Player Matchup

Cabrakan
Cabrakan
Silver IV
ChromaticAnomaly
Cabrakan
Silver IV
Level 97
God Stats
12W - 12L
1,611 SR
Queue Stats
51W - 58L
1,386 MMR
Party 3
Tyr
Tyr
Gold II
Dealzabeatin
Tyr
Gold II
Level 106
God Stats
7W - 3L
1,863 SR
Queue Stats
86W - 89L
1,519 MMR
Solo
Rama
Rama
Gold III
FrakturedStorm
Rama
Gold III
Level 159
God Stats
2W - 4L
1,677 SR
Queue Stats
277W - 271L
1,382 MMR
Party 2
Persephone
Persephone
Platinum V
Jarbroski
Persephone
Platinum V
Level 157
God Stats
1W - 4L
1,398 SR
Queue Stats
208W - 216L
1,714 MMR
Party 2
Ravana
Ravana
Gold IV
ReformOrdinary
Ravana
Gold IV
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 101L
1,652 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,610 SR
1,531 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,525 SR
1,520 MMR
Sol
Sol
Gold IV
 
Sol
Gold IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Bronze III
Carnivore56
Da Ji
Bronze III
Level 69
God Stats
1W - 0L
1,204 SR
Queue Stats
5W - 5L
1,500 MMR
Solo
Atlas
Atlas
Gold II
DarwinZ10
Atlas
Gold II
Level 121
God Stats
47W - 49L
1,565 SR
Queue Stats
457W - 455L
1,374 MMR
Party 1
Jing Wei
Jing Wei
Gold II
SquidgySaucer
Jing Wei
Gold II
Level 152
God Stats
2W - 4L
1,379 SR
Queue Stats
89W - 88L
1,467 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum V
XxMATICOxX
Ah Muzen Cab
Platinum V
Level 145
God Stats
13W - 7L
1,979 SR
Queue Stats
456W - 449L
1,761 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 2
9,191
484
8,962
18,573
15,386
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate

Breastplate

+20
Physical Protection

13
1 / 4 / 3
7,553
398
5,615
19,786
15,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
1 / 4 / 1
9,787
515
10,208
15,028
6,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
Jarbroski
Persephone
15
4 / 4 / 5
10,167
535
8,805
12,944
4,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 3 / 4
8,916
469
11,363
14,296
6,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
KhepriThothBastetArtio

VS

Bans
MercuryTsukuyomiCliodhnaChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
9 / 1 / 3
10,355
545
16,409
14,187
7,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 8 / 4
8,969
472
7,437
18,065
8,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Atlas
DarwinZ10
Atlas
13
0 / 3 / 14
8,996
473
6,837
17,615
21,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jing Wei
SquidgySaucer
Jing Wei
17
1 / 0 / 4
10,503
553
11,013
9,740
4,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Ah Muzen Cab
XxMATICOxX
Ah Muzen Cab
16
2 / 1 / 7
9,795
516
16,780
11,415
5,088
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
49
12
Kills
17
18
Deaths
13
15
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
9
1
3
10.5
W
5
8
4
0.88
L
3
3
2
1.33
W
Atlas
DarwinZ10
Atlas
0
3
14
2.33
L
1
4
3
0.63
L
1
4
1
0.38
L
Persephone
Jarbroski
Persephone
4
4
5
1.63
L
3
3
4
1.67
W
Jing Wei
SquidgySaucer
Jing Wei
1
0
4
3
W
Ah Muzen Cab
XxMATICOxX
Ah Muzen Cab
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,953
Damage
58,476
80,627
Taken
71,022
48,094
Mitigated
48,026
18,401
Healing
17,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
16,409
6,292
0
6,900
14,187
7,831
1,354
2,035
12,152
83,856
11,364
W
7,437
1,524
0
410
18,065
8,405
240
5,479
12,586
0
42,816
L
8,962
1,428
0
2,963
18,573
15,386
0
2,147
16,426
69,302
0
W
Atlas
DarwinZ10
Atlas
6,837
2,466
0
2,648
17,615
21,802
0
3,005
14,610
24,335
0
L
5,615
585
338
4,721
19,786
15,156
0
8,036
11,750
0
44,084
L
10,208
6,928
0
5,147
15,028
6,082
0
8,578
6,450
0
83,578
L
Persephone
Jarbroski
Persephone
8,805
445
0
1,232
12,944
4,590
0
1,361
11,579
70,339
0
L
11,363
2,828
0
4,000
14,296
6,880
0
1,532
12,764
0
66,021
W
Jing Wei
SquidgySaucer
Jing Wei
11,013
7,591
0
5,427
9,740
4,900
2,191
2,095
7,645
0
86,174
W
Ah Muzen Cab
XxMATICOxX
Ah Muzen Cab
16,780
4,393
0
1,791
11,415
5,088
1,732
5,214
6,201
0
96,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,614
Gold Earned
48,618
635
Minions Killed
513
0
Camps Cleared
0
1,818,438
Distance Traveled
1,905,575
14
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,355
545
121
6
0
372,837
10
W
Da Ji
8,969
472
58
3
0
367,662
4
L
Cabrakan
9,191
484
153
8
0
345,055
3
W
Atlas
8,996
473
38
2
0
396,708
7
L
Tyr
7,553
398
72
4
0
391,915
8
L
Rama
9,787
515
158
8
0
340,579
2
L
Persephone
10,167
535
140
7
0
353,922
1
L
Ravana
8,916
469
112
6
0
386,967
0
W
Jing Wei
10,503
553
143
8
0
354,831
5
W
Ah Muzen Cab
9,795
516
153
8
0
413,537
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role