Player Matchup

Amaterasu
Amaterasu
DavidAbrego21
Amaterasu
Level 85
God Stats
4W - 5L
1,684 SR
Queue Stats
346W - 346L
1,476 Elo+
Party 1
Erlang Shen
Erlang Shen
EnvyJason
Erlang Shen
Level 146
God Stats
2W - 2L
1,892 SR
Queue Stats
168W - 162L
1,575 Elo+
Solo
Ne Zha
Ne Zha
Russo5392
Ne Zha
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 124L
1,556 Elo+
Party 1
Odin
Odin
grande457
Odin
Level 104
God Stats
8W - 6L
1,987 SR
Queue Stats
311W - 348L
1,535 Elo+
Solo
Fenrir
Fenrir
varoche007
Fenrir
Level 156
God Stats
2W - 4L
1,500 SR
Queue Stats
441W - 439L
1,531 Elo+
Solo
Team Averages
Level 127
1,713 SR
1,535 Elo+

VS

Team Averages
Level 103
1,496 SR
1,601 Elo+
King Arthur
King Arthur
Choppinkox
King Arthur
Level 114
God Stats
8W - 14L
1,355 SR
Queue Stats
472W - 418L
1,540 Elo+
Party 2
Athena
Athena
Filthy_Casual21
Athena
Level 158
God Stats
2W - 1L
1,636 SR
Queue Stats
169W - 139L
1,611 Elo+
Party 2
Ymir
Ymir
LunarCricket
Ymir
Level 16
God Stats
2W - 0L
1,297 SR
Queue Stats
9W - 5L
1,808 Elo+
Solo
Anhur
Anhur
OppyID
Anhur
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 91L
1,528 Elo+
Solo
Zeus
Zeus
ShogunMo
Zeus
Level 127
God Stats
3W - 1L
1,691 SR
Queue Stats
106W - 101L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DavidAbrego21
Amaterasu
20
6 / 8 / 12
13,703
721
22,044
35,283
37,082
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
EnvyJason
Erlang Shen
18
6 / 9 / 12
12,286
647
18,604
32,341
34,534
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
Russo5392
Ne Zha
19
4 / 11 / 11
12,582
662
28,186
25,831
14,377
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Odin
19
3 / 7 / 11
11,965
630
17,397
36,989
35,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
varoche007
Fenrir
20
5 / 7 / 15
12,915
680
20,498
39,144
31,384
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Choppinkox
King Arthur
20
15 / 4 / 19
15,130
796
36,885
35,773
48,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
7 / 2 / 29
14,354
755
16,877
26,564
48,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

20
2 / 3 / 25
12,719
669
16,558
25,002
45,136
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
OppyID
Anhur
20
8 / 9 / 15
13,405
706
18,680
21,871
11,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
20
9 / 6 / 21
15,367
809
44,951
22,436
12,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
150
24
Kills
41
42
Deaths
24
61
Assists
109
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Choppinkox
King Arthur
15
4
19
6.13
L
Amaterasu
DavidAbrego21
Amaterasu
6
8
12
1.5
L
Erlang Shen
EnvyJason
Erlang Shen
6
9
12
1.33
W
7
2
29
10.75
W
2
3
25
4.83
W
Anhur
OppyID
Anhur
8
9
15
1.72
L
Ne Zha
Russo5392
Ne Zha
4
11
11
0.86
W
Zeus
9
6
21
3.25
L
Odin
3
7
11
1.21
L
Fenrir
varoche007
Fenrir
5
7
15
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,729
Damage
133,951
169,588
Taken
131,646
152,858
Mitigated
166,121
58,313
Healing
43,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Choppinkox
King Arthur
36,885
2,475
1,496
12,358
35,773
48,333
718
639
34,613
8,929
53,215
L
Amaterasu
DavidAbrego21
Amaterasu
22,044
10,164
3,958
7,630
35,283
37,082
1,994
16,766
18,106
2,934
29,134
L
Erlang Shen
EnvyJason
Erlang Shen
18,604
9,405
3,351
7,463
32,341
34,534
823
16,369
15,492
0
29,401
W
16,877
4,559
3,481
6,744
26,564
48,473
953
707
25,272
25,327
0
W
16,558
4,076
4,124
3,989
25,002
45,136
870
99
23,000
35,326
0
W
Anhur
OppyID
Anhur
18,680
7,424
3,903
1,744
21,871
11,331
3,091
280
21,439
0
28,069
L
Ne Zha
Russo5392
Ne Zha
28,186
7,901
1,713
4,718
25,831
14,377
1,606
13,119
12,402
0
48,412
W
Zeus
44,951
4,738
1,378
4,498
22,436
12,848
1,808
639
21,676
72,900
0
L
Odin
17,397
4,542
2,863
11,530
36,989
35,481
671
18,781
17,881
0
29,500
L
Fenrir
varoche007
Fenrir
20,498
4,495
2,243
12,844
39,144
31,384
222
16,979
21,870
0
42,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,451
Gold Earned
70,975
142
Minions Killed
164
0
Camps Cleared
0
1,571,856
Distance Traveled
1,533,790
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
15,130
796
49
3
0
340,831
0
L
Amaterasu
13,703
721
14
1
0
322,587
0
L
Erlang Shen
12,286
647
16
1
0
328,585
0
W
Athena
14,354
755
10
1
0
328,266
0
W
Ymir
12,719
669
30
2
0
291,385
0
W
Anhur
13,405
706
18
1
0
265,215
1
L
Ne Zha
12,582
662
38
2
0
279,326
4
W
Zeus
15,367
809
57
3
0
308,093
1
L
Odin
11,965
630
29
2
0
314,079
3
L
Fenrir
12,915
680
45
2
0
327,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role