Player Matchup

Cliodhna
Cliodhna
GabachoHater
Cliodhna
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Mattarok
Danzaburou
Level 13
God Stats
1W - 1L
1,224 SR
Queue Stats
12W - 10L
1,282 Elo+
Party 1
Artio
Artio
P4P3S
Artio
Level 87
God Stats
11W - 1L
1,500 SR
Queue Stats
62W - 47L
1,558 Elo+
Party 2
Zhong Kui
Zhong Kui
RubixFan69
Zhong Kui
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Nemesis
Nemesis
TheDaree
Nemesis
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,264 Elo+
Party 1
Team Averages
Level 43
1,445 SR
1,421 Elo+

VS

Team Averages
Level 75
1,529 SR
1,552 Elo+
Ymir
Ymir
Jakopel97
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,520 Elo+
Party 3
Mercury
Mercury
MunDus92
Mercury
Level 142
God Stats
1W - 2L
1,564 SR
Queue Stats
58W - 54L
1,604 Elo+
Party 3
Danzaburou
Danzaburou
Skylix36
Danzaburou
Level 44
God Stats
1W - 4L
1,211 SR
Queue Stats
105W - 104L
1,427 Elo+
Solo
Ullr
Ullr
iGriX_ys
Ullr
Level 145
God Stats
70W - 94L
1,524 SR
Queue Stats
425W - 399L
1,525 Elo+
Party 3
Eset
Eset
mena93
Eset
Level 29
God Stats
2W - 2L
1,848 SR
Queue Stats
82W - 41L
1,684 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
GabachoHater
Cliodhna
17
11 / 2 / 5
11,059
614
19,434
17,099
12,469
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Mattarok
Danzaburou
16
3 / 1 / 3
10,250
569
7,761
11,024
4,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
P4P3S
Artio
14
1 / 0 / 6
8,867
493
7,378
18,582
18,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Zhong Kui
RubixFan69
Zhong Kui
16
3 / 0 / 9
9,719
540
13,691
11,180
9,071
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
TheDaree
Nemesis
14
4 / 2 / 8
9,031
502
8,157
15,301
10,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 4 / 3
8,229
457
4,585
17,367
17,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
MunDus92
Mercury
15
1 / 4 / 1
8,755
486
7,006
16,000
7,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Skylix36
Danzaburou
14
1 / 8 / 0
8,965
498
4,595
17,283
7,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ullr
15
2 / 1 / 0
8,993
500
9,234
10,909
4,955
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eset
mena93
Eset
13
0 / 5 / 2
7,884
438
9,834
12,726
6,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
11
22
Kills
5
5
Deaths
22
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
GabachoHater
Cliodhna
11
2
5
6.75
L
Ymir
1
4
3
0.63
W
Danzaburou
Mattarok
Danzaburou
3
1
3
4.5
L
Mercury
MunDus92
Mercury
1
4
1
0.38
W
Artio
P4P3S
Artio
1
0
6
4
W
Zhong Kui
RubixFan69
Zhong Kui
3
0
9
7.5
L
Danzaburou
Skylix36
Danzaburou
1
8
0
0.13
W
Nemesis
TheDaree
Nemesis
4
2
8
4
L
Ullr
2
1
0
2
L
Eset
mena93
Eset
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,421
Damage
35,254
73,186
Taken
74,285
56,164
Mitigated
44,187
30,530
Healing
13,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
GabachoHater
Cliodhna
19,434
3,530
0
7,265
17,099
12,469
0
1,868
15,231
0
87,374
L
Ymir
4,585
1,525
390
4,259
17,367
17,868
0
6,811
10,556
31,209
0
W
Danzaburou
Mattarok
Danzaburou
7,761
4,028
0
6,050
11,024
4,696
1,522
1,539
9,485
0
72,626
L
Mercury
MunDus92
Mercury
7,006
2,923
0
750
16,000
7,409
0
4,161
11,839
0
69,826
W
Artio
P4P3S
Artio
7,378
1,244
1,590
6,126
18,582
18,993
62
4,062
14,520
36,013
0
W
Zhong Kui
RubixFan69
Zhong Kui
13,691
1,474
0
7,281
11,180
9,071
531
4,677
6,503
80,201
0
L
Danzaburou
Skylix36
Danzaburou
4,595
1,722
0
3,421
17,283
7,419
0
1,187
16,096
0
61,386
W
Nemesis
TheDaree
Nemesis
8,157
4,316
0
2,218
15,301
10,935
143
3,124
12,177
0
61,261
L
Ullr
9,234
2,679
0
1,140
10,909
4,955
0
2,464
8,445
0
82,615
L
Eset
mena93
Eset
9,834
1,227
191
3,794
12,726
6,536
0
6,446
6,280
64,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,926
Gold Earned
42,826
508
Minions Killed
504
0
Camps Cleared
0
1,822,586
Distance Traveled
1,745,084
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
11,059
614
121
7
0
398,160
3
L
Ymir
8,229
457
59
3
0
319,376
1
W
Danzaburou
10,250
569
146
8
0
338,485
5
L
Mercury
8,755
486
104
6
0
428,930
2
W
Artio
8,867
493
30
2
0
353,353
4
W
Zhong Kui
9,719
540
129
7
0
356,394
9
L
Danzaburou
8,965
498
114
6
0
308,712
4
W
Nemesis
9,031
502
82
5
0
376,194
3
L
Ullr
8,993
500
119
7
0
347,691
7
L
Eset
7,884
438
108
6
0
340,375
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role