Player Matchup

Cu Chulainn
Cu Chulainn
AyyBoaty
Cu Chulainn
Level 144
God Stats
2W - 1L
1,554 SR
Queue Stats
225W - 227L
1,474 Elo+
Solo
Baron Samedi
Baron Samedi
ImUnbreakable
Baron Samedi
Level 99
God Stats
4W - 2L
1,500 SR
Queue Stats
83W - 77L
1,513 Elo+
Party 1
Mulan
Mulan
MutedM1ke
Mulan
Level 31
God Stats
16W - 13L
1,636 SR
Queue Stats
64W - 70L
1,494 Elo+
Solo
Sylvanus
Sylvanus
WhatWrongWukong
Sylvanus
Level 42
God Stats
127W - 91L
1,516 SR
Queue Stats
133W - 103L
1,490 Elo+
Party 1
Nemesis
Nemesis
iBloo
Nemesis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,452 Elo+
Party 1
Team Averages
Level 67
1,541 SR
1,485 Elo+

VS

Team Averages
Level 56
1,463 SR
1,403 Elo+
Mercury
Mercury
 
Mercury
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
CuddleyBunny
Tyr
Level 64
God Stats
1W - 2L
1,565 SR
Queue Stats
62W - 70L
1,391 Elo+
Party 2
Athena
Athena
LoveDaFluff
Athena
Level 35
God Stats
1W - 3L
1,497 SR
Queue Stats
9W - 7L
1,478 Elo+
Party 2
Poseidon
Poseidon
Thezeuqram
Poseidon
Level 103
God Stats
9W - 9L
1,460 SR
Queue Stats
60W - 67L
1,452 Elo+
Solo
Izanami
Izanami
w1keDm1Dg3T
Izanami
Level 10
God Stats
1W - 2L
1,290 SR
Queue Stats
5W - 5L
1,196 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AyyBoaty
Cu Chulainn
18
9 / 2 / 2
11,809
537
17,871
23,829
14,461
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
ImUnbreakable
Baron Samedi
15
0 / 2 / 11
10,335
470
8,159
11,507
15,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mulan
MutedM1ke
Mulan
16
3 / 5 / 6
10,906
496
19,966
23,226
25,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
19
8 / 1 / 2
12,118
551
14,587
15,162
10,734
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
iBloo
Nemesis
16
3 / 4 / 3
10,165
462
7,493
18,698
8,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
1 / 6 / 1
9,546
434
5,450
18,765
7,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
6 / 4 / 6
10,333
470
15,199
24,616
27,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Athena
14
3 / 0 / 6
9,750
443
6,873
22,093
24,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Poseidon
Thezeuqram
Poseidon
17
4 / 7 / 3
10,797
491
17,798
14,713
5,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
w1keDm1Dg3T
Izanami
13
0 / 6 / 1
8,168
371
6,532
12,585
4,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
31
23
Kills
14
14
Deaths
23
24
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
6
1
0.25
W
Cu Chulainn
AyyBoaty
Cu Chulainn
9
2
2
5
L
6
4
6
2.25
W
Baron Samedi
ImUnbreakable
Baron Samedi
0
2
11
2.75
L
Athena
3
0
6
6
W
Mulan
MutedM1ke
Mulan
3
5
6
1.2
L
Poseidon
Thezeuqram
Poseidon
4
7
3
0.79
W
Sylvanus
8
1
2
9
W
Nemesis
iBloo
Nemesis
3
4
3
1.13
L
Izanami
w1keDm1Dg3T
Izanami
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,076
Damage
51,852
92,422
Taken
92,772
74,950
Mitigated
69,407
28,610
Healing
20,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
5,450
2,206
0
604
18,765
7,726
1,175
4,993
13,729
0
78,230
W
Cu Chulainn
AyyBoaty
Cu Chulainn
17,871
3,844
0
3,617
23,829
14,461
1,472
8,174
15,488
0
93,027
L
15,199
2,148
462
10,837
24,616
27,215
26
4,698
18,978
0
54,040
W
Baron Samedi
ImUnbreakable
Baron Samedi
8,159
1,249
2,512
3,630
11,507
15,291
280
4,610
6,795
31,542
0
L
Athena
6,873
1,329
156
5,278
22,093
24,086
25
7,120
14,645
20,164
0
W
Mulan
MutedM1ke
Mulan
19,966
2,312
0
5,552
23,226
25,559
116
4,628
17,801
13,889
60,896
L
Poseidon
Thezeuqram
Poseidon
17,798
2,382
0
3,077
14,713
5,707
527
1,889
12,824
94,476
0
W
Sylvanus
14,587
6,104
3,263
7,690
15,162
10,734
3,778
2,744
12,418
91,019
22,858
W
Nemesis
iBloo
Nemesis
7,493
2,917
0
2,346
18,698
8,905
105
4,515
14,007
0
74,862
L
Izanami
w1keDm1Dg3T
Izanami
6,532
3,461
0
500
12,585
4,673
1,183
5,103
7,397
0
47,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,333
Gold Earned
48,594
575
Minions Killed
437
0
Camps Cleared
0
2,075,286
Distance Traveled
1,888,074
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,546
434
112
5
0
320,482
1
W
Cu Chulainn
11,809
537
137
6
0
445,213
5
L
Tyr
10,333
470
75
3
0
445,447
3
W
Baron Samedi
10,335
470
44
2
0
390,150
1
L
Athena
9,750
443
20
1
0
449,856
3
W
Mulan
10,906
496
116
5
0
409,769
0
L
Poseidon
10,797
491
138
6
0
373,657
2
W
Sylvanus
12,118
551
172
8
0
383,344
1
W
Nemesis
10,165
462
106
5
0
446,810
4
L
Izanami
8,168
371
92
4
0
298,632
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role