Player Matchup

Scylla
Scylla
CypressCity
Scylla
Level 100
God Stats
28W - 18L
1,593 SR
Queue Stats
170W - 117L
1,544 Elo+
Party 1
Charybdis
Charybdis
Deskjet095
Charybdis
Level 31
God Stats
0W - 2L
1,530 SR
Queue Stats
16W - 25L
1,210 Elo+
Solo
Hercules
Hercules
M1m111
Hercules
Level 127
God Stats
37W - 48L
1,521 SR
Queue Stats
278W - 233L
1,530 Elo+
Party 1
Ao Kuang
Ao Kuang
ezz22
Ao Kuang
Level 29
God Stats
14W - 19L
1,593 SR
Queue Stats
142W - 108L
1,481 Elo+
Party 1
Mercury
Mercury
skyverblue
Mercury
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,533 Elo+
Solo
Team Averages
Level 66
1,548 SR
1,459 Elo+

VS

Team Averages
Level 43
1,527 SR
1,508 Elo+
Agni
Agni
CellBlow
Agni
Level 40
God Stats
2W - 2L
1,500 SR
Queue Stats
47W - 18L
1,693 Elo+
Solo
Danzaburou
Danzaburou
DerandereEL
Danzaburou
Level 45
God Stats
51W - 44L
1,541 SR
Queue Stats
267W - 285L
1,474 Elo+
Party 2
Baron Samedi
Baron Samedi
Eiertollah
Baron Samedi
Level 44
God Stats
51W - 41L
1,460 SR
Queue Stats
159W - 139L
1,473 Elo+
Party 2
Amaterasu
Amaterasu
KingİnTheNorth
Amaterasu
Level 44
God Stats
17W - 10L
1,545 SR
Queue Stats
59W - 62L
1,458 Elo+
Party 3
Guan Yu
Guan Yu
UZAYIN
Guan Yu
Level 42
God Stats
9W - 8L
1,587 SR
Queue Stats
60W - 66L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
1 / 2 / 6
9,764
976
13,314
9,180
4,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Deskjet095
Charybdis
15
0 / 4 / 6
9,962
996
9,537
13,676
5,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
M1m111
Hercules
15
2 / 3 / 5
10,565
1,057
13,058
22,213
17,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
ezz22
Ao Kuang
15
2 / 5 / 4
9,831
983
9,372
17,029
8,009
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mercury
skyverblue
Mercury
15
4 / 7 / 3
10,646
1,065
12,921
17,612
7,451
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

191

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
17
4 / 1 / 13
11,294
1,129
18,780
10,080
4,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
DerandereEL
Danzaburou
17
0 / 4 / 12
10,514
1,051
9,350
10,213
4,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Eiertollah
Baron Samedi
17
5 / 0 / 10
11,231
1,123
14,974
7,488
4,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Amaterasu
KingİnTheNorth
Amaterasu
16
7 / 1 / 5
11,296
1,130
15,974
19,542
13,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
UZAYIN
Guan Yu
16
5 / 3 / 9
11,067
1,107
13,587
15,776
20,375
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
70
9
Kills
21
21
Deaths
9
24
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Agni
4
1
13
10.5
L
Scylla
1
2
6
2
W
Danzaburou
DerandereEL
Danzaburou
0
4
12
1.5
L
Charybdis
Deskjet095
Charybdis
0
4
6
0.75
W
Baron Samedi
Eiertollah
Baron Samedi
5
0
10
10
W
Amaterasu
KingİnTheNorth
Amaterasu
7
1
5
9.5
L
Hercules
M1m111
Hercules
2
3
5
1.5
W
Guan Yu
UZAYIN
Guan Yu
5
3
9
3.17
L
Ao Kuang
ezz22
Ao Kuang
2
5
4
0.8
L
Mercury
skyverblue
Mercury
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,202
Damage
72,665
79,710
Taken
63,099
42,848
Mitigated
47,964
11,417
Healing
16,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
18,780
1,897
0
1,819
10,080
4,611
0
3,332
6,748
36,160
0
L
Scylla
13,314
867
0
0
9,180
4,023
0
3,581
5,509
23,981
0
W
Danzaburou
DerandereEL
Danzaburou
9,350
4,091
0
1,485
10,213
4,811
0
3,817
6,254
0
31,629
L
Charybdis
Deskjet095
Charybdis
9,537
5,680
0
1,265
13,676
5,522
0
6,772
6,874
0
37,281
W
Baron Samedi
Eiertollah
Baron Samedi
14,974
475
2,719
2,641
7,488
4,409
0
3,369
4,119
28,848
0
W
Amaterasu
KingİnTheNorth
Amaterasu
15,974
8,531
0
3,977
19,542
13,758
0
6,348
13,194
0
23,136
L
Hercules
M1m111
Hercules
13,058
4,132
0
6,316
22,213
17,843
0
8,591
13,198
0
25,622
W
Guan Yu
UZAYIN
Guan Yu
13,587
1,833
1,239
2,394
15,776
20,375
0
5,820
9,673
9,092
17,478
L
Ao Kuang
ezz22
Ao Kuang
9,372
2,933
0
3,386
17,029
8,009
0
7,711
9,150
20,193
0
L
Mercury
skyverblue
Mercury
12,921
5,716
0
450
17,612
7,451
0
9,975
7,449
0
29,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,768
Gold Earned
55,402
190
Minions Killed
179
7
Camps Cleared
10
978,850
Distance Traveled
1,069,098
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,294
1,129
41
4
1
210,057
1
L
Scylla
9,764
976
30
3
0
195,123
0
W
Danzaburou
10,514
1,051
54
5
6
194,971
1
L
Charybdis
9,962
996
72
7
3
169,506
0
W
Baron Samedi
11,231
1,123
47
5
2
223,469
0
W
Amaterasu
11,296
1,130
9
1
1
235,082
0
L
Hercules
10,565
1,057
35
4
0
181,371
1
W
Guan Yu
11,067
1,107
28
3
0
205,519
0
L
Ao Kuang
9,831
983
12
1
3
200,979
0
L
Mercury
10,646
1,065
41
4
1
231,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role