Player Matchup

Loki
Loki
AkashiXL-
Loki
Level 131
God Stats
10W - 15L
1,439 SR
Queue Stats
201W - 171L
1,615 Elo+
Party 1
Atlas
Atlas
DeezFatBalls
Atlas
Level 129
God Stats
3W - 1L
1,847 SR
Queue Stats
75W - 60L
1,629 Elo+
Party 3
Artemis
Artemis
VioSinclair
Artemis
Level 160
God Stats
7W - 3L
1,667 SR
Queue Stats
260W - 192L
1,629 Elo+
Party 1
Erlang Shen
Erlang Shen
oJmannn
Erlang Shen
Level 143
God Stats
11W - 10L
1,502 SR
Queue Stats
261W - 225L
1,599 Elo+
Party 3
Scylla
Scylla
wintermightcome
Scylla
Level 153
God Stats
4W - 5L
1,647 SR
Queue Stats
170W - 181L
1,699 Elo+
Solo
Team Averages
Level 143
1,620 SR
1,635 Elo+

VS

Team Averages
Level 141
1,598 SR
1,637 Elo+
Erlang Shen
Erlang Shen
BeastHunter999
Erlang Shen
Level 156
God Stats
1W - 2L
1,682 SR
Queue Stats
193W - 184L
1,595 Elo+
Party 2
Kukulkan
Kukulkan
Cardoguito
Kukulkan
Level 123
God Stats
3W - 3L
1,580 SR
Queue Stats
183W - 158L
1,626 Elo+
Solo
Susano
Susano
DefenderDeity
Susano
Level 146
God Stats
7W - 4L
1,557 SR
Queue Stats
153W - 125L
1,748 Elo+
Solo
Mercury
Mercury
HBGL
Mercury
Level 155
God Stats
24W - 17L
1,583 SR
Queue Stats
336W - 305L
1,638 Elo+
Solo
Shiva
Shiva
Mathyew
Shiva
Level 125
God Stats
12W - 14L
1,586 SR
Queue Stats
198W - 195L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
3 / 2 / 3
8,705
512
5,009
13,285
5,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 1 / 9
7,981
469
8,713
14,672
13,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
VioSinclair
Artemis
15
3 / 2 / 2
9,016
530
10,952
11,350
4,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Erlang Shen
oJmannn
Erlang Shen
17
1 / 1 / 1
9,771
575
7,344
12,007
10,897
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
5 / 0 / 3
9,209
542
12,247
7,448
3,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BeastHunter999
Erlang Shen
14
2 / 4 / 0
8,835
520
6,981
20,752
8,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
Cardoguito
Kukulkan
17
1 / 1 / 2
9,664
568
7,432
7,927
3,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 1 / 2
9,579
563
8,529
12,515
7,232
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mercury
HBGL
Mercury
11
0 / 1 / 4
7,414
436
4,055
8,043
3,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shiva
Mathyew
Shiva
11
1 / 5 / 3
7,072
416
10,536
17,006
12,401
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
12
Kills
6
6
Deaths
12
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Loki
3
2
3
2.25
L
Erlang Shen
BeastHunter999
Erlang Shen
2
4
0
0.5
L
Kukulkan
Cardoguito
Kukulkan
1
1
2
2
W
0
1
9
4.5
L
2
1
2
3
L
Mercury
HBGL
Mercury
0
1
4
2
L
Shiva
Mathyew
Shiva
1
5
3
0.5
W
Artemis
VioSinclair
Artemis
3
2
2
2
W
Erlang Shen
oJmannn
Erlang Shen
1
1
1
1.5
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,265
Damage
37,533
58,762
Taken
66,243
38,184
Mitigated
35,414
19,544
Healing
19,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
5,009
1,148
0
6,948
13,285
5,565
0
1,670
11,615
0
65,829
L
Erlang Shen
BeastHunter999
Erlang Shen
6,981
3,761
0
8,347
20,752
8,980
0
6,371
14,297
0
74,125
L
Kukulkan
Cardoguito
Kukulkan
7,432
497
0
1,281
7,927
3,734
0
2,988
4,723
113,184
0
W
8,713
4,166
0
2,107
14,672
13,633
0
4,567
10,105
29,419
0
L
8,529
1,959
0
5,754
12,515
7,232
570
1,464
11,037
0
72,876
L
Mercury
HBGL
Mercury
4,055
2,070
0
2,622
8,043
3,067
0
2,085
5,928
0
50,711
L
Shiva
Mathyew
Shiva
10,536
2,419
441
1,148
17,006
12,401
0
7,562
9,298
0
38,208
W
Artemis
VioSinclair
Artemis
10,952
5,212
0
4,346
11,350
4,599
0
0
11,350
0
67,503
W
Erlang Shen
oJmannn
Erlang Shen
7,344
4,502
0
5,393
12,007
10,897
0
114
11,893
0
94,697
W
12,247
1,115
0
750
7,448
3,490
0
1,081
6,367
92,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,682
Gold Earned
42,564
595
Minions Killed
581
0
Camps Cleared
0
1,711,020
Distance Traveled
1,707,253
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,705
512
102
6
0
395,876
5
L
Erlang Shen
8,835
520
113
7
0
323,511
4
L
Kukulkan
9,664
568
185
11
0
339,769
2
W
Atlas
7,981
469
23
1
0
328,358
4
L
Susano
9,579
563
140
8
0
370,961
4
L
Mercury
7,414
436
96
6
0
337,721
7
L
Shiva
7,072
416
47
3
0
335,291
3
W
Artemis
9,016
530
132
8
0
297,196
4
W
Erlang Shen
9,771
575
179
11
0
353,653
4
W
Scylla
9,209
542
159
9
0
335,937
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role