Player Matchup

Ymir
Ymir
AF Yeezus
Ymir
Level 86
God Stats
7W - 7L
1,486 SR
Queue Stats
71W - 67L
1,452 Elo+
Party 1
Cupid
Cupid
Raththordan
Cupid
Level 148
God Stats
1W - 1L
1,328 SR
Queue Stats
94W - 40L
1,711 Elo+
Party 1
Sylvanus
Sylvanus
broly yf
Sylvanus
Level 147
God Stats
24W - 17L
1,685 SR
Queue Stats
297W - 196L
1,606 Elo+
Party 1
Team Averages
Level 127
1,500 SR
1,590 Elo+

VS

Team Averages
Level 115
1,524 SR
1,479 Elo+
Baron Samedi
Baron Samedi
AutumnEdgelord
Baron Samedi
Level 56
God Stats
3W - 5L
1,629 SR
Queue Stats
28W - 27L
1,607 Elo+
Solo
Cthulhu
Cthulhu
Lovelessrage_
Cthulhu
Level 137
God Stats
7W - 8L
1,443 SR
Queue Stats
42W - 55L
1,418 Elo+
Solo
Amaterasu
Amaterasu
xVARRICKx
Amaterasu
Level 151
God Stats
110W - 133L
1,499 SR
Queue Stats
426W - 541L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
1 / 0 / 16
8,852
805
7,565
11,143
11,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
9 / 0 / 7
9,398
854
16,130
9,554
4,685
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
broly yf
Sylvanus
12
7 / 1 / 8
8,978
816
13,799
12,708
8,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AutumnEdgelord
Baron Samedi
10
0 / 7 / 1
6,738
613
8,166
11,085
5,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cthulhu
11
0 / 4 / 0
6,827
621
8,332
16,970
14,152
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Amaterasu
xVARRICKx
Amaterasu
10
1 / 6 / 0
7,147
650
6,046
13,736
9,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
2
17
Kills
1
1
Deaths
17
31
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
0
16
9
L
Baron Samedi
AutumnEdgelord
Baron Samedi
0
7
1
0.07
L
Cthulhu
0
4
0
0
W
9
0
7
12.5
W
Sylvanus
broly yf
Sylvanus
7
1
8
11
L
Amaterasu
xVARRICKx
Amaterasu
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,494
Damage
22,544
33,405
Taken
41,791
24,996
Mitigated
28,871
14,297
Healing
11,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
7,565
1,745
0
1,500
11,143
11,983
317
6,014
4,855
16,961
0
L
Baron Samedi
AutumnEdgelord
Baron Samedi
8,166
283
2,786
2,284
11,085
5,396
0
7,357
3,728
19,514
0
L
Cthulhu
8,332
582
708
2,610
16,970
14,152
0
5,790
11,180
22,049
0
W
16,130
9,923
708
2,719
9,554
4,685
2,270
4,538
4,931
0
42,540
W
Sylvanus
broly yf
Sylvanus
13,799
5,861
4,208
5,162
12,708
8,328
344
6,161
6,429
23,050
4,755
L
Amaterasu
xVARRICKx
Amaterasu
6,046
1,566
717
1,933
13,736
9,323
0
6,892
6,844
0
15,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,228
Gold Earned
20,712
111
Minions Killed
95
5
Camps Cleared
5
601,920
Distance Traveled
553,135
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,852
805
12
1
2
208,886
4
L
Baron Samedi
6,738
613
34
3
1
161,639
2
L
Cthulhu
6,827
621
39
4
1
190,088
1
W
Cupid
9,398
854
64
6
1
210,168
7
W
Sylvanus
8,978
816
35
3
2
182,866
0
L
Amaterasu
7,147
650
22
2
3
201,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role