Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Jerk-City--
Raijin
Level 12
God Stats
5W - 1L
1,500 SR
Queue Stats
56W - 99L
965 Elo+
Solo
Cthulhu
Cthulhu
TurboFattyZ
Cthulhu
Level 1
God Stats
2W - 2L
1,500 SR
Queue Stats
56W - 41L
1,500 Elo+
Solo
Odin
Odin
iBubzz
Odin
Level 39
God Stats
1W - 4L
1,233 SR
Queue Stats
56W - 73L
1,269 Elo+
Solo
Sol
Sol
xXitsjustecXx
Sol
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 28L
1,297 Elo+
Solo
Team Averages
Level 37
1,447 SR
1,306 Elo+

VS

Team Averages
Level 82
1,508 SR
1,411 Elo+
Agni
Agni
 
Agni
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Droxoman
Kuzenbo
Level 23
God Stats
5W - 3L
1,554 SR
Queue Stats
83W - 111L
1,327 Elo+
Party 1
Ymir
Ymir
Emanue117
Ymir
Level 57
God Stats
8W - 6L
1,486 SR
Queue Stats
96W - 117L
1,354 Elo+
Party 1
Bastet
Bastet
OhGodPlzNo89
Bastet
Level 122
God Stats
16W - 15L
1,537 SR
Queue Stats
120W - 128L
1,427 Elo+
Solo
Apollo
Apollo
TwilightKnight16
Apollo
Level 85
God Stats
1W - 1L
1,460 SR
Queue Stats
27W - 25L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
18
2 / 5 / 0
10,567
704
9,604
14,224
6,633
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
14
0 / 9 / 0
8,616
574
1,343
14,349
7,158
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
TurboFattyZ
Cthulhu
19
5 / 1 / 0
11,170
745
15,481
24,231
21,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Odin
iBubzz
Odin
16
0 / 2 / 0
9,199
613
5,323
12,296
11,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
0 / 5 / 0
9,479
632
5,381
12,948
5,010
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
19
6 / 4 / 5
11,657
777
20,933
12,497
5,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Droxoman
Kuzenbo
11
0 / 0 / 0
7,003
467
0
0
0
Ymir
19
4 / 0 / 7
10,919
728
8,767
14,767
13,684
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bastet
19
4 / 0 / 9
11,594
773
18,106
17,034
8,592
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 3 / 2
12,259
817
7,860
13,271
6,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
7
Kills
21
22
Deaths
7
0
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
2
5
0
0.4
W
Agni
 
Agni
6
4
5
2.13
W
Kuzenbo
Droxoman
Kuzenbo
0
0
0
0
W
Ymir
4
0
7
7.5
L
Raijin
0
9
0
0
W
Bastet
4
0
9
8.5
L
Cthulhu
TurboFattyZ
Cthulhu
5
1
0
5
W
7
3
2
2.67
L
Odin
iBubzz
Odin
0
2
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,132
Damage
55,666
78,048
Taken
57,569
51,478
Mitigated
34,672
15,577
Healing
13,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
9,604
2,757
0
3,334
14,224
6,633
162
4,380
9,636
0
51,275
W
Agni
 
Agni
20,933
1,345
0
254
12,497
5,953
1,418
5,620
6,443
50,980
0
W
Kuzenbo
Droxoman
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0
W
Ymir
8,767
1,497
452
2,196
14,767
13,684
175
4,958
8,955
25,893
0
L
Raijin
1,343
585
0
170
14,349
7,158
81
5,592
8,658
6,900
0
W
Bastet
18,106
5,069
0
6,885
17,034
8,592
703
5,954
10,605
0
63,062
L
Cthulhu
TurboFattyZ
Cthulhu
15,481
886
864
8,454
24,231
21,173
200
7,799
16,064
50,362
0
W
7,860
3,641
0
3,461
13,271
6,443
4,240
5,773
7,128
0
39,170
L
Odin
iBubzz
Odin
5,323
939
0
1,356
12,296
11,504
140
4,979
7,125
3,732
14,717
L
5,381
1,572
0
1,399
12,948
5,010
113
5,652
6,865
29,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,031
Gold Earned
53,432
268
Minions Killed
299
0
Camps Cleared
0
1,356,144
Distance Traveled
1,171,533
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,567
704
79
5
0
309,876
4
W
Agni
11,657
777
68
5
0
282,204
1
W
Kuzenbo
7,003
467
0
0
0
0
0
W
Ymir
10,919
728
39
3
0
285,503
0
L
Raijin
8,616
574
17
1
0
149,230
4
W
Bastet
11,594
773
108
7
0
339,273
2
L
Cthulhu
11,170
745
76
5
0
329,346
0
W
Apollo
12,259
817
84
6
0
264,553
1
L
Odin
9,199
613
37
2
0
278,401
1
L
Sol
9,479
632
59
4
0
289,291
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role