Player Matchup

Nike
Nike
Djekson86
Nike
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,549 Elo+
Solo
Zeus
Zeus
GWESTCOST
Zeus
Level 82
God Stats
44W - 32L
1,664 SR
Queue Stats
116W - 125L
1,537 Elo+
Solo
Cthulhu
Cthulhu
LilRipper336
Cthulhu
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 21L
1,429 Elo+
Party 2
Nox
Nox
XCojiroX
Nox
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,334 Elo+
Party 2
Rama
Rama
Yuak47
Rama
Level 158
God Stats
3W - 7L
1,759 SR
Queue Stats
192W - 199L
1,486 Elo+
Solo
Team Averages
Level 68
1,585 SR
1,467 Elo+

VS

Team Averages
Level 69
1,401 SR
1,400 Elo+
Khepri
Khepri
GERMANchris96
Khepri
Level 29
God Stats
6W - 4L
1,556 SR
Queue Stats
20W - 20L
1,203 Elo+
Party 1
Anubis
Anubis
Nightwalker086
Anubis
Level 45
God Stats
1W - 0L
1,483 SR
Queue Stats
3W - 10L
1,179 Elo+
Solo
Charybdis
Charybdis
Piroku
Charybdis
Level 88
God Stats
2W - 0L
1,563 SR
Queue Stats
102W - 67L
1,649 Elo+
Party 1
Scylla
Scylla
Treetster
Scylla
Level 85
God Stats
7W - 3L
1,255 SR
Queue Stats
87W - 89L
1,476 Elo+
Party 1
Thanatos
Thanatos
lishoy
Thanatos
Level 96
God Stats
5W - 5L
1,148 SR
Queue Stats
73W - 81L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
12
0 / 6 / 4
6,755
676
4,616
14,423
7,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zeus
14
0 / 5 / 2
7,394
739
12,531
7,976
2,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
LilRipper336
Cthulhu
14
3 / 4 / 0
8,163
816
5,012
15,016
12,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 4 / 3
7,443
744
4,187
7,424
2,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Rama
Yuak47
Rama
14
2 / 2 / 2
7,834
783
5,802
10,253
3,677
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 11
8,052
805
3,240
8,325
5,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 3 / 7
7,238
724
4,088
8,258
4,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
Piroku
Charybdis
16
3 / 0 / 4
8,679
868
9,891
11,287
4,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Treetster
Scylla
16
7 / 1 / 8
8,606
861
11,346
5,214
2,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
lishoy
Thanatos
15
9 / 2 / 8
9,053
905
12,399
9,320
4,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
59
7
Kills
21
21
Deaths
7
11
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Nike
0
6
4
0.33
W
2
1
11
7.5
L
Zeus
0
5
2
0.2
L
Cthulhu
LilRipper336
Cthulhu
3
4
0
0.75
W
0
3
7
1.17
W
Charybdis
Piroku
Charybdis
3
0
4
5
W
Scylla
Treetster
Scylla
7
1
8
11
L
2
4
3
0.88
L
Rama
Yuak47
Rama
2
2
2
1.5
W
Thanatos
lishoy
Thanatos
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,148
Damage
40,964
55,092
Taken
42,404
29,190
Mitigated
21,476
3,349
Healing
15,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
4,616
454
92
854
14,423
7,277
0
4,505
9,918
1,598
6,878
W
3,240
599
0
920
8,325
5,756
187
4,732
3,415
7,747
0
L
Zeus
12,531
820
176
976
7,976
2,713
0
3,366
4,610
31,314
0
L
Cthulhu
LilRipper336
Cthulhu
5,012
764
0
740
15,016
12,764
27
5,481
9,535
18,647
0
W
4,088
659
307
1,655
8,258
4,199
456
5,191
2,593
18,935
0
W
Charybdis
Piroku
Charybdis
9,891
6,494
0
4,645
11,287
4,508
444
4,109
6,898
0
38,215
W
Scylla
Treetster
Scylla
11,346
2,509
0
906
5,214
2,309
138
3,081
1,936
31,911
0
L
4,187
120
0
0
7,424
2,759
594
3,463
3,961
13,258
0
L
Rama
Yuak47
Rama
5,802
4,446
0
511
10,253
3,677
1,733
1,859
8,394
0
30,730
W
Thanatos
lishoy
Thanatos
12,399
3,454
0
7,199
9,320
4,704
0
4,098
4,809
0
19,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,589
Gold Earned
41,628
184
Minions Killed
181
0
Camps Cleared
0
984,947
Distance Traveled
1,040,802
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,755
676
11
1
0
204,004
2
W
Khepri
8,052
805
6
1
0
217,422
0
L
Zeus
7,394
739
45
5
0
197,614
2
L
Cthulhu
8,163
816
38
4
0
217,279
0
W
Anubis
7,238
724
41
4
0
183,740
0
W
Charybdis
8,679
868
69
7
0
209,388
0
W
Scylla
8,606
861
44
4
0
202,284
1
L
Nox
7,443
744
34
3
0
194,262
1
L
Rama
7,834
783
56
6
0
171,788
2
W
Thanatos
9,053
905
21
2
0
227,968
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role