Player Matchup

Zeus
Zeus
 
Zeus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
TheAlmightySteee
Neith
Level 106
God Stats
16W - 8L
1,662 SR
Queue Stats
350W - 352L
1,510 Elo+
Solo
Ne Zha
Ne Zha
XYZ_Soul-_-
Ne Zha
Level 152
God Stats
22W - 16L
1,581 SR
Queue Stats
166W - 163L
1,548 Elo+
Party 2
Hou Yi
Hou Yi
bolek-17
Hou Yi
Level 126
God Stats
5W - 2L
1,537 SR
Queue Stats
187W - 237L
1,458 Elo+
Solo
Team Averages
Level 133
1,556 SR
1,503 Elo+

VS

Team Averages
Level 89
1,644 SR
1,471 Elo+
Atlas
Atlas
KiNg_KoNg641
Atlas
Level 141
God Stats
0W - 1L
1,687 SR
Queue Stats
10W - 12L
1,556 Elo+
Party 3
Fenrir
Fenrir
Osukaa
Fenrir
Level 69
God Stats
1W - 2L
1,755 SR
Queue Stats
62W - 67L
1,548 Elo+
Solo
Discordia
Discordia
Sm3llm3Fingers
Discordia
Level 63
God Stats
0W - 5L
1,297 SR
Queue Stats
29W - 50L
1,345 Elo+
Party 1
Medusa
Medusa
flex_Smurf12
Medusa
Level 64
God Stats
1W - 1L
1,981 SR
Queue Stats
32W - 45L
1,433 Elo+
Party 3
Chang'e
Chang'e
parasyte32
Chang'e
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 33L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
7
2 / 0 / 0
4,322
720
2,707
1,356
312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
 
Ymir
5
0 / 0 / 0
3,605
601
637
2,583
1,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 0 / 1
4,229
705
2,167
2,849
1,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
6
1 / 0 / 1
3,864
644
562
3,720
997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hou Yi
bolek-17
Hou Yi
5
0 / 0 / 0
3,422
570
1,676
1,647
495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,415
569
1,667
2,572
1,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
Osukaa
Fenrir
5
0 / 2 / 0
3,432
572
764
4,881
1,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
Sm3llm3Fingers
Discordia
1
0 / 0 / 0
1,126
188
0
0
0
Medusa
5
0 / 0 / 0
3,055
509
951
3,259
942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
parasyte32
Chang'e
6
0 / 2 / 0
3,497
583
1,360
4,892
1,417
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
4
Kills
0
0
Deaths
4
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
0
0
2
W
Ymir
 
Ymir
0
0
0
0
L
0
0
0
0
L
Fenrir
Osukaa
Fenrir
0
2
0
0
L
Discordia
Sm3llm3Fingers
Discordia
0
0
0
0
W
1
0
1
1.5
W
Ne Zha
1
0
1
1.5
W
Hou Yi
bolek-17
Hou Yi
0
0
0
0
L
Medusa
0
0
0
0
L
Chang'e
parasyte32
Chang'e
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,749
Damage
4,742
12,155
Taken
15,604
4,169
Mitigated
5,142
5,704
Healing
3,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
2,707
1,044
0
435
1,356
312
0
0
1,356
17,681
0
W
Ymir
 
Ymir
637
218
0
1,435
2,583
1,258
0
1,195
1,388
9,208
0
L
1,667
612
0
562
2,572
1,055
0
497
2,033
7,122
0
L
Fenrir
Osukaa
Fenrir
764
244
0
605
4,881
1,728
0
1,434
3,351
0
14,847
L
Discordia
Sm3llm3Fingers
Discordia
0
0
0
0
0
0
0
0
0
0
0
W
2,167
1,053
0
636
2,849
1,107
0
1,295
1,554
0
22,081
W
Ne Zha
562
216
0
2,549
3,720
997
0
65
3,655
0
15,671
W
Hou Yi
bolek-17
Hou Yi
1,676
760
0
649
1,647
495
0
472
1,175
0
15,888
L
Medusa
951
384
0
875
3,259
942
0
1,143
1,984
0
13,899
L
Chang'e
parasyte32
Chang'e
1,360
126
0
1,880
4,892
1,417
0
0
4,892
15,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,442
Gold Earned
14,525
159
Minions Killed
97
0
Camps Cleared
0
551,260
Distance Traveled
409,457
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
4,322
720
41
7
0
104,611
0
W
Ymir
3,605
601
16
3
0
101,042
0
L
Atlas
3,415
569
7
1
0
102,054
1
L
Fenrir
3,432
572
37
6
0
113,425
0
L
Discordia
1,126
188
0
0
0
0
0
W
Neith
4,229
705
39
7
0
117,859
1
W
Ne Zha
3,864
644
36
6
0
133,633
1
W
Hou Yi
3,422
570
27
5
0
94,115
1
L
Medusa
3,055
509
25
4
0
99,203
1
L
Chang'e
3,497
583
28
5
0
94,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role