Player Matchup

Morgan Le Fay
Morgan Le Fay
ImSlaxyUwu
Morgan Le Fay
Level 28
God Stats
0W - 2L
1,247 SR
Queue Stats
9W - 31L
1,123 Elo+
Party 2
Rama
Rama
RevenantFQ
Rama
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 24L
1,123 Elo+
Party 2
Sobek
Sobek
XnXD00MXuX
Sobek
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
17W - 42L
904 Elo+
Party 2
Osiris
Osiris
XnXVEX4NAXuX
Osiris
Level 64
God Stats
2W - 4L
1,239 SR
Queue Stats
21W - 46L
1,137 Elo+
Party 2
Nu Wa
Nu Wa
immune_bassist7
Nu Wa
Level 80
God Stats
74W - 65L
1,564 SR
Queue Stats
1,840W - 1,957L
1,474 Elo+
Solo
Team Averages
Level 45
1,410 SR
1,152 Elo+

VS

Team Averages
Level 98
1,456 SR
1,437 Elo+
Merlin
Merlin
 
Merlin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
 
Ravana
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
GHR_Quotenasiate
Cernunnos
Level 108
God Stats
4W - 2L
1,518 SR
Queue Stats
306W - 276L
1,522 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Trolaz8322
Kumbhakarna
Level 66
God Stats
2W - 2L
1,264 SR
Queue Stats
18W - 22L
1,439 Elo+
Solo
Artio
Artio
UpsIdidItAgain96
Artio
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,223 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ImSlaxyUwu
Morgan Le Fay
7
0 / 2 / 0
4,611
461
2,260
5,108
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 0 / 0
4,435
444
3,295
4,738
1,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
7
0 / 3 / 0
4,262
426
1,201
7,053
3,718
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Osiris
8
0 / 1 / 0
4,952
495
3,717
10,912
5,553
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
0 / 3 / 0
4,921
492
2,476
5,705
1,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 0 / 0
6,365
637
2,211
2,881
1,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
 
Ravana
10
3 / 0 / 1
5,794
579
2,481
5,931
2,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
10
3 / 0 / 1
5,894
589
6,151
6,025
2,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
Trolaz8322
Kumbhakarna
10
1 / 0 / 3
6,082
608
3,137
7,169
4,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 0 / 2
6,161
616
5,591
8,429
6,856
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
9
9
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
0
1
W
Ravana
 
Ravana
3
0
1
3.5
W
Cernunnos
3
0
1
3.5
L
Morgan Le Fay
ImSlaxyUwu
Morgan Le Fay
0
2
0
0
L
0
0
0
0
W
Kumbhakarna
Trolaz8322
Kumbhakarna
1
0
3
2.5
W
1
0
2
2
L
Sobek
0
3
0
0
L
Osiris
0
1
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,949
Damage
19,571
33,516
Taken
30,435
14,058
Mitigated
17,679
7,639
Healing
12,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
2,211
212
0
920
2,881
1,179
860
761
2,120
49,697
0
W
Ravana
 
Ravana
2,481
561
0
1,149
5,931
2,493
0
911
5,020
0
42,478
W
Cernunnos
6,151
3,017
0
2,783
6,025
2,283
1,235
1,468
4,557
0
39,215
L
Morgan Le Fay
ImSlaxyUwu
Morgan Le Fay
2,260
284
0
342
5,108
1,836
0
1,838
3,270
21,886
0
L
3,295
2,700
0
1,327
4,738
1,208
0
831
3,907
0
23,799
W
Kumbhakarna
Trolaz8322
Kumbhakarna
3,137
281
451
3,054
7,169
4,868
289
1,386
5,783
23,225
0
W
5,591
990
0
4,227
8,429
6,856
217
1,411
7,018
36,030
0
L
Sobek
1,201
0
0
1,038
7,053
3,718
0
1,976
5,077
6,712
0
L
Osiris
3,717
1,552
0
4,772
10,912
5,553
0
4,601
6,311
0
23,968
L
2,476
486
0
160
5,705
1,743
0
1,693
4,012
29,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,181
Gold Earned
30,296
178
Minions Killed
336
0
Camps Cleared
0
922,487
Distance Traveled
992,222
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,365
637
87
9
0
181,774
3
W
Ravana
5,794
579
77
8
0
222,135
1
W
Cernunnos
5,894
589
81
8
0
188,601
1
L
Morgan Le Fay
4,611
461
31
3
0
188,938
2
L
Rama
4,435
444
38
4
0
200,178
1
W
Kumbhakarna
6,082
608
23
2
0
205,091
2
W
Artio
6,161
616
68
7
0
194,621
1
L
Sobek
4,262
426
10
1
0
187,324
1
L
Osiris
4,952
495
41
4
0
153,242
2
L
Nu Wa
4,921
492
58
6
0
192,805
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role