Player Matchup

Neith
Neith
 
Neith
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Denenthai
Merlin
Level 58
God Stats
1W - 0L
1,762 SR
Queue Stats
101W - 78L
1,565 Elo+
Solo
Bakasura
Bakasura
Vosek
Bakasura
Level 139
God Stats
2W - 1L
1,530 SR
Queue Stats
34W - 28L
1,542 Elo+
Solo
Xbalanque
Xbalanque
iamthetim88
Xbalanque
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 63L
1,507 Elo+
Party 1
Sylvanus
Sylvanus
theheater
Sylvanus
Level 132
God Stats
20W - 13L
1,692 SR
Queue Stats
70W - 44L
1,613 Elo+
Party 1
Team Averages
Level 117
1,597 SR
1,546 Elo+

VS

Team Averages
Level 121
1,483 SR
1,508 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
 
Thor
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Devilfloof
Geb
Level 149
God Stats
1W - 2L
1,338 SR
Queue Stats
29W - 35L
1,495 Elo+
Solo
Chiron
Chiron
Ivan0625
Chiron
Level 107
God Stats
1W - 4L
1,581 SR
Queue Stats
508W - 515L
1,587 Elo+
Solo
Persephone
Persephone
Tipsybear
Persephone
Level 87
God Stats
11W - 15L
1,495 SR
Queue Stats
219W - 213L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
0 / 1 / 1
9,476
557
8,237
10,166
5,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Denenthai
Merlin
14
2 / 3 / 6
8,864
521
9,245
11,608
4,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
Vosek
Bakasura
18
6 / 2 / 2
10,794
635
13,756
18,353
8,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
iamthetim88
Xbalanque
17
2 / 0 / 3
10,584
623
6,356
12,839
5,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
theheater
Sylvanus
13
3 / 1 / 5
8,072
475
6,922
13,214
12,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
15
2 / 2 / 0
9,127
537
6,687
14,615
12,014
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thor
 
Thor
14
4 / 4 / 1
8,445
497
10,501
14,782
6,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 4 / 2
7,735
455
5,582
16,307
11,340
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chiron
Ivan0625
Chiron
14
0 / 1 / 1
8,151
479
10,434
11,643
4,188
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Persephone
Tipsybear
Persephone
11
0 / 2 / 4
7,289
429
5,663
9,775
3,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
13
Kills
7
7
Deaths
13
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
1
1
0.5
L
Cu Chulainn
 
Cu Chulainn
2
2
0
1
L
Thor
 
Thor
4
4
1
1.13
W
Merlin
Denenthai
Merlin
2
3
6
1.67
L
1
4
2
0.5
L
Chiron
Ivan0625
Chiron
0
1
1
0.5
L
Persephone
Tipsybear
Persephone
0
2
4
1
W
Bakasura
Vosek
Bakasura
6
2
2
3.5
W
Xbalanque
iamthetim88
Xbalanque
2
0
3
3.5
W
Sylvanus
theheater
Sylvanus
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,516
Damage
38,867
66,180
Taken
67,122
36,818
Mitigated
37,260
32,237
Healing
15,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,237
2,910
0
5,012
10,166
5,589
2,276
151
10,015
0
77,872
L
Cu Chulainn
 
Cu Chulainn
6,687
521
0
4,844
14,615
12,014
0
238
14,142
0
72,390
L
Thor
 
Thor
10,501
3,542
0
500
14,782
6,317
0
4,959
9,423
0
69,270
W
Merlin
Denenthai
Merlin
9,245
1,214
0
3,262
11,608
4,713
621
3,807
7,801
64,129
0
L
5,582
810
2,051
2,021
16,307
11,340
0
6,911
8,539
31,263
0
L
Chiron
Ivan0625
Chiron
10,434
2,978
235
4,345
11,643
4,188
0
700
10,452
0
75,995
L
Persephone
Tipsybear
Persephone
5,663
490
0
1,503
9,775
3,401
0
2,487
6,977
52,247
0
W
Bakasura
Vosek
Bakasura
13,756
8,661
0
5,283
18,353
8,790
2,388
3,530
14,823
0
97,168
W
Xbalanque
iamthetim88
Xbalanque
6,356
2,225
0
9,014
12,839
5,169
3,099
579
12,260
0
99,898
W
Sylvanus
theheater
Sylvanus
6,922
2,135
3,378
6,288
13,214
12,557
76
4,122
9,092
22,906
7,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,790
Gold Earned
40,747
619
Minions Killed
489
0
Camps Cleared
0
1,539,523
Distance Traveled
1,634,449
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,476
557
143
8
0
279,024
10
L
Cu Chulainn
9,127
537
133
8
0
314,203
4
L
Thor
8,445
497
105
6
0
332,326
4
W
Merlin
8,864
521
116
7
0
293,087
4
L
Geb
7,735
455
34
2
0
354,114
3
L
Chiron
8,151
479
127
7
0
322,844
5
L
Persephone
7,289
429
90
5
0
310,962
2
W
Bakasura
10,794
635
161
9
0
383,377
2
W
Xbalanque
10,584
623
155
9
0
288,530
4
W
Sylvanus
8,072
475
44
3
0
295,505
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role