Player Matchup

Loki
Loki
FBGvSmoov
Loki
Level 30
God Stats
1W - 4L
1,500 SR
Queue Stats
5W - 12L
1,500 Elo+
Solo
Hercules
Hercules
Juankacerero
Hercules
Level 155
God Stats
2W - 2L
1,522 SR
Queue Stats
276W - 265L
1,532 Elo+
Party 2
Ah Puch
Ah Puch
KodiakMercenary
Ah Puch
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 72L
1,553 Elo+
Solo
Apollo
Apollo
Kroosia
Apollo
Level 120
God Stats
8W - 12L
1,525 SR
Queue Stats
532W - 518L
1,490 Elo+
Party 2
Sylvanus
Sylvanus
thagoat69
Sylvanus
Level 127
God Stats
11W - 10L
1,500 SR
Queue Stats
150W - 160L
1,504 Elo+
Solo
Team Averages
Level 116
1,509 SR
1,516 Elo+

VS

Team Averages
Level 57
1,607 SR
1,415 Elo+
Geb
Geb
BILLYNTIMMY
Geb
Level 29
God Stats
17W - 9L
1,840 SR
Queue Stats
564W - 525L
1,537 Elo+
Party 3
Neith
Neith
BSG True
Neith
Level 28
God Stats
1W - 0L
1,371 SR
Queue Stats
1W - 3L
1,234 Elo+
Party 1
Danzaburou
Danzaburou
LC GlockOut
Danzaburou
Level 127
God Stats
8W - 4L
1,828 SR
Queue Stats
518W - 498L
1,552 Elo+
Party 3
Artio
Artio
RoRo64
Artio
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,234 Elo+
Party 1
Susano
Susano
mlce
Susano
Level 68
God Stats
13W - 17L
1,496 SR
Queue Stats
858W - 821L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
9
1 / 4 / 2
7,670
349
1,739
6,312
1,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
Juankacerero
Hercules
17
4 / 6 / 3
11,696
532
15,316
26,376
27,584
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
6 / 5 / 2
11,263
512
15,675
15,543
7,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
Kroosia
Apollo
18
5 / 3 / 5
11,256
512
17,006
19,730
9,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sylvanus
thagoat69
Sylvanus
16
2 / 1 / 6
10,731
488
9,163
14,592
18,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 8
10,871
494
14,822
19,943
21,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Neith
BSG True
Neith
15
1 / 4 / 0
8,508
387
9,703
13,303
4,254
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
LC GlockOut
Danzaburou
19
10 / 3 / 3
12,362
562
14,244
18,672
9,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
RoRo64
Artio
16
1 / 3 / 5
9,183
417
8,966
28,246
14,149
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Susano
mlce
Susano
19
6 / 4 / 7
12,001
546
10,342
18,352
12,237
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
42
18
Kills
19
19
Deaths
18
18
Assists
23
Player
Kills
Deaths
Assists
KDA
W
1
4
8
1.25
W
Neith
BSG True
Neith
1
4
0
0.25
L
Loki
1
4
2
0.5
L
Hercules
Juankacerero
Hercules
4
6
3
0.92
L
6
5
2
1.4
L
Apollo
Kroosia
Apollo
5
3
5
2.5
W
Danzaburou
LC GlockOut
Danzaburou
10
3
3
3.83
W
Artio
RoRo64
Artio
1
3
5
1.17
W
Susano
mlce
Susano
6
4
7
2.38
L
Sylvanus
thagoat69
Sylvanus
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,899
Damage
58,077
82,553
Taken
98,516
65,417
Mitigated
61,409
26,251
Healing
25,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,822
3,055
0
3,610
19,943
21,280
634
1,631
18,312
85,101
0
W
Neith
BSG True
Neith
9,703
5,088
0
4,104
13,303
4,254
407
3,920
9,383
0
63,876
L
Loki
1,739
458
0
390
6,312
1,981
0
789
5,490
0
22,916
L
Hercules
Juankacerero
Hercules
15,316
3,684
0
6,821
26,376
27,584
142
10,494
14,893
0
79,015
L
15,675
464
0
3,986
15,543
7,434
108
1,598
13,821
78,958
0
L
Apollo
Kroosia
Apollo
17,006
10,058
0
6,536
19,730
9,461
2,398
6,523
13,161
0
112,224
W
Danzaburou
LC GlockOut
Danzaburou
14,244
5,790
0
5,042
18,672
9,489
0
6,277
12,395
0
102,603
W
Artio
RoRo64
Artio
8,966
1,469
308
11,522
28,246
14,149
661
7,040
21,206
51,603
0
W
Susano
mlce
Susano
10,342
3,310
0
460
18,352
12,237
1,440
5,970
12,382
0
92,176
L
Sylvanus
thagoat69
Sylvanus
9,163
2,266
2,390
6,128
14,592
18,957
82
4,737
9,811
50,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,616
Gold Earned
52,925
556
Minions Killed
597
0
Camps Cleared
0
1,720,335
Distance Traveled
2,076,395
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,871
494
133
6
0
429,656
1
W
Neith
8,508
387
115
5
0
377,114
4
L
Loki
7,670
349
47
2
0
181,316
1
L
Hercules
11,696
532
156
7
0
386,181
1
L
Ah Puch
11,263
512
106
5
0
387,742
3
L
Apollo
11,256
512
161
7
0
402,594
0
W
Danzaburou
12,362
562
130
6
0
424,994
4
W
Artio
9,183
417
67
3
0
405,098
2
W
Susano
12,001
546
152
7
0
439,533
0
L
Sylvanus
10,731
488
86
4
0
362,502
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role