Player Matchup

Tyr
Tyr
KuroiRyuNoKami
Tyr
Level 28
God Stats
3W - 4L
1,432 SR
Queue Stats
4W - 5L
1,435 Elo+
Party 2
Baba Yaga
Baba Yaga
LilRipper336
Baba Yaga
Level 28
God Stats
0W - 3L
1,131 SR
Queue Stats
10W - 21L
1,451 Elo+
Party 3
Cthulhu
Cthulhu
Talleknal
Cthulhu
Level 80
God Stats
0W - 3L
1,303 SR
Queue Stats
74W - 107L
1,373 Elo+
Party 2
Hel
Hel
XCojiroX
Hel
Level 41
God Stats
0W - 1L
1,330 SR
Queue Stats
2W - 6L
1,463 Elo+
Party 3
Anhur
Anhur
Z3ph1r93
Anhur
Level 47
God Stats
6W - 8L
1,332 SR
Queue Stats
57W - 60L
1,458 Elo+
Party 2
Team Averages
Level 45
1,306 SR
1,436 Elo+

VS

Team Averages
Level 93
1,642 SR
1,475 Elo+
Yu Huang
Yu Huang
Belock
Yu Huang
Level 129
God Stats
9W - 9L
1,655 SR
Queue Stats
104W - 73L
1,582 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Dawnny
Tsukuyomi
Level 158
God Stats
3W - 0L
1,850 SR
Queue Stats
89W - 77L
1,526 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Erca4nti
Morgan Le Fay
Level 47
God Stats
11W - 11L
1,537 SR
Queue Stats
185W - 180L
1,503 Elo+
Party 1
Medusa
Medusa
chichoterremoto1
Medusa
Level 128
God Stats
15W - 2L
1,666 SR
Queue Stats
140W - 134L
1,482 Elo+
Party 1
Cerberus
Cerberus
zzBlurRzz
Cerberus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 6 / 2
10,431
580
3,393
23,944
25,960
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
LilRipper336
Baba Yaga
20
2 / 6 / 6
12,449
692
16,781
22,413
11,167
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Talleknal
Cthulhu
18
1 / 1 / 2
11,509
639
7,456
28,039
34,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
2 / 6 / 3
10,864
604
7,452
18,192
12,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
Z3ph1r93
Anhur
17
3 / 6 / 1
11,141
619
7,664
22,156
11,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Belock
Yu Huang
19
2 / 2 / 15
12,982
721
26,142
12,986
6,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Dawnny
Tsukuyomi
20
9 / 2 / 12
14,736
819
26,725
23,467
11,121
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Erca4nti
Morgan Le Fay
20
7 / 1 / 11
13,642
758
18,505
12,576
6,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
5 / 1 / 12
14,043
780
22,169
15,793
8,430
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
zzBlurRzz
Cerberus
19
2 / 3 / 15
13,157
731
6,395
22,212
24,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
90
8
Kills
25
25
Deaths
9
14
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Belock
Yu Huang
2
2
15
4.75
W
Tsukuyomi
Dawnny
Tsukuyomi
9
2
12
7.5
W
Morgan Le Fay
Erca4nti
Morgan Le Fay
7
1
11
12.5
L
0
6
2
0.17
L
Baba Yaga
LilRipper336
Baba Yaga
2
6
6
0.83
L
Cthulhu
Talleknal
Cthulhu
1
1
2
2
L
2
6
3
0.58
L
Anhur
Z3ph1r93
Anhur
3
6
1
0.58
W
5
1
12
11
W
Cerberus
zzBlurRzz
Cerberus
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,746
Damage
99,936
114,744
Taken
87,034
95,650
Mitigated
56,657
23,569
Healing
24,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Belock
Yu Huang
26,142
1,473
521
3,813
12,986
6,498
2,808
6,981
6,005
52,143
0
W
Tsukuyomi
Dawnny
Tsukuyomi
26,725
4,733
0
8,788
23,467
11,121
1,020
8,758
13,437
0
81,018
W
Morgan Le Fay
Erca4nti
Morgan Le Fay
18,505
3,082
729
2,831
12,576
6,012
2,288
3,754
7,992
44,312
0
L
3,393
548
0
2,531
23,944
25,960
0
7,127
16,335
0
30,334
L
Baba Yaga
LilRipper336
Baba Yaga
16,781
1,123
0
4,539
22,413
11,167
0
10,117
11,667
76,204
0
L
Cthulhu
Talleknal
Cthulhu
7,456
171
690
882
28,039
34,540
0
13,838
12,599
33,431
0
L
7,452
602
5,774
5,743
18,192
12,375
0
7,972
9,876
24,985
0
L
Anhur
Z3ph1r93
Anhur
7,664
2,845
0
3,410
22,156
11,608
0
9,226
12,331
0
33,713
W
22,169
10,861
0
2,634
15,793
8,430
5,319
5,371
10,422
0
82,673
W
Cerberus
zzBlurRzz
Cerberus
6,395
256
0
4,950
22,212
24,596
321
6,825
15,145
22,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,394
Gold Earned
68,560
292
Minions Killed
346
0
Camps Cleared
0
1,621,891
Distance Traveled
1,977,642
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
12,982
721
73
4
0
382,095
5
W
Tsukuyomi
14,736
819
100
6
0
441,917
5
W
Morgan Le Fay
13,642
758
44
2
0
386,802
4
L
Tyr
10,431
580
42
2
0
320,551
5
L
Baba Yaga
12,449
692
132
7
0
340,437
0
L
Cthulhu
11,509
639
32
2
0
306,347
0
L
Hel
10,864
604
33
2
0
337,900
2
L
Anhur
11,141
619
53
3
0
316,656
3
W
Medusa
14,043
780
104
6
0
399,040
1
W
Cerberus
13,157
731
25
1
0
367,788
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role