Player Matchup

Rama
Rama
Platinum III
 
Rama
Platinum III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ratatoskr
Ratatoskr
Gold I
 
Ratatoskr
Gold I
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold IV
Arnauet_ElPika
Tyr
Gold IV
Level 142
God Stats
2W - 1L
1,754 SR
Queue Stats
34W - 34L
1,619 MMR
Solo
Kukulkan
Kukulkan
Gold II
DivinCookie
Kukulkan
Gold II
Level 128
God Stats
8W - 8L
1,500 SR
Queue Stats
125W - 115L
1,579 MMR
Party 2
Geb
Geb
Platinum V
MMAspartacus83
Geb
Platinum V
Level 149
God Stats
9W - 25L
1,392 SR
Queue Stats
259W - 261L
1,687 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 131
1,529 SR
1,577 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 126
1,616 SR
1,658 MMR
Ymir
Ymir
Gold I
Baboon--Saviour
Ymir
Gold I
Level 152
God Stats
9W - 7L
1,631 SR
Queue Stats
347W - 344L
1,617 MMR
Solo
Nemesis
Nemesis
Gold II
BigSeal
Nemesis
Gold II
Level 140
God Stats
9W - 7L
1,651 SR
Queue Stats
384W - 390L
1,645 MMR
Solo
Medusa
Medusa
Platinum IV
Hxnkss
Medusa
Platinum IV
Level 108
God Stats
25W - 18L
1,681 SR
Queue Stats
218W - 216L
1,661 MMR
Solo
Chaac
Chaac
Gold I
JackDezhumanized
Chaac
Gold I
Level 107
God Stats
30W - 30L
1,525 SR
Queue Stats
266W - 259L
1,565 MMR
Party 1
Nu Wa
Nu Wa
Platinum I
LaPipasse_
Nu Wa
Platinum I
Level 124
God Stats
21W - 11L
1,593 SR
Queue Stats
412W - 399L
1,802 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
0 / 3 / 0
9,270
488
5,146
14,838
5,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
 
Ratatoskr
12
0 / 2 / 0
7,771
409
4,745
15,270
5,979
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
0 / 5 / 0
8,532
449
7,550
20,169
11,742
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
DivinCookie
Kukulkan
14
0 / 5 / 0
8,458
445
7,696
9,659
4,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
0 / 3 / 0
7,344
387
3,516
15,044
15,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
CliodhnaUllrBakasuraPersephone

VS

Bans
KaliAtlasThothChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 8
9,040
476
2,887
13,233
12,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
BigSeal
Nemesis
17
3 / 0 / 8
10,568
556
7,760
14,122
6,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
Hxnkss
Medusa
18
5 / 0 / 3
10,964
577
12,858
11,837
5,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
5 / 0 / 4
10,727
565
10,321
11,973
9,113
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
17
4 / 0 / 9
10,733
565
19,135
11,110
5,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
50
0
Kills
18
18
Deaths
1
0
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
3
0
0
L
Ratatoskr
 
Ratatoskr
0
2
0
0
L
0
5
0
0
W
1
1
8
5
W
Nemesis
BigSeal
Nemesis
3
0
8
7
L
Kukulkan
DivinCookie
Kukulkan
0
5
0
0
W
Medusa
Hxnkss
Medusa
5
0
3
6.5
W
5
0
4
7
W
Nu Wa
4
0
9
8.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,653
Damage
52,961
74,980
Taken
62,275
42,480
Mitigated
40,055
21,835
Healing
22,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,146
4,509
0
6,343
14,838
5,282
0
2,149
12,689
0
90,333
L
Ratatoskr
 
Ratatoskr
4,745
715
0
6,100
15,270
5,979
0
4,566
10,704
0
64,621
L
7,550
639
0
5,871
20,169
11,742
0
4,387
15,782
0
62,199
W
2,887
815
2,565
3,003
13,233
12,662
0
4,677
8,414
16,646
0
W
Nemesis
BigSeal
Nemesis
7,760
3,419
0
1,596
14,122
6,959
0
1,862
12,177
0
93,665
L
Kukulkan
DivinCookie
Kukulkan
7,696
456
0
135
9,659
4,440
0
5,954
3,705
81,007
0
W
Medusa
Hxnkss
Medusa
12,858
4,941
0
6,444
11,837
5,743
4,587
1,995
9,818
0
108,227
W
10,321
1,778
0
6,002
11,973
9,113
0
2,081
9,838
0
75,907
W
Nu Wa
19,135
3,947
221
2,896
11,110
5,578
337
3,715
7,186
113,343
0
L
3,516
205
0
3,386
15,044
15,037
0
4,966
10,078
19,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,375
Gold Earned
52,032
563
Minions Killed
595
0
Camps Cleared
0
1,782,650
Distance Traveled
1,890,523
31
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,270
488
160
8
0
343,682
4
L
Ratatoskr
7,771
409
114
6
0
407,689
6
L
Tyr
8,532
449
120
6
0
383,783
6
W
Ymir
9,040
476
27
1
0
360,149
6
W
Nemesis
10,568
556
127
7
0
391,370
5
L
Kukulkan
8,458
445
154
8
0
308,053
6
W
Medusa
10,964
577
157
8
0
328,954
4
W
Chaac
10,727
565
131
7
0
448,260
7
W
Nu Wa
10,733
565
153
8
0
361,790
6
L
Geb
7,344
387
15
1
0
339,443
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role