Player Matchup

Vulcan
Vulcan
Gold V
 
Vulcan
Gold V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Silver I
 
Da Ji
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Silver I
DJDan001
Atlas
Silver I
Level 123
God Stats
1W - 1L
1,677 SR
Queue Stats
100W - 110L
1,253 MMR
Solo
Danzaburou
Danzaburou
Gold V
Flaziash
Danzaburou
Gold V
Level 119
God Stats
5W - 1L
1,764 SR
Queue Stats
27W - 30L
1,257 MMR
Solo
Shiva
Shiva
Silver III
TaJIycMaH
Shiva
Silver III
Level 160
God Stats
1W - 3L
1,494 SR
Queue Stats
101W - 111L
1,055 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 137
1,587 SR
1,313 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,557 SR
1,199 MMR
Athena
Athena
Silver II
Genif
Athena
Silver II
Level 122
God Stats
3W - 4L
1,528 SR
Queue Stats
50W - 72L
1,086 MMR
Solo
Ao Kuang
Ao Kuang
Silver IV
PlayNBA
Ao Kuang
Silver IV
Level 107
God Stats
1W - 2L
1,450 SR
Queue Stats
24W - 31L
990 MMR
Solo
Chang'e
Chang'e
Silver IV
Reltala1
Chang'e
Silver IV
Level 108
God Stats
7W - 8L
1,511 SR
Queue Stats
9W - 13L
1,293 MMR
Solo
Guan Yu
Guan Yu
Silver II
chuloplaya96
Guan Yu
Silver II
Level 106
God Stats
0W - 2L
1,566 SR
Queue Stats
34W - 39L
1,317 MMR
Solo
Chernobog
Chernobog
Gold V
hazzabey
Chernobog
Gold V
Level 88
God Stats
63W - 38L
1,731 SR
Queue Stats
526W - 543L
1,309 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
7 / 4 / 10
14,019
519
25,200
14,175
7,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
 
Da Ji
19
7 / 3 / 13
13,314
493
22,171
26,984
14,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
DJDan001
Atlas
18
4 / 1 / 18
13,579
503
13,134
25,880
38,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Flaziash
Danzaburou
20
6 / 1 / 10
15,956
591
26,552
20,840
11,046
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
TaJIycMaH
Shiva
20
3 / 3 / 9
14,341
531
20,305
26,629
22,681
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
BakasuraCliodhnaGilgameshKing Arthur

VS

Bans
BastetKaliJing WeiOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Genif
Athena
15
1 / 8 / 1
10,950
406
6,574
34,454
39,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
PlayNBA
Ao Kuang
17
4 / 6 / 1
11,698
433
13,565
30,047
15,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
Reltala1
Chang'e
19
3 / 4 / 5
12,580
466
16,509
22,197
8,884
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
chuloplaya96
Guan Yu
19
2 / 6 / 4
12,921
479
14,486
37,386
49,147
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
hazzabey
Chernobog
20
2 / 3 / 0
13,408
497
13,027
25,013
12,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
23
27
Kills
12
12
Deaths
27
60
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
7
4
10
3
W
Da Ji
 
Da Ji
7
3
13
4.5
W
Atlas
DJDan001
Atlas
4
1
18
13
W
Danzaburou
Flaziash
Danzaburou
6
1
10
11
L
Athena
Genif
Athena
1
8
1
0.19
L
Ao Kuang
PlayNBA
Ao Kuang
4
6
1
0.75
L
Chang'e
Reltala1
Chang'e
3
4
5
1.38
W
Shiva
TaJIycMaH
Shiva
3
3
9
2.5
L
Guan Yu
chuloplaya96
Guan Yu
2
6
4
0.67
L
Chernobog
hazzabey
Chernobog
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,362
Damage
64,161
114,508
Taken
149,097
93,483
Mitigated
125,289
40,394
Healing
43,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
25,200
6,940
0
2,215
14,175
7,187
1,625
9,354
4,821
144,402
0
W
Da Ji
 
Da Ji
22,171
5,748
0
6,056
26,984
14,335
50
10,804
16,180
0
111,313
W
Atlas
DJDan001
Atlas
13,134
4,488
0
7,301
25,880
38,234
325
6,350
19,530
46,480
0
W
Danzaburou
Flaziash
Danzaburou
26,552
14,755
0
12,637
20,840
11,046
4,582
7,762
13,078
0
149,071
L
Athena
Genif
Athena
6,574
1,008
289
3,417
34,454
39,564
0
13,799
20,655
57,231
0
L
Ao Kuang
PlayNBA
Ao Kuang
13,565
3,622
0
9,439
30,047
15,542
0
6,455
23,592
76,694
15,609
L
Chang'e
Reltala1
Chang'e
16,509
927
2,179
7,698
22,197
8,884
805
9,959
12,238
105,154
0
W
Shiva
TaJIycMaH
Shiva
20,305
4,731
667
11,518
26,629
22,681
708
5,722
20,907
0
130,923
L
Guan Yu
chuloplaya96
Guan Yu
14,486
1,618
957
10,996
37,386
49,147
165
5,949
31,437
0
92,193
L
Chernobog
hazzabey
Chernobog
13,027
5,585
0
8,805
25,013
12,152
3,405
2,846
22,167
0
161,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,209
Gold Earned
61,557
711
Minions Killed
737
0
Camps Cleared
0
2,652,329
Distance Traveled
2,551,483
49
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
14,019
519
189
7
0
549,303
12
W
Da Ji
13,314
493
112
4
0
530,211
11
W
Atlas
13,579
503
31
1
0
540,768
10
W
Danzaburou
15,956
591
202
7
0
508,374
10
L
Athena
10,950
406
87
3
0
476,070
10
L
Ao Kuang
11,698
433
102
4
0
516,198
5
L
Chang'e
12,580
466
156
6
0
510,200
5
W
Shiva
14,341
531
177
7
0
523,673
6
L
Guan Yu
12,921
479
172
6
0
519,455
7
L
Chernobog
13,408
497
220
8
0
529,560
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role