Player Matchup

Cthulhu
Cthulhu
AffectiveHawk
Cthulhu
Level 7
God Stats
0W - 3L
1,249 SR
Queue Stats
6W - 16L
1,053 Elo+
Party 2
Cerberus
Cerberus
Cosmotic_
Cerberus
Level 105
God Stats
2W - 3L
1,337 SR
Queue Stats
108W - 149L
1,377 Elo+
Party 1
Hachiman
Hachiman
FazeDinkleBerg
Hachiman
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 103L
1,390 Elo+
Party 1
Chaac
Chaac
SyntheticBoT
Chaac
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,456 Elo+
Party 2
Nu Wa
Nu Wa
TitillatedTurtle
Nu Wa
Level 160
God Stats
323W - 353L
1,477 SR
Queue Stats
494W - 593L
1,422 Elo+
Solo
Team Averages
Level 60
1,413 SR
1,340 Elo+

VS

Team Averages
Level 59
1,412 SR
1,396 Elo+
Loki
Loki
NobleXMassacre
Loki
Level 69
God Stats
4W - 2L
1,388 SR
Queue Stats
80W - 79L
1,369 Elo+
Party 4
Amaterasu
Amaterasu
OtOlock
Amaterasu
Level 47
God Stats
9W - 5L
1,159 SR
Queue Stats
235W - 297L
1,369 Elo+
Party 3
Arachne
Arachne
OtOwolf
Arachne
Level 47
God Stats
7W - 19L
1,268 SR
Queue Stats
257W - 317L
1,376 Elo+
Party 3
Persephone
Persephone
RunnyDump69
Persephone
Level 66
God Stats
5W - 2L
1,631 SR
Queue Stats
167W - 168L
1,484 Elo+
Solo
Shiva
Shiva
x718x Massacre
Shiva
Level 66
God Stats
7W - 5L
1,612 SR
Queue Stats
109W - 129L
1,381 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
0 / 6 / 3
8,320
594
6,441
16,105
8,442
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cerberus
Cosmotic_
Cerberus
16
2 / 4 / 1
9,536
681
8,220
17,087
8,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
15
0 / 9 / 4
8,733
624
8,110
17,055
7,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
0 / 6 / 4
8,609
615
9,332
19,342
22,480
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 1 / 2
10,310
736
17,898
8,803
3,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 11
10,140
724
8,269
13,396
5,114
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
OtOlock
Amaterasu
17
3 / 0 / 11
9,963
712
11,988
13,424
11,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Arachne
OtOwolf
Arachne
18
10 / 2 / 10
10,819
773
15,375
17,075
8,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Persephone
RunnyDump69
Persephone
16
3 / 0 / 7
10,052
718
14,774
10,079
3,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 1 / 18
10,450
746
13,873
18,550
19,036
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
83
5
Kills
26
26
Deaths
5
14
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
6
3
0.25
L
Cerberus
Cosmotic_
Cerberus
2
4
1
0.63
L
Hachiman
0
9
4
0.22
W
5
2
11
5.25
W
Amaterasu
OtOlock
Amaterasu
3
0
11
8.5
W
Arachne
OtOwolf
Arachne
10
2
10
7.5
W
Persephone
RunnyDump69
Persephone
3
0
7
6.5
L
0
6
4
0.33
L
3
1
2
4
W
5
1
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,001
Damage
64,279
78,392
Taken
72,524
51,032
Mitigated
47,946
7,478
Healing
22,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
6,441
353
66
516
16,105
8,442
0
3,747
12,358
16,281
0
L
Cerberus
Cosmotic_
Cerberus
8,220
385
216
2,820
17,087
8,910
1,284
4,293
12,628
31,901
0
L
Hachiman
8,110
5,603
286
1,644
17,055
7,715
0
1,978
15,020
0
21,853
W
8,269
1,074
566
5,125
13,396
5,114
378
5,025
7,171
0
41,506
W
Amaterasu
OtOlock
Amaterasu
11,988
4,737
767
3,774
13,424
11,087
392
5,260
8,164
0
32,210
W
Arachne
OtOwolf
Arachne
15,375
11,826
0
6,638
17,075
8,853
0
6,721
10,354
0
44,254
W
Persephone
RunnyDump69
Persephone
14,774
1,539
108
1,970
10,079
3,856
677
7,070
3,009
44,177
0
L
9,332
1,652
0
1,930
19,342
22,480
0
2,338
16,992
0
26,864
L
17,898
10,219
0
0
8,803
3,485
1,186
2,370
6,383
59,070
0
W
13,873
3,097
1,278
2,756
18,550
19,036
176
8,483
10,067
0
37,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,508
Gold Earned
51,424
272
Minions Killed
247
0
Camps Cleared
0
1,177,137
Distance Traveled
1,495,494
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,320
594
22
2
0
205,199
0
L
Cerberus
9,536
681
80
6
0
241,885
2
L
Hachiman
8,733
624
43
3
0
216,445
4
W
Loki
10,140
724
48
3
0
319,037
0
W
Amaterasu
9,963
712
44
3
0
295,658
0
W
Arachne
10,819
773
41
3
0
310,954
1
W
Persephone
10,052
718
57
4
0
267,209
0
L
Chaac
8,609
615
44
3
0
255,784
1
L
Nu Wa
10,310
736
83
6
0
257,824
4
W
Shiva
10,450
746
57
4
0
302,636
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role