Player Matchup

Da Ji
Da Ji
Aratarius
Da Ji
Level 121
God Stats
1W - 1L
1,709 SR
Queue Stats
70W - 78L
1,495 Elo+
Solo
Jing Wei
Jing Wei
Bicubik
Jing Wei
Level 80
God Stats
4W - 5L
1,304 SR
Queue Stats
58W - 69L
1,409 Elo+
Solo
Nu Wa
Nu Wa
RaZørSpace
Nu Wa
Level 30
God Stats
1W - 2L
1,220 SR
Queue Stats
16W - 22L
1,430 Elo+
Party 1
Cthulhu
Cthulhu
Trévélyan
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,409 Elo+
Party 1
Zeus
Zeus
Zacknaroth
Zeus
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 58
1,447 SR
1,449 Elo+

VS

Team Averages
Level 62
1,678 SR
1,653 Elo+
Apollo
Apollo
Holocrux01
Apollo
Level 59
God Stats
1W - 0L
1,770 SR
Queue Stats
320W - 58L
1,871 Elo+
Party 2
Da Ji
Da Ji
LaraCake
Da Ji
Level 75
God Stats
7W - 3L
1,708 SR
Queue Stats
14W - 12L
1,396 Elo+
Solo
Ah Puch
Ah Puch
Mofiniys
Ah Puch
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,621 Elo+
Solo
Scylla
Scylla
StoryVS
Scylla
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
270W - 106L
1,716 Elo+
Party 2
Odin
Odin
SupremeNTMfr
Odin
Level 38
God Stats
12W - 3L
1,914 SR
Queue Stats
222W - 89L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Aratarius
Da Ji
15
2 / 5 / 2
9,512
951
4,974
14,919
8,383
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jing Wei
Bicubik
Jing Wei
15
0 / 3 / 4
9,248
925
5,905
13,382
7,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 8 / 3
9,210
921
8,487
19,466
9,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Trévélyan
Cthulhu
15
1 / 6 / 2
9,974
997
4,891
19,084
22,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 6 / 3
9,599
960
9,244
13,422
6,659
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

108

VS

Team 2 Tickets

302

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Holocrux01
Apollo
17
13 / 1 / 12
12,748
1,275
23,468
11,271
5,046
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Da Ji
LaraCake
Da Ji
16
4 / 3 / 13
10,384
1,038
9,109
9,515
4,238
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
Mofiniys
Ah Puch
17
6 / 0 / 14
11,057
1,106
15,671
3,640
1,497
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
StoryVS
Scylla
16
2 / 0 / 15
10,611
1,061
16,498
4,590
1,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 0 / 21
11,399
1,140
11,433
9,341
9,535
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
103
4
Kills
28
28
Deaths
4
14
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Aratarius
Da Ji
2
5
2
0.6
L
Jing Wei
Bicubik
Jing Wei
0
3
4
0.67
W
Apollo
Holocrux01
Apollo
13
1
12
19
W
Da Ji
LaraCake
Da Ji
4
3
13
3.5
W
Ah Puch
Mofiniys
Ah Puch
6
0
14
13
L
0
8
3
0.19
W
Scylla
StoryVS
Scylla
2
0
15
9.5
W
3
0
21
13.5
L
Cthulhu
Trévélyan
Cthulhu
1
6
2
0.33
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,501
Damage
76,179
80,273
Taken
38,357
55,014
Mitigated
22,310
2,163
Healing
8,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Aratarius
Da Ji
4,974
879
0
25
14,919
8,383
0
4,403
10,454
0
13,550
L
Jing Wei
Bicubik
Jing Wei
5,905
4,687
0
602
13,382
7,160
0
4,294
8,982
0
23,255
W
Apollo
Holocrux01
Apollo
23,468
18,493
0
2,660
11,271
5,046
0
6,667
4,604
0
48,247
W
Da Ji
LaraCake
Da Ji
9,109
2,669
0
25
9,515
4,238
0
5,972
3,035
0
17,137
W
Ah Puch
Mofiniys
Ah Puch
15,671
382
0
640
3,640
1,497
0
2,404
1,236
39,161
0
L
8,487
2,484
219
545
19,466
9,889
0
8,018
11,320
35,939
0
W
Scylla
StoryVS
Scylla
16,498
2,892
0
1,129
4,590
1,994
0
3,681
909
43,866
0
W
11,433
1,469
2,254
1,907
9,341
9,535
0
3,898
5,443
0
21,415
L
Cthulhu
Trévélyan
Cthulhu
4,891
508
0
764
19,084
22,923
0
8,507
10,329
11,402
0
L
9,244
1,347
0
8
13,422
6,659
0
6,287
7,019
23,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,543
Gold Earned
56,199
171
Minions Killed
217
3
Camps Cleared
7
829,211
Distance Traveled
974,219
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,512
951
14
1
1
172,522
0
L
Jing Wei
9,248
925
37
4
1
195,443
1
W
Apollo
12,748
1,275
54
5
3
183,991
0
W
Da Ji
10,384
1,038
13
1
1
186,820
0
W
Ah Puch
11,057
1,106
58
6
0
203,781
0
L
Nu Wa
9,210
921
83
8
1
153,232
1
W
Scylla
10,611
1,061
73
7
2
193,534
3
W
Odin
11,399
1,140
19
2
1
206,093
1
L
Cthulhu
9,974
997
15
2
0
167,206
0
L
Zeus
9,599
960
22
2
0
140,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role