Player Matchup

Chaac
Chaac
 
Chaac
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
angel1k
Ao Kuang
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 6L
1,491 Elo+
Party 2
Apollo
Apollo
hiMonkeyy
Apollo
Level 42
God Stats
3W - 1L
1,497 SR
Queue Stats
43W - 11L
1,803 Elo+
Party 2
Team Averages
Level 33
1,499 SR
1,598 Elo+

VS

Team Averages
Level 102
1,500 SR
1,386 Elo+
Bellona
Bellona
 
Bellona
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
KingBirdy
Cerberus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 11L
1,291 Elo+
Party 1
Ra
Ra
higuy2468
Ra
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 129L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
4 / 0 / 6
7,667
767
8,192
8,148
7,193
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ao Kuang
angel1k
Ao Kuang
11
3 / 2 / 8
7,427
743
6,388
6,908
3,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
hiMonkeyy
Apollo
13
4 / 0 / 7
8,112
811
8,636
8,112
3,428
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
0 / 2 / 0
5,783
578
4,113
9,050
7,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
KingBirdy
Cerberus
9
0 / 4 / 1
5,948
595
3,524
11,683
10,231
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

11
1 / 5 / 0
6,524
652
6,192
6,943
2,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
11
Kills
1
2
Deaths
11
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
0
6
7
L
Bellona
 
Bellona
0
2
0
0
L
Cerberus
KingBirdy
Cerberus
0
4
1
0.13
W
Ao Kuang
angel1k
Ao Kuang
3
2
8
3.5
W
Apollo
hiMonkeyy
Apollo
4
0
7
7.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,216
Damage
13,829
23,168
Taken
27,676
13,876
Mitigated
20,305
8,049
Healing
4,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,192
1,298
144
2,540
8,148
7,193
0
2,912
5,236
0
23,527
L
Bellona
 
Bellona
4,113
1,893
0
75
9,050
7,173
0
3,049
6,001
0
19,793
L
Cerberus
KingBirdy
Cerberus
3,524
377
0
3,173
11,683
10,231
0
2,710
8,973
10,451
0
W
Ao Kuang
angel1k
Ao Kuang
6,388
2,195
0
1,374
6,908
3,255
0
3,026
3,882
7,809
838
W
Apollo
hiMonkeyy
Apollo
8,636
7,233
0
3,991
8,112
3,428
2,885
4,036
4,076
0
37,105
L
6,192
576
328
775
6,943
2,901
0
591
6,352
27,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,206
Gold Earned
18,255
121
Minions Killed
112
3
Camps Cleared
5
494,419
Distance Traveled
438,861
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,667
767
18
2
1
163,021
5
L
Bellona
5,783
578
30
3
2
133,358
4
L
Cerberus
5,948
595
22
2
0
148,198
1
W
Ao Kuang
7,427
743
7
1
2
166,269
0
W
Apollo
8,112
811
96
10
0
165,129
3
L
Ra
6,524
652
60
6
3
157,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role