Player Matchup

Chernobog
Chernobog
BusterMcnuttyyy
Chernobog
Level 28
God Stats
1W - 3L
1,262 SR
Queue Stats
44W - 59L
1,315 Elo+
Solo
Bastet
Bastet
Mauriboi9
Bastet
Level 60
God Stats
5W - 4L
1,644 SR
Queue Stats
112W - 95L
1,469 Elo+
Solo
Chang'e
Chang'e
MoonGlitter
Chang'e
Level 108
God Stats
3W - 2L
1,778 SR
Queue Stats
99W - 118L
1,432 Elo+
Solo
Odin
Odin
OldLoneWolf65
Odin
Level 135
God Stats
0W - 1L
1,511 SR
Queue Stats
13W - 21L
1,351 Elo+
Solo
Bacchus
Bacchus
TrippyH1ppy
Bacchus
Level 25
God Stats
2W - 2L
1,625 SR
Queue Stats
8W - 12L
1,521 Elo+
Solo
Team Averages
Level 71
1,564 SR
1,418 Elo+

VS

Team Averages
Level 78
1,514 SR
1,449 Elo+
Bacchus
Bacchus
Cosmotic_
Bacchus
Level 105
God Stats
7W - 4L
1,231 SR
Queue Stats
108W - 149L
1,371 Elo+
Party 2
Freya
Freya
FazeDinkleBerg
Freya
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 103L
1,379 Elo+
Party 2
Nu Wa
Nu Wa
LemmeZugZug
Nu Wa
Level 24
God Stats
4W - 2L
1,837 SR
Queue Stats
147W - 87L
1,697 Elo+
Solo
Apollo
Apollo
RGNbeast72701
Apollo
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 104L
1,403 Elo+
Party 1
Mercury
Mercury
jeremymonsune
Mercury
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 15L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BusterMcnuttyyy
Chernobog
15
1 / 8 / 3
9,364
624
6,391
16,134
6,305
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
Mauriboi9
Bastet
19
6 / 3 / 3
11,765
784
16,406
16,543
8,436
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
MoonGlitter
Chang'e
18
4 / 2 / 1
10,891
726
7,692
15,946
7,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
1 / 3 / 2
9,766
651
7,315
15,063
13,207
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
TrippyH1ppy
Bacchus
16
1 / 4 / 5
9,663
644
8,003
21,781
23,943
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cosmotic_
Bacchus
17
1 / 4 / 8
10,369
691
6,596
16,418
13,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
4 / 4 / 7
10,997
733
15,825
14,723
6,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
7 / 4 / 7
12,226
815
25,413
12,041
4,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 1 / 5
10,288
686
10,693
12,866
5,273
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
16
6 / 2 / 6
10,460
697
10,123
8,757
3,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
53
13
Kills
20
20
Deaths
15
14
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Chernobog
BusterMcnuttyyy
Chernobog
1
8
3
0.31
W
Bacchus
Cosmotic_
Bacchus
1
4
8
1.25
W
4
4
7
1.88
W
7
4
7
2.63
L
Bastet
Mauriboi9
Bastet
6
3
3
2.5
L
Chang'e
MoonGlitter
Chang'e
4
2
1
2.25
L
1
3
2
0.67
W
2
1
5
4.5
L
Bacchus
TrippyH1ppy
Bacchus
1
4
5
0.88
W
Mercury
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,807
Damage
68,650
85,467
Taken
64,805
58,974
Mitigated
33,668
18,165
Healing
8,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
BusterMcnuttyyy
Chernobog
6,391
4,645
0
2,066
16,134
6,305
86
8,255
7,879
0
27,590
W
Bacchus
Cosmotic_
Bacchus
6,596
966
0
0
16,418
13,225
961
3,193
13,225
32,662
0
W
15,825
6,043
133
4,345
14,723
6,722
403
3,647
11,076
37,929
0
W
25,413
6,300
98
1,774
12,041
4,707
1,151
3,230
8,811
82,646
0
L
Bastet
Mauriboi9
Bastet
16,406
2,946
0
2,297
16,543
8,436
0
9,143
7,400
0
43,470
L
Chang'e
MoonGlitter
Chang'e
7,692
226
3,710
4,197
15,946
7,083
0
10,484
5,462
47,319
0
L
7,315
1,929
156
547
15,063
13,207
1,054
7,758
7,305
0
31,230
W
10,693
5,972
86
1,617
12,866
5,273
1,088
2,820
10,046
0
47,196
L
Bacchus
TrippyH1ppy
Bacchus
8,003
838
0
5,192
21,781
23,943
0
12,194
9,587
20,361
0
W
Mercury
10,123
5,432
0
0
8,757
3,741
0
2,805
5,952
0
23,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,449
Gold Earned
54,340
213
Minions Killed
324
0
Camps Cleared
0
1,340,923
Distance Traveled
1,472,651
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,364
624
38
3
0
234,207
0
W
Bacchus
10,369
691
42
3
0
297,804
3
W
Freya
10,997
733
59
4
0
296,380
4
W
Nu Wa
12,226
815
127
8
0
271,879
2
L
Bastet
11,765
784
45
3
0
279,586
0
L
Chang'e
10,891
726
71
5
0
267,228
1
L
Odin
9,766
651
46
3
0
295,786
1
W
Apollo
10,288
686
69
5
0
318,235
4
L
Bacchus
9,663
644
13
1
0
264,116
0
W
Mercury
10,460
697
27
2
0
288,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role