Player Matchup

Cabrakan
Cabrakan
Oldey54
Cabrakan
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,322 Elo+
Party 1
Hel
Hel
pasitoperron
Hel
Level 143
God Stats
3W - 9L
1,500 SR
Queue Stats
266W - 414L
1,364 Elo+
Solo
Tsukuyomi
Tsukuyomi
v0rt3x12
Tsukuyomi
Level 54
God Stats
1W - 6L
1,402 SR
Queue Stats
8W - 21L
1,386 Elo+
Party 1
Team Averages
Level 86
1,467 SR
1,357 Elo+

VS

Team Averages
Level 71
1,385 SR
1,270 Elo+
Chang'e
Chang'e
Misanthropiae
Chang'e
Level 122
God Stats
1W - 2L
1,285 SR
Queue Stats
272W - 457L
1,244 Elo+
Party 2
Izanami
Izanami
SirWiggleskin
Izanami
Level 41
God Stats
10W - 8L
1,561 SR
Queue Stats
59W - 121L
1,294 Elo+
Solo
Sun Wukong
Sun Wukong
cinnydotTTV
Sun Wukong
Level 49
God Stats
1W - 2L
1,309 SR
Queue Stats
98W - 187L
1,272 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Oldey54
Cabrakan
19
3 / 1 / 5
14,734
641
14,545
29,070
57,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
2 / 2 / 5
14,527
632
20,342
23,501
22,490
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
v0rt3x12
Tsukuyomi
19
6 / 5 / 4
14,009
609
27,331
33,284
21,324
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
18
0 / 7 / 7
13,402
583
19,265
25,579
10,256
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
20
6 / 2 / 1
15,388
669
36,405
23,703
12,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
cinnydotTTV
Sun Wukong
19
2 / 2 / 5
14,145
615
19,545
28,221
29,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
21
11
Kills
8
8
Deaths
11
14
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chang'e
0
7
7
0.5
L
Cabrakan
Oldey54
Cabrakan
3
1
5
5.5
W
Izanami
6
2
1
3.25
W
Sun Wukong
cinnydotTTV
Sun Wukong
2
2
5
2.25
L
2
2
5
2.25
L
Tsukuyomi
v0rt3x12
Tsukuyomi
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,218
Damage
75,215
85,855
Taken
77,503
100,823
Mitigated
51,510
32,387
Healing
32,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
19,265
1,331
7,222
12,035
25,579
10,256
1,393
13,024
12,555
53,903
0
L
Cabrakan
Oldey54
Cabrakan
14,545
1,838
0
2,156
29,070
57,009
215
5,846
22,691
29,554
0
W
Izanami
36,405
24,211
0
6,971
23,703
12,079
1,079
12,005
11,698
0
117,485
W
Sun Wukong
cinnydotTTV
Sun Wukong
19,545
3,772
0
6,712
28,221
29,175
408
11,022
17,199
0
51,002
L
20,342
639
10,488
12,696
23,501
22,490
135
7,150
16,090
77,932
0
L
Tsukuyomi
v0rt3x12
Tsukuyomi
27,331
7,561
0
7,047
33,284
21,324
784
6,880
25,670
0
74,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,270
Gold Earned
42,935
234
Minions Killed
250
9
Camps Cleared
7
1,300,147
Distance Traveled
1,185,037
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,402
583
66
3
2
374,540
4
L
Cabrakan
14,734
641
27
1
0
431,424
0
W
Izanami
15,388
669
135
6
5
371,498
2
W
Sun Wukong
14,145
615
49
2
0
438,999
8
L
Hel
14,527
632
129
6
4
432,981
1
L
Tsukuyomi
14,009
609
78
3
5
435,742
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role