Player Matchup

Aphrodite
Aphrodite
ES7932
Aphrodite
Level 69
God Stats
442W - 435L
1,604 SR
Queue Stats
829W - 905L
1,511 Elo+
Solo
Nemesis
Nemesis
HenkSolo
Nemesis
Level 138
God Stats
3W - 1L
1,839 SR
Queue Stats
263W - 237L
1,584 Elo+
Party 2
Geb
Geb
HeusieJR
Geb
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
230W - 198L
1,596 Elo+
Party 2
Chaac
Chaac
LadTheImpaler
Chaac
Level 86
God Stats
6W - 4L
1,760 SR
Queue Stats
86W - 119L
1,471 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Teenytinybot
Morgan Le Fay
Level 26
God Stats
18W - 15L
1,475 SR
Queue Stats
98W - 135L
1,468 Elo+
Party 3
Team Averages
Level 86
1,636 SR
1,526 Elo+

VS

Team Averages
Level 65
1,505 SR
1,463 Elo+
Geb
Geb
 
Geb
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
MrGalinacio
Horus
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 52L
1,477 Elo+
Party 1
Set
Set
NRG FILIP694392
Set
Level 22
God Stats
1W - 5L
1,393 SR
Queue Stats
3W - 11L
1,370 Elo+
Solo
Chiron
Chiron
Succanaro90
Chiron
Level 89
God Stats
17W - 13L
1,633 SR
Queue Stats
212W - 222L
1,496 Elo+
Solo
Raijin
Raijin
mambogamer
Raijin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ES7932
Aphrodite
11
2 / 2 / 8
6,117
765
5,299
7,104
3,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nemesis
HenkSolo
Nemesis
15
5 / 0 / 8
7,476
935
11,522
9,713
5,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 2 / 10
6,439
805
6,467
8,728
5,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
4 / 0 / 8
6,695
837
8,247
9,240
6,161
Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
Teenytinybot
Morgan Le Fay
12
2 / 0 / 8
6,326
791
4,262
3,645
1,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
0 / 2 / 1
5,523
690
4,979
8,288
5,578
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
1 / 5 / 0
5,587
698
3,742
9,438
7,717
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

11
1 / 3 / 1
5,718
715
1,627
6,904
4,049
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
12
1 / 1 / 1
6,043
755
8,223
8,672
3,299
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Raijin
mambogamer
Raijin
10
0 / 4 / 2
5,567
696
5,486
8,471
3,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
8
15
Kills
3
4
Deaths
15
42
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
2
1
0.25
W
Aphrodite
ES7932
Aphrodite
2
2
8
3
W
Nemesis
HenkSolo
Nemesis
5
0
8
9
W
2
2
10
3.5
W
4
0
8
8
L
1
5
0
0.2
L
1
3
1
0.5
L
Chiron
1
1
1
1.5
W
Morgan Le Fay
Teenytinybot
Morgan Le Fay
2
0
8
6
L
Raijin
mambogamer
Raijin
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,797
Damage
24,057
38,430
Taken
41,773
22,606
Mitigated
24,239
17,501
Healing
6,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,979
27
770
1,261
8,288
5,578
0
2,863
5,289
8,798
0
W
Aphrodite
ES7932
Aphrodite
5,299
256
6,390
3,940
7,104
3,433
148
1,699
5,405
15,279
0
W
Nemesis
HenkSolo
Nemesis
11,522
4,724
0
2,251
9,713
5,438
1,979
1,823
7,890
0
34,369
W
6,467
883
0
2,039
8,728
5,986
15
2,764
5,964
9,176
0
W
8,247
1,066
0
2,521
9,240
6,161
158
2,640
6,600
0
22,171
L
3,742
1,984
581
1,289
9,438
7,717
0
2,939
6,351
0
9,679
L
1,627
483
0
0
6,904
4,049
0
2,900
3,891
0
7,586
L
Chiron
8,223
1,411
477
1,546
8,672
3,299
0
2,654
5,972
0
22,586
W
Morgan Le Fay
Teenytinybot
Morgan Le Fay
4,262
249
0
360
3,645
1,588
246
1,539
2,106
13,593
0
L
Raijin
mambogamer
Raijin
5,486
1,018
0
250
8,471
3,596
0
4,155
4,242
16,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,053
Gold Earned
28,438
150
Minions Killed
96
0
Camps Cleared
0
879,839
Distance Traveled
709,207
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,523
690
2
0
0
123,972
0
W
Aphrodite
6,117
765
32
4
0
167,753
4
W
Nemesis
7,476
935
56
7
0
203,928
1
W
Geb
6,439
805
4
1
0
164,518
0
W
Chaac
6,695
837
32
4
0
174,874
1
L
Horus
5,587
698
11
1
0
145,010
0
L
Set
5,718
715
18
2
0
125,533
0
L
Chiron
6,043
755
40
5
0
163,789
3
W
Morgan Le Fay
6,326
791
26
3
0
168,766
1
L
Raijin
5,567
696
25
3
0
150,903
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role