Player Matchup

Medusa
Medusa
Gold II
MrFamilyGuy
Medusa
Gold II
Level 160
God Stats
4W - 0L
1,817 SR
Queue Stats
8W - 1L
1,852 MMR
Party 2
Ares
Ares
Gold II
MrWizardBear
Ares
Gold II
Level 159
God Stats
1W - 0L
1,231 SR
Queue Stats
8W - 1L
1,852 MMR
Party 2
Ymir
Ymir
Platinum I
fishermanjack
Ymir
Platinum I
Level 88
God Stats
6W - 0L
1,996 SR
Queue Stats
79W - 81L
2,016 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 136
1,681 SR
1,906 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 117
1,523 SR
1,645 MMR
Agni
Agni
Platinum II
CAPSMOKER
Agni
Platinum II
Level 129
God Stats
62W - 69L
1,658 SR
Queue Stats
231W - 283L
1,479 MMR
Solo
Bacchus
Bacchus
Gold I
RetiredOstrich
Bacchus
Gold I
Level 108
God Stats
0W - 2L
1,378 SR
Queue Stats
64W - 61L
1,803 MMR
Party 1
Mulan
Mulan
Gold II
bradiganss
Mulan
Gold II
Level 115
God Stats
17W - 24L
1,533 SR
Queue Stats
185W - 242L
1,654 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
6 / 0 / 4
7,712
857
12,287
5,227
2,638
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 0 / 9
7,704
856
5,506
6,559
5,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
3 / 1 / 7
7,352
817
3,142
7,440
7,636
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
ThothBastetGilgameshAh Muzen CabAtlas

VS

Bans
PersephoneHou YiSolChironNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
9
0 / 2 / 0
5,618
624
6,251
4,560
1,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
0 / 5 / 1
6,242
694
4,223
10,987
9,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mulan
10
1 / 3 / 0
6,654
739
1,843
7,980
4,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
10
Kills
1
1
Deaths
10
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Agni
0
2
0
0
W
Medusa
6
0
4
8
W
1
0
9
5.5
L
0
5
1
0.1
L
Mulan
1
3
0
0.33
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,935
Damage
12,317
19,226
Taken
23,527
15,946
Mitigated
14,947
8,086
Healing
3,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
6,251
433
0
460
4,560
1,508
0
1,980
2,580
25,906
0
W
Medusa
12,287
5,687
0
1,538
5,227
2,638
1,609
3,544
1,683
0
47,970
W
5,506
984
0
3,123
6,559
5,672
709
2,912
3,647
10,352
0
L
4,223
653
0
1,617
10,987
9,016
0
4,164
6,823
8,371
0
L
Mulan
1,843
124
0
1,180
7,980
4,423
0
2,527
5,453
0
11,397
W
3,142
922
360
3,065
7,440
7,636
389
4,187
3,253
16,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,768
Gold Earned
18,514
105
Minions Killed
85
6
Camps Cleared
2
531,735
Distance Traveled
514,541
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,618
624
46
5
1
166,513
2
W
Medusa
7,712
857
65
7
3
175,559
2
W
Ares
7,704
856
13
1
1
180,188
2
L
Bacchus
6,242
694
5
1
1
161,839
2
L
Mulan
6,654
739
34
4
0
186,189
2
W
Ymir
7,352
817
27
3
2
175,988
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role