Player Matchup

Nike
Nike
Davyoscare1
Nike
Level 154
God Stats
8W - 6L
1,514 SR
Queue Stats
220W - 253L
1,487 Elo+
Solo
Rama
Rama
DrHiff
Rama
Level 156
God Stats
2W - 0L
1,735 SR
Queue Stats
63W - 50L
1,604 Elo+
Party 2
Jormungandr
Jormungandr
Kolin180
Jormungandr
Level 118
God Stats
1W - 0L
1,782 SR
Queue Stats
55W - 43L
1,637 Elo+
Party 2
Awilix
Awilix
KrzakiiDrzewa
Awilix
Level 118
God Stats
3W - 3L
1,410 SR
Queue Stats
94W - 94L
1,546 Elo+
Party 2
Thanatos
Thanatos
mankprobz
Thanatos
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 26L
1,550 Elo+
Solo
Team Averages
Level 131
1,588 SR
1,565 Elo+

VS

Team Averages
Level 119
1,378 SR
1,622 Elo+
Merlin
Merlin
Alan241
Merlin
Level 120
God Stats
0W - 4L
1,191 SR
Queue Stats
205W - 179L
1,605 Elo+
Party 1
Erlang Shen
Erlang Shen
AndyBrandi
Erlang Shen
Level 106
God Stats
6W - 5L
1,796 SR
Queue Stats
453W - 423L
1,600 Elo+
Party 3
Zhong Kui
Zhong Kui
The Budgenn
Zhong Kui
Level 123
God Stats
0W - 2L
1,290 SR
Queue Stats
159W - 150L
1,570 Elo+
Party 1
Rama
Rama
ergee
Rama
Level 98
God Stats
3W - 2L
1,326 SR
Queue Stats
91W - 80L
1,735 Elo+
Party 3
Cernunnos
Cernunnos
vahuro
Cernunnos
Level 148
God Stats
2W - 2L
1,285 SR
Queue Stats
302W - 301L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 21
13,521
676
16,164
24,014
30,859
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
DrHiff
Rama
20
8 / 1 / 16
15,115
756
23,882
21,485
13,190
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
Kolin180
Jormungandr
20
3 / 5 / 16
13,131
657
29,254
23,447
17,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

20
9 / 4 / 11
14,169
708
12,134
19,609
11,199
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
mankprobz
Thanatos
20
4 / 4 / 15
12,843
642
13,855
25,581
32,166
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Alan241
Merlin
20
2 / 5 / 10
12,198
610
17,449
14,095
7,696
Erlang Shen
AndyBrandi
Erlang Shen
19
3 / 7 / 7
12,248
612
18,103
25,047
33,687
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
The Budgenn
Zhong Kui
20
4 / 6 / 9
12,032
602
18,652
22,589
24,534
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
ergee
Rama
20
2 / 6 / 8
11,828
591
17,828
20,731
10,533
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
vahuro
Cernunnos
20
3 / 5 / 9
11,645
582
16,991
19,741
9,693
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
57
29
Kills
14
17
Deaths
29
79
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Merlin
Alan241
Merlin
2
5
10
1.4
L
Erlang Shen
AndyBrandi
Erlang Shen
3
7
7
0.93
W
5
3
21
5.17
W
Rama
DrHiff
Rama
8
1
16
16
W
Jormungandr
Kolin180
Jormungandr
3
5
16
2.2
W
9
4
11
3.63
L
Zhong Kui
The Budgenn
Zhong Kui
4
6
9
1.42
L
Rama
ergee
Rama
2
6
8
1
W
Thanatos
mankprobz
Thanatos
4
4
15
2.88
L
Cernunnos
vahuro
Cernunnos
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,289
Damage
89,023
114,136
Taken
102,203
104,659
Mitigated
86,143
43,151
Healing
35,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Alan241
Merlin
17,449
49
5,014
2,030
14,095
7,696
0
4,192
9,903
44,749
0
L
Erlang Shen
AndyBrandi
Erlang Shen
18,103
8,099
2,801
5,376
25,047
33,687
0
6,337
18,710
0
24,391
W
16,164
441
2,092
3,783
24,014
30,859
327
6,266
17,748
0
26,380
W
Rama
DrHiff
Rama
23,882
18,681
2,122
7,461
21,485
13,190
4,933
7,978
13,507
0
70,194
W
Jormungandr
Kolin180
Jormungandr
29,254
3,567
2,143
2,997
23,447
17,245
1,306
7,778
15,669
67,363
0
W
12,134
2,709
3,723
4,126
19,609
11,199
2,388
6,457
13,152
0
22,712
L
Zhong Kui
The Budgenn
Zhong Kui
18,652
1,106
2,677
5,521
22,589
24,534
0
6,134
16,455
30,032
0
L
Rama
ergee
Rama
17,828
10,559
1,770
4,919
20,731
10,533
82
6,203
14,528
0
39,882
W
Thanatos
mankprobz
Thanatos
13,855
820
3,580
11,124
25,581
32,166
281
7,622
17,959
1,164
26,647
L
Cernunnos
vahuro
Cernunnos
16,991
5,938
2,114
2,939
19,741
9,693
552
6,927
12,814
0
48,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,779
Gold Earned
59,951
228
Minions Killed
204
0
Camps Cleared
0
1,916,821
Distance Traveled
1,749,395
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,198
610
55
3
0
350,254
5
L
Erlang Shen
12,248
612
7
0
0
370,864
0
W
Nike
13,521
676
15
1
0
378,186
1
W
Rama
15,115
756
98
5
0
389,616
0
W
Jormungandr
13,131
657
66
3
0
379,283
1
W
Awilix
14,169
708
20
1
0
370,037
0
L
Zhong Kui
12,032
602
39
2
0
349,385
1
L
Rama
11,828
591
51
3
0
326,842
0
W
Thanatos
12,843
642
29
1
0
399,699
1
L
Cernunnos
11,645
582
52
3
0
352,050
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role