Player Matchup

Ne Zha
Ne Zha
Bo7md216
Ne Zha
Level 84
God Stats
2W - 1L
1,521 SR
Queue Stats
23W - 25L
1,554 Elo+
Party 1
Baron Samedi
Baron Samedi
Twisty-Qtr
Baron Samedi
Level 148
God Stats
81W - 45L
1,632 SR
Queue Stats
732W - 666L
1,510 Elo+
Party 1
Rama
Rama
almedadi
Rama
Level 125
God Stats
2W - 4L
1,554 SR
Queue Stats
156W - 159L
1,561 Elo+
Party 1
Atlas
Atlas
iiVampireZii
Atlas
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 129L
1,499 Elo+
Party 1
Yu Huang
Yu Huang
m1qatar
Yu Huang
Level 120
God Stats
3W - 3L
1,259 SR
Queue Stats
566W - 490L
1,521 Elo+
Party 1
Team Averages
Level 120
1,493 SR
1,529 Elo+

VS

Team Averages
Level 140
1,549 SR
1,504 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
IxI_CrYt3ch_IxI
Serqet
Level 126
God Stats
26W - 26L
1,504 SR
Queue Stats
499W - 450L
1,517 Elo+
Party 2
Loki
Loki
Rapierclown73
Loki
Level 144
God Stats
10W - 14L
1,475 SR
Queue Stats
475W - 472L
1,493 Elo+
Party 3
Jing Wei
Jing Wei
Splitterschiss7
Jing Wei
Level 154
God Stats
2W - 1L
1,764 SR
Queue Stats
977W - 934L
1,507 Elo+
Party 2
Baba Yaga
Baba Yaga
playgame870
Baba Yaga
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
309W - 289L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Bo7md216
Ne Zha
14
1 / 2 / 9
8,031
472
6,758
14,587
5,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Twisty-Qtr
Baron Samedi
16
3 / 0 / 0
9,325
549
7,438
7,164
6,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
16
4 / 2 / 4
9,714
571
10,923
14,163
5,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
6 / 1 / 6
9,415
554
10,673
23,862
17,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yu Huang
m1qatar
Yu Huang
14
3 / 2 / 9
8,633
508
7,648
11,655
4,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
0 / 5 / 5
7,033
414
11,705
14,949
8,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 4 / 3
8,010
471
7,237
15,718
7,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 3 / 0
8,973
528
4,512
10,147
5,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
16
3 / 2 / 1
9,945
585
9,945
13,311
6,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
playgame870
Baba Yaga
13
2 / 3 / 0
7,461
439
15,443
11,325
4,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
17
Kills
7
7
Deaths
17
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
5
5
0.5
W
Ne Zha
Bo7md216
Ne Zha
1
2
9
2.75
L
2
4
3
0.88
L
0
3
0
0
L
Jing Wei
3
2
1
1.75
W
Baron Samedi
Twisty-Qtr
Baron Samedi
3
0
0
3
W
Rama
4
2
4
3
W
6
1
6
9
W
Yu Huang
m1qatar
Yu Huang
3
2
9
3.75
L
Baba Yaga
playgame870
Baba Yaga
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,440
Damage
48,842
71,431
Taken
65,450
39,663
Mitigated
31,715
28,764
Healing
25,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
11,705
279
855
5,053
14,949
8,455
0
6,815
8,052
51,215
0
W
Ne Zha
Bo7md216
Ne Zha
6,758
1,998
0
2,598
14,587
5,571
88
4,745
9,022
0
49,258
L
7,237
2,021
0
6,510
15,718
7,185
0
3,713
11,729
0
61,252
L
4,512
1,254
0
2,097
10,147
5,073
0
6,897
2,709
0
67,759
L
Jing Wei
9,945
7,702
0
7,419
13,311
6,004
1,344
1,485
11,826
0
87,724
W
Baron Samedi
Twisty-Qtr
Baron Samedi
7,438
990
0
2,570
7,164
6,074
0
0
7,164
62,795
0
W
Rama
10,923
8,412
0
6,543
14,163
5,336
2,087
3,472
10,647
0
78,757
W
10,673
3,488
898
12,909
23,862
17,971
120
11,950
11,912
46,619
0
W
Yu Huang
m1qatar
Yu Huang
7,648
835
56
3,190
11,655
4,711
0
6,981
4,674
53,430
0
L
Baba Yaga
playgame870
Baba Yaga
15,443
513
0
3,463
11,325
4,998
0
5,694
5,375
60,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,118
Gold Earned
41,422
487
Minions Killed
539
0
Camps Cleared
0
1,590,632
Distance Traveled
1,576,214
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,033
414
65
4
0
265,763
7
W
Ne Zha
8,031
472
89
5
0
366,092
3
L
Serqet
8,010
471
108
6
0
347,406
4
L
Loki
8,973
528
130
8
0
340,578
3
L
Jing Wei
9,945
585
162
10
0
309,774
1
W
Baron Samedi
9,325
549
111
7
0
277,483
8
W
Rama
9,714
571
131
8
0
297,273
4
W
Atlas
9,415
554
43
3
0
338,738
1
W
Yu Huang
8,633
508
113
7
0
311,046
3
L
Baba Yaga
7,461
439
74
4
0
312,693
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role