Player Matchup

Shiva
Shiva
Satansulcuir
Shiva
Level 108
God Stats
53W - 19L
1,741 SR
Queue Stats
476W - 379L
1,627 Elo+
Party 1
Mulan
Mulan
Spartrax
Mulan
Level 156
God Stats
12W - 8L
1,661 SR
Queue Stats
129W - 84L
1,696 Elo+
Party 1
Discordia
Discordia
Themss
Discordia
Level 120
God Stats
32W - 27L
1,654 SR
Queue Stats
383W - 275L
1,667 Elo+
Party 1
Team Averages
Level 128
1,685 SR
1,664 Elo+

VS

Team Averages
Level 79
1,492 SR
1,588 Elo+
Bellona
Bellona
Dayxx
Bellona
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,686 Elo+
Solo
Apollo
Apollo
ericbrr
Apollo
Level 67
God Stats
0W - 4L
1,500 SR
Queue Stats
27W - 47L
1,391 Elo+
Solo
He Bo
He Bo
exilioking007
He Bo
Level 119
God Stats
3W - 7L
1,476 SR
Queue Stats
207W - 181L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 15
10,268
733
7,451
13,939
12,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mulan
Spartrax
Mulan
17
10 / 1 / 12
11,402
814
14,922
16,350
15,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
Themss
Discordia
16
11 / 2 / 8
11,398
814
21,365
9,395
3,603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dayxx
Bellona
12
3 / 8 / 3
9,401
672
9,019
19,091
16,283
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
ericbrr
Apollo
12
2 / 9 / 4
9,433
674
6,474
16,809
7,617
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 6 / 3
8,863
633
13,171
15,104
6,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
16
23
Kills
6
6
Deaths
23
35
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bellona
Dayxx
Bellona
3
8
3
0.56
W
2
3
15
3.17
W
Mulan
Spartrax
Mulan
10
1
12
16
W
Discordia
Themss
Discordia
11
2
8
7.5
L
Apollo
ericbrr
Apollo
2
9
4
0.44
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,738
Damage
28,664
39,684
Taken
51,004
32,314
Mitigated
30,706
6,267
Healing
4,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Dayxx
Bellona
9,019
1,152
0
295
19,091
16,283
0
8,377
10,356
0
19,604
W
7,451
1,663
1,069
1,866
13,939
12,863
741
5,608
8,331
2,760
23,916
W
Mulan
Spartrax
Mulan
14,922
1,906
0
2,572
16,350
15,848
126
4,731
11,619
0
29,645
W
Discordia
Themss
Discordia
21,365
728
0
760
9,395
3,603
987
3,056
6,339
60,608
0
L
Apollo
ericbrr
Apollo
6,474
3,981
0
1,134
16,809
7,617
0
7,898
8,690
0
21,644
L
13,171
704
178
2,767
15,104
6,806
0
5,982
8,851
42,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,068
Gold Earned
27,697
165
Minions Killed
118
7
Camps Cleared
5
808,284
Distance Traveled
650,607
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,401
672
34
2
3
234,785
5
W
Shiva
10,268
733
35
3
3
271,793
3
W
Mulan
11,402
814
35
3
0
288,243
4
W
Discordia
11,398
814
95
7
4
248,248
1
L
Apollo
9,433
674
28
2
0
205,138
4
L
He Bo
8,863
633
56
4
2
210,684
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role