Player Matchup

Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
AkashiXL-
Apollo
Level 131
God Stats
9W - 3L
1,833 SR
Queue Stats
201W - 171L
1,629 Elo+
Party 2
Nemesis
Nemesis
SHANTAE4SMASH
Nemesis
Level 87
God Stats
2W - 7L
1,355 SR
Queue Stats
28W - 28L
1,537 Elo+
Party 2
Atlas
Atlas
VioSinclair
Atlas
Level 160
God Stats
10W - 16L
1,219 SR
Queue Stats
260W - 192L
1,643 Elo+
Party 2
Team Averages
Level 137
1,481 SR
1,562 Elo+

VS

Team Averages
Level 112
1,479 SR
1,540 Elo+
Pele
Pele
APairofTimbs
Pele
Level 124
God Stats
11W - 10L
1,656 SR
Queue Stats
320W - 286L
1,601 Elo+
Solo
Poseidon
Poseidon
FallenJudgement
Poseidon
Level 123
God Stats
5W - 7L
1,333 SR
Queue Stats
268W - 260L
1,551 Elo+
Solo
Susano
Susano
Insxmniic
Susano
Level 87
God Stats
3W - 4L
1,364 SR
Queue Stats
170W - 165L
1,523 Elo+
Party 1
Izanami
Izanami
MidnightGlow
Izanami
Level 118
God Stats
8W - 14L
1,442 SR
Queue Stats
113W - 150L
1,493 Elo+
Party 1
Cabrakan
Cabrakan
Mizujin
Cabrakan
Level 109
God Stats
11W - 7L
1,602 SR
Queue Stats
64W - 86L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
3 / 3 / 1
10,165
565
15,900
18,253
10,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Discordia
 
Discordia
15
2 / 3 / 1
8,955
498
8,801
8,545
3,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apollo
AkashiXL-
Apollo
14
1 / 5 / 2
8,765
487
3,544
14,500
5,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
13
2 / 6 / 4
8,198
455
6,082
15,526
7,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 3 / 5
8,652
481
6,026
15,366
13,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 6
10,218
568
12,596
17,637
7,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
15
2 / 1 / 8
9,480
527
7,710
7,141
2,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
Insxmniic
Susano
17
2 / 3 / 4
9,919
551
10,871
18,700
8,983
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
MidnightGlow
Izanami
19
8 / 1 / 4
12,076
671
13,193
11,491
4,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
Mizujin
Cabrakan
14
2 / 1 / 9
9,080
504
6,472
12,391
11,723
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
51
9
Kills
20
20
Deaths
9
13
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
3
1
1.17
L
Discordia
 
Discordia
2
3
1
0.83
W
6
3
6
3
L
Apollo
AkashiXL-
Apollo
1
5
2
0.4
W
Poseidon
2
1
8
6
W
Susano
Insxmniic
Susano
2
3
4
1.33
W
Izanami
MidnightGlow
Izanami
8
1
4
10
W
Cabrakan
Mizujin
Cabrakan
2
1
9
6.5
L
Nemesis
2
6
4
0.67
L
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,353
Damage
50,842
72,190
Taken
67,360
40,397
Mitigated
35,938
22,528
Healing
29,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
15,900
7,628
0
11,638
18,253
10,504
930
875
17,378
93,945
0
L
Discordia
 
Discordia
8,801
434
0
606
8,545
3,583
0
2,733
5,812
85,546
0
W
12,596
3,602
0
8,280
17,637
7,458
0
5,734
11,903
0
80,874
L
Apollo
AkashiXL-
Apollo
3,544
2,234
0
4,607
14,500
5,902
0
1,928
12,572
0
67,877
W
Poseidon
7,710
1,411
0
1,617
7,141
2,842
0
4,210
2,931
80,178
0
W
Susano
Insxmniic
Susano
10,871
3,056
0
8,821
18,700
8,983
0
13,512
5,188
0
67,333
W
Izanami
MidnightGlow
Izanami
13,193
9,400
0
5,680
11,491
4,932
2,698
3,329
7,764
0
132,716
W
Cabrakan
Mizujin
Cabrakan
6,472
1,577
2,209
3,366
12,391
11,723
0
4,103
8,288
24,386
0
L
Nemesis
6,082
2,107
0
2,810
15,526
7,376
42
2,575
12,951
0
53,079
L
6,026
2,220
0
2,867
15,366
13,032
0
6,071
9,295
19,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,735
Gold Earned
50,773
527
Minions Killed
613
0
Camps Cleared
0
1,725,451
Distance Traveled
1,831,316
24
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,165
565
152
8
0
317,272
4
L
Discordia
8,955
498
151
8
0
344,248
7
W
Pele
10,218
568
107
6
0
374,549
5
L
Apollo
8,765
487
125
7
0
347,786
8
W
Poseidon
9,480
527
130
7
0
382,462
6
W
Susano
9,919
551
119
7
0
401,375
3
W
Izanami
12,076
671
222
12
0
332,240
4
W
Cabrakan
9,080
504
35
2
0
340,690
7
L
Nemesis
8,198
455
80
4
0
354,389
0
L
Atlas
8,652
481
19
1
0
361,756
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role