Player Matchup

Jing Wei
Jing Wei
CPT Platano NYC
Jing Wei
Level 129
God Stats
5W - 12L
1,395 SR
Queue Stats
596W - 615L
1,542 Elo+
Solo
Fafnir
Fafnir
Krewcify
Fafnir
Level 156
God Stats
2W - 2L
1,837 SR
Queue Stats
223W - 234L
1,526 Elo+
Solo
King Arthur
King Arthur
ShadowBolt-RH
King Arthur
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 136L
1,492 Elo+
Party 1
Baba Yaga
Baba Yaga
TBP_Lust
Baba Yaga
Level 138
God Stats
10W - 15L
1,438 SR
Queue Stats
708W - 759L
1,462 Elo+
Party 1
Vamana
Vamana
TheKingOfKazma
Vamana
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,350 Elo+
Solo
Team Averages
Level 94
1,534 SR
1,474 Elo+

VS

Team Averages
Level 62
1,484 SR
1,435 Elo+
Heimdallr
Heimdallr
BarStoolTrader
Heimdallr
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 27L
1,515 Elo+
Solo
He Bo
He Bo
Carleybb6269
He Bo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 46L
1,423 Elo+
Party 2
Atlas
Atlas
DawnMEGGAA
Atlas
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,392 Elo+
Solo
Charybdis
Charybdis
LNCCTFRTRAPLMCDV
Charybdis
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
114W - 135L
1,411 Elo+
Party 2
Medusa
Medusa
TheLlegend27
Medusa
Level 128
God Stats
9W - 11L
1,421 SR
Queue Stats
558W - 611L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
19
6 / 2 / 12
11,024
919
15,596
11,424
5,323
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
Krewcify
Fafnir
18
8 / 4 / 10
11,642
970
9,289
22,696
26,122
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
ShadowBolt-RH
King Arthur
14
1 / 6 / 6
9,369
781
7,252
15,768
14,250
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
TBP_Lust
Baba Yaga
18
6 / 3 / 10
11,026
919
15,547
12,312
5,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 6 / 9
10,069
839
8,074
15,340
9,733
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BarStoolTrader
Heimdallr
14
3 / 4 / 12
8,596
716
8,676
10,353
5,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
5 / 5 / 10
9,195
766
10,017
10,436
5,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Atlas
16
3 / 4 / 13
9,240
770
8,720
17,039
15,937
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charybdis
14
3 / 6 / 11
8,646
721
11,595
13,583
6,682
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Medusa
16
7 / 6 / 8
9,894
825
16,536
13,986
7,039
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
75
25
Kills
21
21
Deaths
25
47
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BarStoolTrader
Heimdallr
3
4
12
2.25
W
Jing Wei
6
2
12
6
L
5
5
10
2
L
Atlas
3
4
13
2.38
W
Fafnir
Krewcify
Fafnir
8
4
10
3.25
L
Charybdis
3
6
11
1.42
W
King Arthur
ShadowBolt-RH
King Arthur
1
6
6
0.67
W
Baba Yaga
TBP_Lust
Baba Yaga
6
3
10
3.67
W
4
6
9
1.42
L
Medusa
7
6
8
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,758
Damage
55,544
77,540
Taken
65,397
61,421
Mitigated
39,897
29,476
Healing
17,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BarStoolTrader
Heimdallr
8,676
3,003
615
2,499
10,353
5,229
0
3,585
6,768
0
16,279
W
Jing Wei
15,596
8,983
2,255
3,117
11,424
5,323
2,999
2,299
9,124
0
38,676
L
10,017
1,261
1,112
1,177
10,436
5,010
0
6,294
4,142
16,133
0
L
Atlas
8,720
2,699
1,649
2,683
17,039
15,937
0
5,039
12,000
19,826
0
W
Fafnir
Krewcify
Fafnir
9,289
3,269
3,553
7,820
22,696
26,122
265
6,218
16,478
18,250
0
L
Charybdis
11,595
6,069
1,963
2,734
13,583
6,682
0
5,034
8,549
0
18,959
W
King Arthur
ShadowBolt-RH
King Arthur
7,252
931
2,002
2,100
15,768
14,250
308
3,233
12,530
0
11,561
W
Baba Yaga
TBP_Lust
Baba Yaga
15,547
891
316
4,729
12,312
5,993
2,147
3,589
8,723
38,734
0
W
8,074
4,099
83
3,501
15,340
9,733
2,826
3,398
11,942
139
16,913
L
Medusa
16,536
7,354
1,683
921
13,986
7,039
0
5,023
8,963
0
32,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,130
Gold Earned
45,571
130
Minions Killed
103
0
Camps Cleared
0
1,213,922
Distance Traveled
909,180
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,596
716
14
1
0
143,571
1
W
Jing Wei
11,024
919
45
4
0
275,938
0
L
He Bo
9,195
766
15
1
0
195,497
3
L
Atlas
9,240
770
21
2
0
221,875
0
W
Fafnir
11,642
970
14
1
0
210,422
0
L
Charybdis
8,646
721
27
2
0
181,879
0
W
King Arthur
9,369
781
4
0
0
240,104
0
W
Baba Yaga
11,026
919
56
5
0
234,448
1
W
Vamana
10,069
839
11
1
0
253,010
1
L
Medusa
9,894
825
26
2
0
166,358
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role