Player Matchup

Raijin
Raijin
Artisblood
Raijin
Level 87
God Stats
0W - 1L
1,796 SR
Queue Stats
3W - 1L
1,727 Elo+
Solo
Athena
Athena
Elpipito
Athena
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
128W - 162L
1,445 Elo+
Party 2
Charybdis
Charybdis
Mamashawka
Charybdis
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,482 Elo+
Party 2
Zeus
Zeus
Tuκe
Zeus
Level 122
God Stats
0W - 3L
1,500 SR
Queue Stats
117W - 106L
1,560 Elo+
Party 3
Achilles
Achilles
skyf22
Achilles
Level 123
God Stats
2W - 6L
1,509 SR
Queue Stats
195W - 211L
1,563 Elo+
Party 3
Team Averages
Level 121
1,561 SR
1,555 Elo+

VS

Team Averages
Level 113
1,653 SR
1,510 Elo+
Mercury
Mercury
 
Mercury
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
DominusInfernum
Vulcan
Level 107
God Stats
1W - 1L
1,625 SR
Queue Stats
61W - 67L
1,487 Elo+
Party 1
Skadi
Skadi
GhostDogEthan
Skadi
Level 112
God Stats
6W - 3L
1,786 SR
Queue Stats
74W - 84L
1,493 Elo+
Party 1
Geb
Geb
Incbyakya
Geb
Level 113
God Stats
35W - 24L
1,713 SR
Queue Stats
108W - 122L
1,590 Elo+
Solo
Horus
Horus
alphambc
Horus
Level 89
God Stats
6W - 3L
1,639 SR
Queue Stats
55W - 60L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Artisblood
Raijin
16
0 / 6 / 2
9,469
631
13,044
14,772
7,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Elpipito
Athena
16
1 / 2 / 2
9,664
644
7,157
19,023
27,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
Mamashawka
Charybdis
15
1 / 5 / 0
9,065
604
7,148
13,551
6,214
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
Tuκe
Zeus
17
0 / 5 / 2
9,732
649
16,268
13,668
6,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
skyf22
Achilles
15
3 / 6 / 1
9,117
608
13,121
25,181
30,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
18
5 / 2 / 12
11,276
752
13,834
14,176
6,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
1 / 1 / 14
10,226
682
12,132
10,260
4,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
12 / 0 / 7
11,966
798
28,464
12,568
5,973
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
0 / 2 / 20
10,418
695
10,277
25,147
20,911
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
alphambc
Horus
18
6 / 0 / 14
10,991
733
11,771
15,924
15,511
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
91
5
Kills
24
24
Deaths
5
7
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
5
2
12
5.5
L
Raijin
Artisblood
Raijin
0
6
2
0.17
W
1
1
14
8
L
Athena
Elpipito
Athena
1
2
2
1
W
12
0
7
15.5
W
0
2
20
5
L
Charybdis
Mamashawka
Charybdis
1
5
0
0.2
L
Zeus
Tuκe
Zeus
0
5
2
0.2
W
Horus
alphambc
Horus
6
0
14
13
L
Achilles
skyf22
Achilles
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,738
Damage
76,478
86,195
Taken
78,075
78,789
Mitigated
53,813
8,885
Healing
27,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
13,834
7,344
0
863
14,176
6,450
1,093
4,958
8,997
0
46,491
L
Raijin
Artisblood
Raijin
13,044
2,136
0
1,593
14,772
7,465
208
3,813
10,959
48,161
0
W
12,132
3,803
0
0
10,260
4,968
1,179
5,313
4,811
42,027
0
L
Athena
Elpipito
Athena
7,157
1,696
0
1,159
19,023
27,739
0
7,258
11,765
13,373
0
W
28,464
14,537
0
3,200
12,568
5,973
4,369
5,993
6,339
0
64,798
W
10,277
766
588
8,787
25,147
20,911
180
10,677
14,260
25,943
0
L
Charybdis
Mamashawka
Charybdis
7,148
3,014
0
219
13,551
6,214
0
2,646
10,905
0
27,007
L
Zeus
Tuκe
Zeus
16,268
1,445
0
1,916
13,668
6,506
360
1,765
11,903
54,238
0
W
Horus
alphambc
Horus
11,771
5,337
6,298
7,478
15,924
15,511
1,176
9,528
6,296
0
23,905
L
Achilles
skyf22
Achilles
13,121
2,443
266
3,732
25,181
30,865
0
6,927
18,254
0
24,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,047
Gold Earned
54,877
257
Minions Killed
256
0
Camps Cleared
0
1,376,214
Distance Traveled
1,676,663
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,276
752
50
3
0
372,626
0
L
Raijin
9,469
631
84
6
0
249,316
0
W
Vulcan
10,226
682
67
4
0
312,029
0
L
Athena
9,664
644
16
1
0
328,362
2
W
Skadi
11,966
798
73
5
0
304,703
0
W
Geb
10,418
695
36
2
0
337,180
3
L
Charybdis
9,065
604
56
4
0
270,501
4
L
Zeus
9,732
649
82
5
0
253,298
3
W
Horus
10,991
733
30
2
0
350,125
1
L
Achilles
9,117
608
19
1
0
274,737
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role