Player Matchup

Jing Wei
Jing Wei
Dizhonerd
Jing Wei
Level 59
God Stats
17W - 13L
1,628 SR
Queue Stats
121W - 136L
1,406 Elo+
Party 1
Bacchus
Bacchus
MxmentoMxri
Bacchus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,388 Elo+
Party 1
Atlas
Atlas
Synpho
Atlas
Level 25
God Stats
3W - 7L
1,088 SR
Queue Stats
61W - 67L
1,458 Elo+
Party 1
Olorun
Olorun
TenebraeMentis
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,496 Elo+
Party 1
Thor
Thor
Ultrx_Instxnct
Thor
Level 6
God Stats
1W - 1L
1,707 SR
Queue Stats
2W - 8L
1,294 Elo+
Party 1
Team Averages
Level 21
1,485 SR
1,409 Elo+

VS

Team Averages
Level 57
1,575 SR
1,431 Elo+
Agni
Agni
El_Gadini
Agni
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,343 Elo+
Party 3
Medusa
Medusa
LegionChechito
Medusa
Level 124
God Stats
12W - 6L
1,815 SR
Queue Stats
179W - 174L
1,534 Elo+
Party 2
Zeus
Zeus
Tonacc98
Zeus
Level 23
God Stats
13W - 10L
1,561 SR
Queue Stats
31W - 44L
1,398 Elo+
Party 3
Sun Wukong
Sun Wukong
ingxMarvy
Sun Wukong
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 38L
1,423 Elo+
Party 3
Cthulhu
Cthulhu
juol_ja
Cthulhu
Level 8
God Stats
3W - 4L
1,500 SR
Queue Stats
27W - 26L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dizhonerd
Jing Wei
16
1 / 4 / 0
10,820
902
12,493
22,158
9,849
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
MxmentoMxri
Bacchus
16
1 / 4 / 0
11,674
973
11,763
28,024
44,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Atlas
Synpho
Atlas
16
0 / 3 / 2
11,562
964
10,702
31,952
24,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
0 / 11 / 1
10,559
880
16,458
22,477
11,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
0 / 7 / 2
10,414
868
6,987
23,592
11,696
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

83

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
19
0 / 1 / 19
11,626
969
17,484
8,600
4,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
10 / 0 / 12
14,163
1,180
28,496
11,789
6,006
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
19
11 / 0 / 10
13,352
1,113
34,603
10,849
5,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
ingxMarvy
Sun Wukong
19
3 / 0 / 18
12,325
1,027
21,461
16,467
13,232
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cthulhu
juol_ja
Cthulhu
18
4 / 1 / 11
11,694
975
14,456
14,450
18,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
98
2
Kills
28
29
Deaths
2
5
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Dizhonerd
Jing Wei
1
4
0
0.25
W
Agni
0
1
19
9.5
W
10
0
12
16
L
Bacchus
MxmentoMxri
Bacchus
1
4
0
0.25
L
Atlas
Synpho
Atlas
0
3
2
0.33
L
0
11
1
0.05
W
Zeus
11
0
10
16
L
0
7
2
0.14
W
Sun Wukong
ingxMarvy
Sun Wukong
3
0
18
12
W
Cthulhu
juol_ja
Cthulhu
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,403
Damage
116,500
128,203
Taken
62,155
101,050
Mitigated
47,213
5,451
Healing
14,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Dizhonerd
Jing Wei
12,493
10,960
0
810
22,158
9,849
0
11,179
10,943
0
28,392
W
Agni
17,484
740
270
971
8,600
4,217
0
6,335
2,265
31,170
0
W
28,496
17,627
0
2,290
11,789
6,006
0
7,051
4,738
0
63,998
L
Bacchus
MxmentoMxri
Bacchus
11,763
663
0
1,054
28,024
44,054
0
14,193
13,571
28,933
0
L
Atlas
Synpho
Atlas
10,702
3,901
0
1,857
31,952
24,215
0
16,772
14,917
36,301
0
L
16,458
8,220
462
1,216
22,477
11,236
0
10,247
11,993
40,996
0
W
Zeus
34,603
4,104
182
3,495
10,849
5,034
0
8,461
2,388
54,318
0
L
6,987
2,412
0
52
23,592
11,696
0
13,108
10,236
0
15,237
W
Sun Wukong
ingxMarvy
Sun Wukong
21,461
4,680
0
4,673
16,467
13,232
0
8,360
8,107
0
28,809
W
Cthulhu
juol_ja
Cthulhu
14,456
1,458
379
1,848
14,450
18,724
0
8,716
5,734
31,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,029
Gold Earned
63,160
203
Minions Killed
217
3
Camps Cleared
13
1,018,158
Distance Traveled
1,183,043
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,820
902
49
4
1
226,430
0
W
Agni
11,626
969
33
3
2
238,286
0
W
Medusa
14,163
1,180
78
7
8
246,333
4
L
Bacchus
11,674
973
29
2
0
228,578
0
L
Atlas
11,562
964
38
3
0
218,594
1
L
Olorun
10,559
880
68
6
2
166,962
0
W
Zeus
13,352
1,113
55
5
2
213,771
0
L
Thor
10,414
868
19
2
0
177,594
0
W
Sun Wukong
12,325
1,027
10
1
1
260,861
2
W
Cthulhu
11,694
975
41
3
0
223,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role