Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Aquaaura
Ra
Level 144
God Stats
10W - 10L
1,487 SR
Queue Stats
159W - 245L
1,354 Elo+
Solo
Medusa
Medusa
ДушаБога
Medusa
Level 121
God Stats
3W - 8L
1,577 SR
Queue Stats
247W - 271L
1,375 Elo+
Party 2
Team Averages
Level 125
1,521 SR
1,410 Elo+

VS

Team Averages
Level 65
1,349 SR
1,291 Elo+
Bacchus
Bacchus
Questronius
Bacchus
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 8L
1,288 Elo+
Party 1
Bakasura
Bakasura
RabbidPicopreso
Bakasura
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 37L
1,312 Elo+
Party 1
Ra
Ra
Theroot
Ra
Level 102
God Stats
0W - 4L
1,048 SR
Queue Stats
13W - 40L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
2 / 1 / 9
7,538
754
7,917
10,524
7,934
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 0 / 5
7,625
763
5,460
2,783
1,185
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 1 / 5
8,185
819
10,459
7,065
3,000
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Questronius
Bacchus
10
0 / 4 / 1
6,422
642
3,425
11,960
9,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bakasura
10
2 / 4 / 0
6,375
638
4,952
9,221
3,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
0 / 3 / 2
6,409
641
3,027
6,693
2,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
11
Kills
2
2
Deaths
11
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
1
9
6.5
W
4
0
5
6.5
L
Bacchus
Questronius
Bacchus
0
4
1
0.13
L
Bakasura
2
4
0
0.5
L
0
3
2
0.33
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,836
Damage
11,404
20,372
Taken
27,874
12,119
Mitigated
14,922
3,632
Healing
5,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,917
601
0
475
10,524
7,934
98
3,057
6,933
0
21,552
W
5,460
407
1,149
1,226
2,783
1,185
599
1,500
1,283
26,439
0
L
Bacchus
Questronius
Bacchus
3,425
106
0
1,143
11,960
9,038
0
2,893
9,067
9,577
0
L
Bakasura
4,952
3,373
0
1,197
9,221
3,562
0
2,605
6,616
0
11,648
L
3,027
366
1,338
1,804
6,693
2,322
0
570
6,123
29,070
0
W
10,459
3,924
0
782
7,065
3,000
76
2,288
4,283
0
31,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,348
Gold Earned
19,206
137
Minions Killed
86
7
Camps Cleared
4
562,679
Distance Traveled
544,969
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,538
754
21
2
3
187,880
4
W
Ra
7,625
763
54
5
3
196,934
5
L
Bacchus
6,422
642
10
1
0
186,864
0
L
Bakasura
6,375
638
30
3
4
188,880
5
L
Ra
6,409
641
46
5
0
169,225
2
W
Medusa
8,185
819
62
6
1
177,865
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role