Player Matchup

Sol
Sol
 
Sol
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
CARAKULOXD
Pele
Level 106
God Stats
2W - 4L
1,400 SR
Queue Stats
107W - 127L
1,369 Elo+
Party 1
Athena
Athena
ONI ANTONIO
Athena
Level 127
God Stats
1W - 1L
1,288 SR
Queue Stats
199W - 234L
1,439 Elo+
Party 1
Yu Huang
Yu Huang
Tomas 640
Yu Huang
Level 61
God Stats
0W - 3L
1,229 SR
Queue Stats
95W - 97L
1,417 Elo+
Party 1
Sun Wukong
Sun Wukong
ZetZet90
Sun Wukong
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Team Averages
Level 109
1,383 SR
1,445 Elo+

VS

Team Averages
Level 127
1,570 SR
1,436 Elo+
Loki
Loki
G-KingRagnar
Loki
Level 160
God Stats
4W - 7L
1,695 SR
Queue Stats
208W - 215L
1,441 Elo+
Party 2
King Arthur
King Arthur
PLT_BOOGEYMAN
King Arthur
Level 109
God Stats
7W - 9L
1,475 SR
Queue Stats
126W - 135L
1,472 Elo+
Party 2
Anubis
Anubis
Palminox
Anubis
Level 108
God Stats
23W - 19L
1,574 SR
Queue Stats
622W - 736L
1,410 Elo+
Party 3
Chronos
Chronos
ilpunitore911
Chronos
Level 130
God Stats
8W - 11L
1,503 SR
Queue Stats
255W - 282L
1,443 Elo+
Party 3
Horus
Horus
morro87
Horus
Level 128
God Stats
167W - 126L
1,603 SR
Queue Stats
579W - 690L
1,414 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
1 / 4 / 1
5,469
456
5,108
7,935
2,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 1 / 0
5,766
481
2,526
9,758
2,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
8
0 / 4 / 1
5,282
440
3,092
8,681
4,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
Tomas 640
Yu Huang
10
0 / 1 / 0
5,604
467
4,282
5,286
1,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
ZetZet90
Sun Wukong
1
0 / 1 / 0
3,814
318
49
942
310
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 3
6,605
550
2,138
8,761
3,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
PLT_BOOGEYMAN
King Arthur
10
1 / 0 / 0
6,634
553
1,406
3,979
2,845
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Palminox
Anubis
11
1 / 0 / 1
6,568
547
5,307
5,269
2,644
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos
11
6 / 1 / 2
6,818
568
5,580
8,541
3,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
morro87
Horus
10
3 / 1 / 6
6,914
576
6,727
9,486
5,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
11
11
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
4
1
0.38
L
1
1
0
1
W
0
0
3
1.5
L
Athena
0
4
1
0.13
W
King Arthur
PLT_BOOGEYMAN
King Arthur
1
0
0
1
W
Anubis
Palminox
Anubis
1
0
1
1.5
L
Yu Huang
Tomas 640
Yu Huang
0
1
0
0
L
Sun Wukong
ZetZet90
Sun Wukong
0
1
0
0
W
Chronos
6
1
2
7
W
Horus
morro87
Horus
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,057
Damage
21,158
32,602
Taken
36,036
11,243
Mitigated
17,318
7,274
Healing
15,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,108
1,081
0
2,992
7,935
2,185
0
2,772
5,163
29,507
4,243
L
2,526
630
0
2,467
9,758
2,868
0
2,124
7,634
0
39,127
W
2,138
117
0
5,088
8,761
3,090
59
1,081
7,616
0
48,447
L
Athena
3,092
909
172
804
8,681
4,248
0
3,216
5,465
16,789
0
W
King Arthur
PLT_BOOGEYMAN
King Arthur
1,406
241
0
151
3,979
2,845
210
398
3,510
0
38,201
W
Anubis
Palminox
Anubis
5,307
90
0
3,147
5,269
2,644
98
2,711
2,214
43,880
0
L
Yu Huang
Tomas 640
Yu Huang
4,282
363
0
730
5,286
1,632
0
2,775
2,511
39,274
0
L
Sun Wukong
ZetZet90
Sun Wukong
49
49
0
109
942
310
0
0
942
0
2,374
W
Chronos
5,580
3,163
0
2,817
8,541
3,113
1,238
3,311
5,230
35,428
0
W
Horus
morro87
Horus
6,727
2,486
275
3,631
9,486
5,626
121
4,106
5,380
0
25,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,935
Gold Earned
33,539
224
Minions Killed
341
0
Camps Cleared
0
921,700
Distance Traveled
1,127,335
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,469
456
53
4
0
212,001
3
L
Pele
5,766
481
67
6
0
261,740
2
W
Loki
6,605
550
93
8
0
257,881
1
L
Athena
5,282
440
31
3
0
234,238
0
W
King Arthur
6,634
553
75
6
0
237,589
6
W
Anubis
6,568
547
75
6
0
205,960
3
L
Yu Huang
5,604
467
69
6
0
182,417
1
L
Sun Wukong
3,814
318
4
0
0
31,304
1
W
Chronos
6,818
568
52
4
0
213,380
2
W
Horus
6,914
576
46
4
0
212,525
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role