Player Matchup

Medusa
Medusa
 
Medusa
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
Czerqh
Eset
Level 125
God Stats
14W - 12L
1,576 SR
Queue Stats
91W - 92L
1,515 Elo+
Party 4
Ao Kuang
Ao Kuang
LeRoiArouf04
Ao Kuang
Level 55
God Stats
5W - 1L
1,802 SR
Queue Stats
79W - 88L
1,504 Elo+
Party 4
Fenrir
Fenrir
Rafiel13
Fenrir
Level 56
God Stats
3W - 0L
1,882 SR
Queue Stats
153W - 130L
1,511 Elo+
Party 2
Bacchus
Bacchus
franciscofmgbf
Bacchus
Level 122
God Stats
6W - 4L
1,459 SR
Queue Stats
233W - 184L
1,569 Elo+
Party 2
Team Averages
Level 91
1,644 SR
1,520 Elo+

VS

Team Averages
Level 109
1,493 SR
1,502 Elo+
Poseidon
Poseidon
Daley1225
Poseidon
Level 113
God Stats
4W - 5L
1,447 SR
Queue Stats
334W - 305L
1,523 Elo+
Party 1
Cu Chulainn
Cu Chulainn
death seeker119
Cu Chulainn
Level 69
God Stats
66W - 58L
1,466 SR
Queue Stats
274W - 289L
1,475 Elo+
Party 3
Sol
Sol
deathseeker712
Sol
Level 118
God Stats
18W - 12L
1,552 SR
Queue Stats
264W - 272L
1,479 Elo+
Party 3
Baron Samedi
Baron Samedi
snake564
Baron Samedi
Level 101
God Stats
11W - 7L
1,500 SR
Queue Stats
121W - 106L
1,552 Elo+
Party 1
Awilix
Awilix
vampysheree
Awilix
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 37L
1,483 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
14 / 0 / 9
14,739
614
29,732
24,062
14,302
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Eset
Czerqh
Eset
20
8 / 4 / 10
13,593
566
21,158
17,456
8,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
LeRoiArouf04
Ao Kuang
19
5 / 4 / 7
12,430
518
12,560
23,752
11,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Rafiel13
Fenrir
18
4 / 1 / 16
12,353
515
4,924
24,421
31,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
4 / 0 / 15
12,464
519
16,711
25,445
39,602
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Daley1225
Poseidon
18
2 / 8 / 3
11,153
465
14,475
18,868
7,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
death seeker119
Cu Chulainn
15
1 / 7 / 2
10,395
433
11,587
25,483
23,005
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 10 / 3
10,043
418
14,464
22,677
9,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
snake564
Baron Samedi
17
3 / 6 / 2
10,752
448
13,676
17,292
8,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
14
2 / 5 / 4
10,033
418
10,585
28,807
23,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
23
35
Kills
9
9
Deaths
36
57
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
14
0
9
18.5
W
Eset
Czerqh
Eset
8
4
10
3.25
L
Poseidon
Daley1225
Poseidon
2
8
3
0.44
W
Ao Kuang
LeRoiArouf04
Ao Kuang
5
4
7
2.13
W
Fenrir
Rafiel13
Fenrir
4
1
16
12
L
Cu Chulainn
death seeker119
Cu Chulainn
1
7
2
0.29
L
1
10
3
0.25
W
4
0
15
11.5
L
Baron Samedi
snake564
Baron Samedi
3
6
2
0.67
L
Awilix
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,085
Damage
64,787
115,136
Taken
113,127
106,105
Mitigated
71,042
49,555
Healing
25,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
29,732
16,611
0
14,492
24,062
14,302
6,116
9,811
14,251
0
165,859
W
Eset
Czerqh
Eset
21,158
451
4,555
5,896
17,456
8,668
571
8,476
8,980
119,774
0
L
Poseidon
Daley1225
Poseidon
14,475
2,110
0
6,542
18,868
7,451
0
10,951
7,917
110,444
0
W
Ao Kuang
LeRoiArouf04
Ao Kuang
12,560
4,245
0
7,786
23,752
11,566
0
8,940
14,812
119,596
0
W
Fenrir
Rafiel13
Fenrir
4,924
515
943
7,665
24,421
31,967
822
10,284
14,137
0
40,297
L
Cu Chulainn
death seeker119
Cu Chulainn
11,587
1,865
0
2,182
25,483
23,005
0
13,080
12,403
0
75,136
L
14,464
5,050
0
6,399
22,677
9,425
1,230
4,226
18,451
81,933
10,504
W
16,711
1,716
0
8,218
25,445
39,602
440
6,370
19,075
75,331
0
L
Baron Samedi
snake564
Baron Samedi
13,676
282
3,056
3,441
17,292
8,052
0
11,945
5,347
68,323
0
L
Awilix
10,585
3,475
322
3,427
28,807
23,109
0
11,292
17,515
0
34,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,579
Gold Earned
52,376
630
Minions Killed
533
0
Camps Cleared
0
2,267,447
Distance Traveled
2,150,529
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,739
614
186
8
0
430,312
3
W
Eset
13,593
566
155
6
0
464,964
11
L
Poseidon
11,153
465
156
7
0
441,186
6
W
Ao Kuang
12,430
518
136
6
0
479,413
5
W
Fenrir
12,353
515
55
2
0
452,013
2
L
Cu Chulainn
10,395
433
118
5
0
420,134
1
L
Sol
10,043
418
115
5
0
374,901
6
W
Bacchus
12,464
519
98
4
0
440,745
2
L
Baron Samedi
10,752
448
99
4
0
410,335
4
L
Awilix
10,033
418
45
2
0
503,973
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role