Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
SnewZn
Heimdallr
Level 109
God Stats
2W - 2L
1,567 SR
Queue Stats
217W - 193L
1,558 Elo+
Solo
Ne Zha
Ne Zha
Xbalanqbae
Ne Zha
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,397 Elo+
Solo
Rama
Rama
Yeyo27
Rama
Level 160
God Stats
1W - 6L
1,371 SR
Queue Stats
93W - 117L
1,615 Elo+
Solo
Geb
Geb
lAppleChickenl
Geb
Level 105
God Stats
13W - 4L
1,982 SR
Queue Stats
443W - 457L
1,516 Elo+
Solo
Team Averages
Level 133
1,584 SR
1,517 Elo+

VS

Team Averages
Level 130
1,511 SR
1,560 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
CertifiedLangBoy
Danzaburou
Level 113
God Stats
4W - 2L
1,196 SR
Queue Stats
181W - 150L
1,618 Elo+
Party 1
Agni
Agni
Deturon
Agni
Level 121
God Stats
6W - 4L
1,626 SR
Queue Stats
220W - 213L
1,528 Elo+
Solo
Mulan
Mulan
Gachupin
Mulan
Level 149
God Stats
6W - 4L
1,515 SR
Queue Stats
166W - 157L
1,586 Elo+
Party 1
Cerberus
Cerberus
delfos96
Cerberus
Level 138
God Stats
1W - 0L
1,719 SR
Queue Stats
8W - 8L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
5 / 6 / 6
11,236
661
19,945
24,183
23,233
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heimdallr
SnewZn
Heimdallr
20
1 / 7 / 13
11,901
700
18,343
22,813
13,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Ne Zha
Xbalanqbae
Ne Zha
18
7 / 7 / 4
11,193
658
21,171
18,732
10,879
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Rama
Yeyo27
Rama
18
4 / 6 / 9
11,031
649
24,008
19,031
10,754
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
0 / 7 / 11
11,052
650
11,369
31,391
35,698
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
20
5 / 2 / 23
13,273
781
13,358
27,168
19,227
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
CertifiedLangBoy
Danzaburou
20
10 / 4 / 15
13,702
806
22,082
17,883
8,321
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
Deturon
Agni
18
5 / 5 / 19
11,741
691
22,668
16,356
7,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Gachupin
Mulan
20
9 / 4 / 19
12,970
763
21,267
23,944
30,215
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
delfos96
Cerberus
20
4 / 6 / 24
12,793
753
12,721
29,161
37,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
133
17
Kills
33
33
Deaths
21
43
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
5
6
6
1.33
W
Hun Batz
 
Hun Batz
5
2
23
8.25
W
Danzaburou
CertifiedLangBoy
Danzaburou
10
4
15
4.38
W
Agni
Deturon
Agni
5
5
19
2.9
W
Mulan
Gachupin
Mulan
9
4
19
4.63
L
Heimdallr
SnewZn
Heimdallr
1
7
13
1.07
L
Ne Zha
Xbalanqbae
Ne Zha
7
7
4
1.29
L
Rama
Yeyo27
Rama
4
6
9
1.42
W
Cerberus
delfos96
Cerberus
4
6
24
2.67
L
0
7
11
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,836
Damage
92,096
116,150
Taken
114,512
94,497
Mitigated
103,373
24,201
Healing
48,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
19,945
345
3,292
2,692
24,183
23,233
0
6,693
17,490
33,387
0
W
Hun Batz
 
Hun Batz
13,358
2,292
2,999
12,540
27,168
19,227
1,587
5,726
21,174
0
34,292
W
Danzaburou
CertifiedLangBoy
Danzaburou
22,082
8,949
1,887
2,821
17,883
8,321
4,234
6,998
10,761
0
43,719
W
Agni
Deturon
Agni
22,668
1,791
3,807
4,690
16,356
7,685
1,392
5,405
10,808
40,408
0
W
Mulan
Gachupin
Mulan
21,267
1,894
3,758
5,565
23,944
30,215
1,466
6,227
17,449
0
39,667
L
Heimdallr
SnewZn
Heimdallr
18,343
8,195
0
4,075
22,813
13,933
1,022
7,392
15,421
0
46,033
L
Ne Zha
Xbalanqbae
Ne Zha
21,171
4,363
691
1,765
18,732
10,879
557
5,331
13,401
0
34,032
L
Rama
Yeyo27
Rama
24,008
13,644
0
2,519
19,031
10,754
2,609
6,300
12,731
0
37,699
W
Cerberus
delfos96
Cerberus
12,721
435
2,228
7,947
29,161
37,925
409
5,732
23,006
28,487
0
L
11,369
1,146
5,033
4,134
31,391
35,698
340
9,673
21,718
16,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,413
Gold Earned
64,479
173
Minions Killed
196
0
Camps Cleared
0
1,340,335
Distance Traveled
1,539,180
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,236
661
30
2
0
273,960
0
W
Hun Batz
13,273
781
28
2
0
324,478
2
W
Danzaburou
13,702
806
51
3
0
306,526
0
W
Agni
11,741
691
35
2
0
256,899
0
W
Mulan
12,970
763
41
2
0
322,778
0
L
Heimdallr
11,901
700
70
4
0
246,368
4
L
Ne Zha
11,193
658
30
2
0
255,289
1
L
Rama
11,031
649
38
2
0
259,777
1
W
Cerberus
12,793
753
41
2
0
328,499
1
L
Geb
11,052
650
5
0
0
304,941
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role