Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Dani_Boy097
Skadi
Level 86
God Stats
4W - 2L
1,820 SR
Queue Stats
44W - 42L
1,468 Elo+
Solo
Bakasura
Bakasura
Mr_Exclusive97
Bakasura
Level 84
God Stats
14W - 16L
1,295 SR
Queue Stats
632W - 610L
1,447 Elo+
Solo
Atlas
Atlas
franciscodlro8
Atlas
Level 119
God Stats
1W - 1L
1,657 SR
Queue Stats
53W - 65L
1,453 Elo+
Solo
Hades
Hades
leventahmet540
Hades
Level 123
God Stats
125W - 97L
1,577 SR
Queue Stats
773W - 771L
1,481 Elo+
Solo
Team Averages
Level 100
1,570 SR
1,470 Elo+

VS

Team Averages
Level 100
1,560 SR
1,447 Elo+
Hades
Hades
HagaR-E-N
Hades
Level 146
God Stats
5W - 1L
1,671 SR
Queue Stats
162W - 156L
1,456 Elo+
Solo
Medusa
Medusa
Haleth7
Medusa
Level 61
God Stats
57W - 58L
1,520 SR
Queue Stats
304W - 323L
1,470 Elo+
Solo
Ganesha
Ganesha
LBrasenell18
Ganesha
Level 80
God Stats
11W - 7L
1,561 SR
Queue Stats
70W - 65L
1,449 Elo+
Party 1
Pele
Pele
lhomer2000
Pele
Level 89
God Stats
2W - 2L
1,302 SR
Queue Stats
87W - 88L
1,410 Elo+
Party 1
Agni
Agni
nilodasilva-_
Agni
Level 124
God Stats
8W - 5L
1,748 SR
Queue Stats
141W - 151L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
4 / 2 / 3
7,688
513
9,377
13,443
6,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

1
0 / 0 / 0
2,781
185
0
0
0
Bakasura
14
3 / 2 / 2
8,137
542
10,052
14,215
6,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

11
3 / 1 / 3
7,068
471
4,808
9,139
9,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
7 / 5 / 3
8,399
560
12,043
16,436
8,510
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
HagaR-E-N
Hades
12
2 / 4 / 4
7,714
514
10,555
14,162
7,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Haleth7
Medusa
12
0 / 2 / 1
6,765
451
3,086
10,360
3,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
LBrasenell18
Ganesha
10
0 / 3 / 6
7,046
470
2,977
13,759
9,631
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
7 / 4 / 1
8,118
541
8,313
12,789
5,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 5 / 4
7,209
481
8,525
10,377
3,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
26
17
Kills
10
10
Deaths
18
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
4
2
3
2.75
L
0
0
0
0
W
Hades
HagaR-E-N
Hades
2
4
4
1
W
Medusa
Haleth7
Medusa
0
2
1
0.25
W
Ganesha
LBrasenell18
Ganesha
0
3
6
1
L
Bakasura
3
2
2
2
L
3
1
3
4.5
L
7
5
3
1.7
W
7
4
1
1.88
W
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,280
Damage
33,456
53,233
Taken
61,447
30,326
Mitigated
30,779
17,672
Healing
19,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
9,377
5,728
0
3,192
13,443
6,453
0
4,246
9,197
0
51,191
L
0
0
0
0
0
0
0
0
0
0
0
W
Hades
HagaR-E-N
Hades
10,555
1,796
49
6,701
14,162
7,356
440
667
12,480
53,647
0
W
Medusa
Haleth7
Medusa
3,086
1,404
0
4,951
10,360
3,957
454
4,008
6,352
0
51,730
W
Ganesha
LBrasenell18
Ganesha
2,977
268
1,853
2,664
13,759
9,631
882
4,954
8,805
21,875
0
L
Bakasura
10,052
7,503
0
4,984
14,215
6,337
0
9,180
5,035
0
49,479
L
4,808
2,092
0
1,753
9,139
9,026
0
3,619
5,520
30,280
0
L
12,043
819
430
7,313
16,436
8,510
415
5,012
11,424
55,882
0
W
8,313
2,637
0
1,433
12,789
5,887
1,484
3,110
9,539
0
46,638
W
8,525
954
0
2,214
10,377
3,948
780
4,112
6,265
57,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,073
Gold Earned
36,852
300
Minions Killed
373
0
Camps Cleared
0
1,020,639
Distance Traveled
1,292,168
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,688
513
76
5
0
264,626
3
L
Skadi
2,781
185
0
0
0
0
0
W
Hades
7,714
514
93
6
0
250,851
3
W
Medusa
6,765
451
112
7
0
233,435
6
W
Ganesha
7,046
470
10
1
0
255,956
3
L
Bakasura
8,137
542
113
8
0
251,836
2
L
Atlas
7,068
471
25
2
0
261,199
1
L
Hades
8,399
560
86
6
0
242,978
0
W
Pele
8,118
541
70
5
0
287,187
0
W
Agni
7,209
481
88
6
0
264,739
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role