Player Matchup

Chaac
Chaac
AleVidal23
Chaac
Level 61
God Stats
1W - 2L
1,504 SR
Queue Stats
19W - 17L
1,553 Elo+
Party 2
Chernobog
Chernobog
Greensp
Chernobog
Level 83
God Stats
3W - 1L
1,463 SR
Queue Stats
44W - 46L
1,567 Elo+
Party 2
Hera
Hera
Spookyloki96
Hera
Level 87
God Stats
1W - 3L
1,909 SR
Queue Stats
29W - 34L
1,527 Elo+
Party 2
Team Averages
Level 77
1,625 SR
1,549 Elo+

VS

Team Averages
Level 31
1,765 SR
1,625 Elo+
Hou Yi
Hou Yi
HungryHustla
Hou Yi
Level 8
God Stats
24W - 9L
1,862 SR
Queue Stats
77W - 54L
1,632 Elo+
Party 1
Vulcan
Vulcan
XxSilverFlamexX
Vulcan
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 48L
1,609 Elo+
Party 1
Ares
Ares
iiMystogan
Ares
Level 42
God Stats
9W - 2L
1,933 SR
Queue Stats
22W - 11L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
1 / 5 / 3
9,591
639
10,211
17,782
14,010
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
Greensp
Chernobog
14
2 / 3 / 2
9,423
628
12,175
14,591
6,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
1 / 5 / 2
9,168
611
11,690
10,609
4,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
5 / 2 / 4
10,652
710
12,434
13,579
6,814
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
4 / 1 / 8
10,951
730
16,614
11,780
5,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 1 / 7
11,426
762
8,193
17,850
23,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
4
Kills
13
13
Deaths
4
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chaac
1
5
3
0.5
L
Chernobog
Greensp
Chernobog
2
3
2
1
W
Hou Yi
5
2
4
3.5
L
1
5
2
0.4
W
4
1
8
8
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,076
Damage
37,241
42,982
Taken
43,209
24,988
Mitigated
35,925
10,421
Healing
6,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
10,211
103
538
5,513
17,782
14,010
59
9,880
7,902
0
34,651
L
Chernobog
Greensp
Chernobog
12,175
7,116
0
3,077
14,591
6,364
589
9,638
4,953
0
48,583
W
Hou Yi
12,434
4,642
0
489
13,579
6,814
451
3,781
9,798
0
41,213
L
11,690
1,861
0
1,293
10,609
4,614
148
5,655
4,954
34,216
0
W
16,614
5,344
0
570
11,780
5,598
800
3,909
7,871
52,897
0
W
8,193
361
0
5,132
17,850
23,513
301
4,133
13,717
25,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,182
Gold Earned
33,029
199
Minions Killed
176
6
Camps Cleared
7
801,704
Distance Traveled
811,277
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,591
639
51
3
0
289,504
1
L
Chernobog
9,423
628
89
6
4
246,873
5
W
Hou Yi
10,652
710
57
4
4
252,436
3
L
Hera
9,168
611
59
4
2
265,327
2
W
Vulcan
10,951
730
86
6
2
285,568
0
W
Ares
11,426
762
33
2
1
273,273
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role