Player Matchup

Fenrir
Fenrir
CaReAwaY
Fenrir
Level 146
God Stats
1W - 1L
1,709 SR
Queue Stats
33W - 8L
1,928 Elo+
Party 2
Anhur
Anhur
GameOfThors
Anhur
Level 124
God Stats
3W - 4L
1,443 SR
Queue Stats
119W - 137L
1,525 Elo+
Solo
Thoth
Thoth
abhi98arora
Thoth
Level 48
God Stats
6W - 1L
1,729 SR
Queue Stats
23W - 8L
1,881 Elo+
Party 2
Team Averages
Level 106
1,627 SR
1,778 Elo+

VS

Team Averages
Level 102
1,607 SR
1,581 Elo+
Gilgamesh
Gilgamesh
AlucardLegend
Gilgamesh
Level 104
God Stats
2W - 1L
1,822 SR
Queue Stats
9W - 11L
1,582 Elo+
Party 1
King Arthur
King Arthur
Gabeon
King Arthur
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,582 Elo+
Party 1
Yu Huang
Yu Huang
TheTrueFriend
Yu Huang
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 31L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CaReAwaY
Fenrir
17
8 / 3 / 8
12,324
822
11,999
18,779
20,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 5 / 11
10,417
694
9,844
14,775
7,132
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
7 / 3 / 10
11,783
786
18,012
11,107
4,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AlucardLegend
Gilgamesh
14
5 / 6 / 4
10,795
720
13,706
16,510
9,580
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
Gabeon
King Arthur
13
2 / 6 / 3
9,232
615
5,837
17,937
14,391
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yu Huang
TheTrueFriend
Yu Huang
15
4 / 5 / 4
10,550
703
13,971
13,097
4,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
17
Kills
11
11
Deaths
17
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AlucardLegend
Gilgamesh
5
6
4
1.17
W
Fenrir
CaReAwaY
Fenrir
8
3
8
4
L
King Arthur
Gabeon
King Arthur
2
6
3
0.58
W
2
5
11
1.5
L
Yu Huang
TheTrueFriend
Yu Huang
4
5
4
1.2
W
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,855
Damage
33,514
44,661
Taken
47,544
31,709
Mitigated
28,215
8,190
Healing
2,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AlucardLegend
Gilgamesh
13,706
6,039
0
1,144
16,510
9,580
23
6,116
10,394
0
29,540
W
Fenrir
CaReAwaY
Fenrir
11,999
2,786
0
4,597
18,779
20,030
377
4,089
14,690
0
31,222
L
King Arthur
Gabeon
King Arthur
5,837
499
0
40
17,937
14,391
0
6,133
11,804
0
14,631
W
9,844
4,265
775
1,730
14,775
7,132
991
5,415
9,360
0
37,719
L
Yu Huang
TheTrueFriend
Yu Huang
13,971
1,003
0
1,121
13,097
4,244
0
6,091
7,006
43,256
0
W
18,012
1,515
0
1,088
11,107
4,547
767
4,950
5,507
55,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,524
Gold Earned
30,577
187
Minions Killed
132
11
Camps Cleared
3
781,556
Distance Traveled
777,504
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,795
720
31
2
0
268,255
0
W
Fenrir
12,324
822
30
2
5
284,750
3
L
King Arthur
9,232
615
21
1
0
255,890
1
W
Anhur
10,417
694
56
4
4
245,923
2
L
Yu Huang
10,550
703
80
5
3
253,359
0
W
Thoth
11,783
786
101
7
2
250,883
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role