Player Matchup

Artemis
Artemis
 
Artemis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Ananasvai
Amaterasu
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,237 Elo+
Solo
Anubis
Anubis
NiDan
Anubis
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,031 Elo+
Solo
Cthulhu
Cthulhu
RatzRullz
Cthulhu
Level 27
God Stats
2W - 1L
1,385 SR
Queue Stats
72W - 133L
1,199 Elo+
Party 1
Freya
Freya
StoneCamp
Freya
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 21L
1,496 Elo+
Solo
Team Averages
Level 69
1,477 SR
1,293 Elo+

VS

Team Averages
Level 59
1,385 SR
1,283 Elo+
Olorun
Olorun
Insade
Olorun
Level 67
God Stats
8W - 12L
1,353 SR
Queue Stats
110W - 113L
1,263 Elo+
Solo
Neith
Neith
Lottieturner598
Neith
Level 28
God Stats
19W - 32L
1,293 SR
Queue Stats
22W - 38L
1,267 Elo+
Party 2
Achilles
Achilles
Pidoraga
Achilles
Level 59
God Stats
3W - 6L
1,259 SR
Queue Stats
9W - 24L
1,259 Elo+
Solo
Ares
Ares
Stormtroopers95
Ares
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 32L
1,302 Elo+
Solo
Mercury
Mercury
TripodTom
Mercury
Level 67
God Stats
3W - 5L
1,521 SR
Queue Stats
57W - 87L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
5 / 0 / 4
5,592
559
6,111
5,505
1,968
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
Ananasvai
Amaterasu
10
0 / 0 / 0
5,219
522
2,855
8,690
5,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
NiDan
Anubis
9
4 / 2 / 2
5,826
583
3,204
5,181
2,580
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
RatzRullz
Cthulhu
8
0 / 1 / 6
5,004
500
2,743
5,184
2,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Freya
StoneCamp
Freya
10
3 / 0 / 5
5,805
581
4,652
8,508
3,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Insade
Olorun
10
1 / 2 / 1
6,006
601
3,952
4,253
1,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
1 / 3 / 0
4,696
470
2,786
5,739
1,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Pidoraga
Achilles
9
0 / 0 / 0
5,216
522
5,730
6,551
4,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 3 / 1
4,770
477
2,571
9,038
4,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
TripodTom
Mercury
8
0 / 4 / 1
4,942
494
1,860
7,941
2,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
12
Kills
2
3
Deaths
12
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
0
4
7
W
Amaterasu
Ananasvai
Amaterasu
0
0
0
0
L
Olorun
Insade
Olorun
1
2
1
0.75
L
1
3
0
0.33
W
Anubis
NiDan
Anubis
4
2
2
2.5
L
Achilles
Pidoraga
Achilles
0
0
0
0
W
Cthulhu
RatzRullz
Cthulhu
0
1
6
3
W
Freya
StoneCamp
Freya
3
0
5
5.5
L
0
3
1
0.17
L
Mercury
TripodTom
Mercury
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,565
Damage
16,899
33,068
Taken
33,522
16,254
Mitigated
13,290
14,666
Healing
6,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
6,111
3,387
293
2,657
5,505
1,968
0
2,370
3,135
0
30,137
W
Amaterasu
Ananasvai
Amaterasu
2,855
1,236
0
5,571
8,690
5,894
0
0
8,690
0
20,305
L
Olorun
Insade
Olorun
3,952
1,005
14
692
4,253
1,258
0
3,135
1,118
35,475
0
L
2,786
1,145
0
1,118
5,739
1,481
182
2,298
3,441
0
21,652
W
Anubis
NiDan
Anubis
3,204
67
0
2,096
5,181
2,580
324
2,003
3,178
28,768
0
L
Achilles
Pidoraga
Achilles
5,730
1,780
0
2,091
6,551
4,033
0
0
6,551
0
26,365
W
Cthulhu
RatzRullz
Cthulhu
2,743
240
231
1,431
5,184
2,719
442
1,314
3,870
13,849
0
W
Freya
StoneCamp
Freya
4,652
1,619
0
2,387
8,508
3,093
0
836
7,648
36,482
0
L
2,571
298
0
1,472
9,038
4,455
0
2,825
6,213
15,007
0
L
Mercury
TripodTom
Mercury
1,860
830
0
685
7,941
2,063
167
2,341
5,600
0
27,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,446
Gold Earned
25,630
236
Minions Killed
224
0
Camps Cleared
0
905,692
Distance Traveled
936,418
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,592
559
44
4
0
178,839
3
W
Amaterasu
5,219
522
48
5
0
199,952
2
L
Olorun
6,006
601
72
7
0
182,970
2
L
Neith
4,696
470
46
5
0
164,035
0
W
Anubis
5,826
583
55
6
0
167,246
2
L
Achilles
5,216
522
41
4
0
204,263
3
W
Cthulhu
5,004
500
23
2
0
180,117
3
W
Freya
5,805
581
66
7
0
179,538
1
L
Ares
4,770
477
13
1
0
161,443
2
L
Mercury
4,942
494
52
5
0
223,707
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role