Player Matchup

Hercules
Hercules
Gilarts
Hercules
Level 82
God Stats
2W - 6L
1,313 SR
Queue Stats
74W - 101L
1,405 Elo+
Solo
Nox
Nox
JohnnyBlaaze
Nox
Level 109
God Stats
1W - 2L
1,586 SR
Queue Stats
31W - 35L
1,499 Elo+
Solo
Hou Yi
Hou Yi
Козлиk
Hou Yi
Level 120
God Stats
19W - 22L
1,500 SR
Queue Stats
436W - 493L
1,522 Elo+
Solo
Team Averages
Level 104
1,466 SR
1,475 Elo+

VS

Team Averages
Level 93
1,516 SR
1,415 Elo+
Anubis
Anubis
FinalLightTWD
Anubis
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,324 Elo+
Party 1
Chaac
Chaac
KingRuck
Chaac
Level 129
God Stats
2W - 2L
1,302 SR
Queue Stats
310W - 347L
1,560 Elo+
Solo
Danzaburou
Danzaburou
matrixshoter
Danzaburou
Level 74
God Stats
2W - 0L
1,746 SR
Queue Stats
3W - 7L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Gilarts
Hercules
11
0 / 3 / 2
7,906
565
1,826
10,882
7,165
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 0 / 2
8,879
634
5,833
6,885
3,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
13
2 / 3 / 0
8,766
626
7,133
11,277
4,523
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 5
9,235
660
3,619
6,630
3,172
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
KingRuck
Chaac
15
3 / 0 / 3
9,954
711
11,180
8,121
8,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Danzaburou
matrixshoter
Danzaburou
15
2 / 0 / 3
9,562
683
9,763
7,070
3,084
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
2
Kills
6
6
Deaths
2
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
2
5
1.75
L
Hercules
Gilarts
Hercules
0
3
2
0.33
L
0
0
2
1
W
Chaac
KingRuck
Chaac
3
0
3
4.5
W
Danzaburou
matrixshoter
Danzaburou
2
0
3
3.5
L
Hou Yi
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,792
Damage
24,562
29,044
Taken
21,821
14,714
Mitigated
15,103
4,613
Healing
5,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,619
42
0
1,800
6,630
3,172
550
1,978
4,572
28,772
0
L
Hercules
Gilarts
Hercules
1,826
186
0
2,181
10,882
7,165
0
1,438
9,306
0
5,574
L
5,833
143
0
1,084
6,885
3,026
0
1,339
5,260
43,143
0
W
Chaac
KingRuck
Chaac
11,180
609
0
2,624
8,121
8,847
80
2,844
5,089
0
36,471
W
Danzaburou
matrixshoter
Danzaburou
9,763
3,071
0
1,348
7,070
3,084
2,247
1,303
5,637
0
41,632
L
Hou Yi
7,133
1,558
0
1,348
11,277
4,523
0
1,289
9,622
0
28,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,551
Gold Earned
28,751
153
Minions Killed
179
5
Camps Cleared
7
715,316
Distance Traveled
788,444
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,235
660
59
4
1
235,715
0
L
Hercules
7,906
565
3
0
0
200,780
2
L
Nox
8,879
634
103
7
4
287,717
3
W
Chaac
9,954
711
56
4
4
287,823
1
W
Danzaburou
9,562
683
64
5
2
264,906
2
L
Hou Yi
8,766
626
47
3
1
226,819
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role