Player Matchup

Hercules
Hercules
 
Hercules
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Jonnyboi26
Charybdis
Level 6
God Stats
6W - 11L
1,265 SR
Queue Stats
6W - 18L
1,108 Elo+
Party 2
Athena
Athena
Tranovak
Athena
Level 80
God Stats
4W - 4L
1,689 SR
Queue Stats
58W - 91L
1,395 Elo+
Party 2
Team Averages
Level 70
1,485 SR
1,334 Elo+

VS

Team Averages
Level 21
1,300 SR
1,242 Elo+
Mercury
Mercury
DruzioV
Mercury
Level 49
God Stats
0W - 3L
1,206 SR
Queue Stats
5W - 19L
1,304 Elo+
Party 1
Cerberus
Cerberus
P00H Shiezty
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 15L
1,163 Elo+
Party 1
He Bo
He Bo
stupidmamii
He Bo
Level 7
God Stats
0W - 2L
1,194 SR
Queue Stats
4W - 9L
1,260 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
4 / 1 / 11
9,582
737
9,388
19,394
15,446
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charybdis
Jonnyboi26
Charybdis
15
4 / 1 / 8
9,567
736
7,967
3,492
1,306
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
Tranovak
Athena
16
7 / 1 / 8
10,054
773
10,408
8,785
4,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DruzioV
Mercury
12
3 / 6 / 0
8,582
660
4,732
10,866
5,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
P00H Shiezty
Cerberus
12
0 / 4 / 3
8,234
633
3,300
14,993
11,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
0 / 5 / 1
7,097
546
3,408
8,558
3,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
15
Kills
3
3
Deaths
15
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
1
11
9.5
L
Mercury
DruzioV
Mercury
3
6
0
0.5
W
Charybdis
Jonnyboi26
Charybdis
4
1
8
8
L
Cerberus
P00H Shiezty
Cerberus
0
4
3
0.38
W
Athena
Tranovak
Athena
7
1
8
11
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,763
Damage
11,440
31,671
Taken
34,417
20,891
Mitigated
20,486
11,925
Healing
4,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
9,388
2,631
376
10,922
19,394
15,446
217
4,322
14,522
0
26,387
L
Mercury
DruzioV
Mercury
4,732
1,464
0
365
10,866
5,703
0
3,773
7,093
0
22,153
W
Charybdis
Jonnyboi26
Charybdis
7,967
3,157
0
0
3,492
1,306
1,297
420
3,035
0
37,560
L
Cerberus
P00H Shiezty
Cerberus
3,300
537
168
3,797
14,993
11,607
0
4,243
10,750
13,141
0
W
Athena
Tranovak
Athena
10,408
2,721
0
627
8,785
4,139
591
2,836
5,736
35,240
0
L
3,408
1,043
0
0
8,558
3,176
0
2,392
6,166
9,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,203
Gold Earned
23,913
144
Minions Killed
83
11
Camps Cleared
0
727,261
Distance Traveled
631,754
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,582
737
21
2
2
222,463
5
L
Mercury
8,582
660
38
3
0
222,371
1
W
Charybdis
9,567
736
70
5
2
224,896
1
L
Cerberus
8,234
633
25
2
0
224,245
0
W
Athena
10,054
773
53
4
7
279,902
0
L
He Bo
7,097
546
20
2
0
185,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role