Player Matchup

Chaac
Chaac
Arcane_Absol
Chaac
Level 127
God Stats
1W - 0L
1,740 SR
Queue Stats
77W - 58L
1,502 Elo+
Party 1
Erlang Shen
Erlang Shen
PressMe53
Erlang Shen
Level 142
God Stats
4W - 7L
1,333 SR
Queue Stats
199W - 214L
1,425 Elo+
Solo
Chronos
Chronos
Richard_0703
Chronos
Level 89
God Stats
1W - 1L
1,274 SR
Queue Stats
33W - 36L
1,449 Elo+
Party 1
Thanatos
Thanatos
Royals-Blood
Thanatos
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 26L
1,413 Elo+
Solo
Hades
Hades
Trisc4Th
Hades
Level 157
God Stats
7W - 3L
1,707 SR
Queue Stats
61W - 86L
1,547 Elo+
Solo
Team Averages
Level 120
1,511 SR
1,467 Elo+

VS

Team Averages
Level 86
1,611 SR
1,435 Elo+
Kumbhakarna
Kumbhakarna
Dark Maxus
Kumbhakarna
Level 67
God Stats
23W - 21L
1,641 SR
Queue Stats
298W - 332L
1,454 Elo+
Solo
Arachne
Arachne
JamesFS11
Arachne
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,271 Elo+
Solo
Poseidon
Poseidon
R190 2
Poseidon
Level 69
God Stats
16W - 6L
1,668 SR
Queue Stats
326W - 308L
1,504 Elo+
Solo
Ullr
Ullr
aztec man 55
Ullr
Level 85
God Stats
2W - 2L
1,572 SR
Queue Stats
82W - 72L
1,498 Elo+
Solo
Olorun
Olorun
elcasadormido1
Olorun
Level 122
God Stats
14W - 8L
1,672 SR
Queue Stats
154W - 166L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 9
6,381
491
7,318
14,924
12,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
PressMe53
Erlang Shen
12
0 / 2 / 2
6,343
488
5,546
13,568
10,142
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
Richard_0703
Chronos
10
7 / 1 / 2
6,590
507
6,227
5,704
2,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
Royals-Blood
Thanatos
10
2 / 4 / 6
6,367
490
6,233
8,722
4,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
Trisc4Th
Hades
14
7 / 1 / 2
8,243
634
6,188
10,510
5,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Dark Maxus
Kumbhakarna
9
0 / 2 / 3
6,036
464
3,432
9,705
5,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
JamesFS11
Arachne
9
3 / 4 / 0
6,256
481
4,548
11,324
4,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
R190 2
Poseidon
12
1 / 4 / 1
6,664
513
5,622
8,542
3,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
1 / 6 / 1
5,417
417
6,788
11,314
3,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 1 / 1
7,586
584
8,570
10,606
5,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
17
Kills
8
9
Deaths
17
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
1
9
5.5
L
Kumbhakarna
Dark Maxus
Kumbhakarna
0
2
3
0.75
L
Arachne
JamesFS11
Arachne
3
4
0
0.75
W
Erlang Shen
PressMe53
Erlang Shen
0
2
2
0.5
L
Poseidon
R190 2
Poseidon
1
4
1
0.38
W
Chronos
Richard_0703
Chronos
7
1
2
8
W
Thanatos
Royals-Blood
Thanatos
2
4
6
1.25
W
Hades
Trisc4Th
Hades
7
1
2
8
L
1
6
1
0.25
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,512
Damage
28,960
53,428
Taken
51,491
34,019
Mitigated
21,909
25,666
Healing
14,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,318
1,579
181
6,054
14,924
12,010
258
1,959
12,949
0
29,602
L
Kumbhakarna
Dark Maxus
Kumbhakarna
3,432
696
237
2,932
9,705
5,867
0
2,102
7,603
19,007
0
L
Arachne
JamesFS11
Arachne
4,548
3,033
0
2,034
11,324
4,146
0
1,657
9,667
0
31,291
W
Erlang Shen
PressMe53
Erlang Shen
5,546
1,976
0
5,721
13,568
10,142
0
6,661
6,859
0
41,357
L
Poseidon
R190 2
Poseidon
5,622
1,337
0
880
8,542
3,019
270
3,583
4,959
55,311
0
W
Chronos
Richard_0703
Chronos
6,227
2,446
0
2,311
5,704
2,117
782
902
4,800
25,428
0
W
Thanatos
Royals-Blood
Thanatos
6,233
1,518
0
5,799
8,722
4,134
61
2,508
6,148
0
31,914
W
Hades
Trisc4Th
Hades
6,188
104
183
5,417
10,510
5,616
1,801
3,828
5,855
63,009
0
L
6,788
3,370
0
1,914
11,314
3,702
0
4,110
7,204
0
24,637
L
8,570
3,912
69
6,431
10,606
5,175
1,994
963
9,643
49,909
8,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,924
Gold Earned
31,959
298
Minions Killed
291
0
Camps Cleared
0
1,217,268
Distance Traveled
1,182,138
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,381
491
34
3
0
251,439
1
L
Kumbhakarna
6,036
464
25
2
0
237,268
1
L
Arachne
6,256
481
55
4
0
272,326
1
W
Erlang Shen
6,343
488
65
5
0
243,099
4
L
Poseidon
6,664
513
88
7
0
246,073
0
W
Chronos
6,590
507
35
3
0
206,325
0
W
Thanatos
6,367
490
44
3
0
275,791
2
W
Hades
8,243
634
120
9
0
240,614
5
L
Ullr
5,417
417
31
2
0
220,650
0
L
Olorun
7,586
584
92
7
0
205,821
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role