Player Matchup

Chang'e
Chang'e
FreeloCarlino
Chang'e
Level 107
God Stats
3W - 1L
1,578 SR
Queue Stats
270W - 170L
1,721 Elo+
Party 2
Medusa
Medusa
MOTOMAMII
Medusa
Level 99
God Stats
5W - 0L
1,767 SR
Queue Stats
129W - 93L
1,522 Elo+
Party 1
Nemesis
Nemesis
Muzzaratti
Nemesis
Level 159
God Stats
10W - 4L
1,772 SR
Queue Stats
270W - 195L
1,663 Elo+
Party 2
Ares
Ares
ZoroBolo
Ares
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 21L
1,462 Elo+
Party 1
Awilix
Awilix
littlegomoemoe
Awilix
Level 47
God Stats
21W - 7L
1,769 SR
Queue Stats
71W - 27L
1,741 Elo+
Party 2
Team Averages
Level 88
1,677 SR
1,622 Elo+

VS

Team Averages
Level 84
1,315 SR
1,422 Elo+
Yu Huang
Yu Huang
DracoEmp
Yu Huang
Level 108
God Stats
5W - 3L
1,142 SR
Queue Stats
127W - 109L
1,508 Elo+
Party 3
Apollo
Apollo
Klemortian
Apollo
Level 102
God Stats
0W - 1L
1,341 SR
Queue Stats
98W - 80L
1,516 Elo+
Party 3
Ares
Ares
ParkourKing123
Ares
Level 108
God Stats
1W - 5L
1,573 SR
Queue Stats
37W - 42L
1,351 Elo+
Party 3
Nemesis
Nemesis
fastspeedy5
Nemesis
Level 95
God Stats
1W - 2L
1,453 SR
Queue Stats
71W - 66L
1,516 Elo+
Party 3
Artemis
Artemis
xzeroxslayer
Artemis
Level 9
God Stats
3W - 7L
1,064 SR
Queue Stats
3W - 7L
1,217 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
20
3 / 2 / 11
12,933
562
18,608
18,612
10,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
MOTOMAMII
Medusa
17
5 / 2 / 4
11,498
500
19,863
16,872
8,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Muzzaratti
Nemesis
20
6 / 1 / 4
12,876
560
15,423
22,076
16,469
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ares
17
3 / 0 / 12
11,846
515
11,691
23,532
30,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
6 / 1 / 8
11,867
516
12,037
13,425
5,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DracoEmp
Yu Huang
17
3 / 3 / 1
10,553
459
16,685
13,771
6,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
Klemortian
Apollo
19
1 / 3 / 0
11,475
499
6,390
18,401
7,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
2 / 7 / 0
8,720
379
11,036
31,206
40,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
fastspeedy5
Nemesis
15
0 / 5 / 3
9,346
406
8,252
22,223
10,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
xzeroxslayer
Artemis
14
0 / 5 / 2
8,160
355
6,655
13,999
5,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
12
23
Kills
6
6
Deaths
23
39
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
DracoEmp
Yu Huang
3
3
1
1.17
W
Chang'e
3
2
11
4.25
L
Apollo
Klemortian
Apollo
1
3
0
0.33
W
Medusa
MOTOMAMII
Medusa
5
2
4
3.5
W
Nemesis
Muzzaratti
Nemesis
6
1
4
8
L
2
7
0
0.29
W
Ares
3
0
12
9
L
Nemesis
fastspeedy5
Nemesis
0
5
3
0.3
W
6
1
8
10
L
Artemis
xzeroxslayer
Artemis
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,622
Damage
49,018
94,517
Taken
99,600
72,074
Mitigated
72,211
45,503
Healing
20,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
DracoEmp
Yu Huang
16,685
1,648
111
3,557
13,771
6,817
0
7,451
6,320
91,590
0
W
Chang'e
18,608
1,178
7,587
12,808
18,612
10,978
741
7,517
11,095
134,823
0
L
Apollo
Klemortian
Apollo
6,390
3,674
0
5,719
18,401
7,879
2,102
3,181
15,220
0
87,144
W
Medusa
MOTOMAMII
Medusa
19,863
11,485
0
8,074
16,872
8,168
7,947
6,819
10,053
0
132,522
W
Nemesis
Muzzaratti
Nemesis
15,423
7,316
0
7,041
22,076
16,469
1,941
4,105
17,971
0
128,756
L
11,036
779
310
5,772
31,206
40,839
0
10,465
20,741
30,850
0
W
Ares
11,691
93
1,332
7,344
23,532
30,686
695
5,817
17,715
29,700
0
L
Nemesis
fastspeedy5
Nemesis
8,252
2,384
0
3,034
22,223
10,707
0
4,092
18,131
0
82,752
W
12,037
4,282
0
1,317
13,425
5,773
390
4,216
9,209
0
92,580
L
Artemis
xzeroxslayer
Artemis
6,655
2,996
0
1,654
13,999
5,969
1,178
5,110
8,889
0
40,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,020
Gold Earned
48,254
676
Minions Killed
506
0
Camps Cleared
0
2,391,203
Distance Traveled
2,063,738
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
10,553
459
142
6
0
420,904
13
W
Chang'e
12,933
562
198
9
0
471,044
5
L
Apollo
11,475
499
152
7
0
448,307
4
W
Medusa
11,498
500
165
7
0
417,979
1
W
Nemesis
12,876
560
186
8
0
501,531
6
L
Ares
8,720
379
21
1
0
387,478
2
W
Ares
11,846
515
25
1
0
456,751
5
L
Nemesis
9,346
406
118
5
0
485,251
4
W
Awilix
11,867
516
102
4
0
543,898
4
L
Artemis
8,160
355
73
3
0
321,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role