Player Matchup

Chernobog
Chernobog
ActionDayz
Chernobog
Level 160
God Stats
8W - 2L
1,771 SR
Queue Stats
588W - 364L
1,729 Elo+
Party 1
Chronos
Chronos
Boomhev
Chronos
Level 159
God Stats
1W - 3L
1,358 SR
Queue Stats
96W - 34L
1,837 Elo+
Party 1
Bakasura
Bakasura
Eonized
Bakasura
Level 160
God Stats
5W - 2L
1,594 SR
Queue Stats
347W - 214L
1,668 Elo+
Party 1
Ne Zha
Ne Zha
Jasc0m
Ne Zha
Level 128
God Stats
1W - 0L
1,715 SR
Queue Stats
107W - 68L
1,671 Elo+
Party 1
Janus
Janus
Jasc0mSimp
Janus
Level 28
God Stats
7W - 1L
1,843 SR
Queue Stats
167W - 31L
1,886 Elo+
Party 1
Team Averages
Level 127
1,656 SR
1,758 Elo+

VS

Team Averages
Level 98
1,573 SR
1,559 Elo+
Cernunnos
Cernunnos
EvoLvedNevada0
Cernunnos
Level 118
God Stats
1W - 3L
1,500 SR
Queue Stats
39W - 40L
1,475 Elo+
Party 2
Thoth
Thoth
Goose5236
Thoth
Level 148
God Stats
9W - 6L
1,688 SR
Queue Stats
98W - 69L
1,718 Elo+
Party 2
Cerberus
Cerberus
KingdomHearts41
Cerberus
Level 157
God Stats
9W - 2L
1,785 SR
Queue Stats
96W - 49L
1,681 Elo+
Party 2
Shiva
Shiva
MARKTHEBOSS05
Shiva
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Mercury
Mercury
NotoriousSYND
Mercury
Level 46
God Stats
1W - 3L
1,392 SR
Queue Stats
301W - 321L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ActionDayz
Chernobog
11
8 / 0 / 4
7,064
706
6,316
6,673
2,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
Boomhev
Chronos
11
0 / 0 / 3
6,054
605
3,925
5,889
2,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
Eonized
Bakasura
13
4 / 0 / 4
7,396
740
4,691
6,453
2,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
Jasc0m
Ne Zha
9
1 / 1 / 2
5,251
525
4,313
7,180
3,448
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
11
3 / 0 / 3
6,371
637
6,439
3,942
1,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
EvoLvedNevada0
Cernunnos
9
0 / 1 / 0
5,281
528
3,273
5,788
1,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
Goose5236
Thoth
9
1 / 3 / 0
5,196
520
2,819
5,328
1,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
7
0 / 1 / 0
4,713
471
2,703
8,113
4,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 4 / 0
4,894
489
3,918
9,372
3,411
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
7
0 / 7 / 0
4,596
460
2,089
9,725
3,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
1
16
Kills
1
1
Deaths
16
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chernobog
ActionDayz
Chernobog
8
0
4
10
W
Chronos
Boomhev
Chronos
0
0
3
1.5
W
Bakasura
Eonized
Bakasura
4
0
4
6
L
Cernunnos
EvoLvedNevada0
Cernunnos
0
1
0
0
L
Thoth
Goose5236
Thoth
1
3
0
0.33
W
Ne Zha
Jasc0m
Ne Zha
1
1
2
2
W
Janus
3
0
3
4.5
L
Cerberus
0
1
0
0
L
0
4
0
0
L
Mercury
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,684
Damage
14,802
30,137
Taken
38,326
11,775
Mitigated
15,144
8,974
Healing
7,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
ActionDayz
Chernobog
6,316
3,847
0
750
6,673
2,267
608
723
5,950
0
49,057
W
Chronos
Boomhev
Chronos
3,925
1,443
0
2,120
5,889
2,081
0
589
5,300
45,721
0
W
Bakasura
Eonized
Bakasura
4,691
2,590
0
3,683
6,453
2,685
478
0
6,453
0
41,680
L
Cernunnos
EvoLvedNevada0
Cernunnos
3,273
1,543
0
1,888
5,788
1,923
204
3,115
2,673
0
31,773
L
Thoth
Goose5236
Thoth
2,819
46
0
500
5,328
1,957
0
2,784
2,544
35,008
0
W
Ne Zha
Jasc0m
Ne Zha
4,313
1,302
178
1,857
7,180
3,448
0
2,135
4,555
0
13,717
W
Janus
6,439
378
0
386
3,942
1,294
45
2,075
1,867
53,388
0
L
Cerberus
2,703
317
0
2,707
8,113
4,785
0
2,066
6,047
13,820
0
L
3,918
1,180
0
2,065
9,372
3,411
0
464
8,378
0
24,886
L
Mercury
2,089
1,065
0
300
9,725
3,068
0
1,935
7,625
0
23,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,136
Gold Earned
24,680
388
Minions Killed
247
0
Camps Cleared
0
1,083,773
Distance Traveled
950,923
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,064
706
94
9
0
237,916
4
W
Chronos
6,054
605
92
9
0
164,788
1
W
Bakasura
7,396
740
108
11
0
228,670
3
L
Cernunnos
5,281
528
66
7
0
193,630
2
L
Thoth
5,196
520
68
7
0
192,610
3
W
Ne Zha
5,251
525
17
2
0
228,407
0
W
Janus
6,371
637
77
8
0
223,992
6
L
Cerberus
4,713
471
16
2
0
193,336
1
L
Shiva
4,894
489
47
5
0
183,160
2
L
Mercury
4,596
460
50
5
0
188,187
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role