Player Matchup

Yemoja
Yemoja
BananasAlter
Yemoja
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,955 Elo+
Party 2
Hel
Hel
HazedSloth
Hel
Level 125
God Stats
6W - 8L
1,247 SR
Queue Stats
546W - 569L
1,513 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Memfish7
Ah Muzen Cab
Level 19
God Stats
1W - 2L
1,705 SR
Queue Stats
8W - 4L
1,751 Elo+
Party 2
Thor
Thor
Sean028
Thor
Level 48
God Stats
2W - 0L
1,662 SR
Queue Stats
16W - 11L
1,658 Elo+
Solo
Scylla
Scylla
Slofi
Scylla
Level 118
God Stats
1W - 1L
1,377 SR
Queue Stats
26W - 21L
1,676 Elo+
Party 2
Team Averages
Level 80
1,498 SR
1,711 Elo+

VS

Team Averages
Level 77
1,617 SR
1,605 Elo+
Pele
Pele
DYG114
Pele
Level 118
God Stats
1W - 7L
1,500 SR
Queue Stats
291W - 283L
1,500 Elo+
Party 1
Nox
Nox
Radkidia
Nox
Level 40
God Stats
1W - 2L
1,489 SR
Queue Stats
16W - 24L
1,581 Elo+
Solo
Sol
Sol
Wakaflockamane
Sol
Level 124
God Stats
4W - 4L
1,751 SR
Queue Stats
212W - 212L
1,585 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Yují
Ah Muzen Cab
Level 68
God Stats
5W - 3L
1,842 SR
Queue Stats
107W - 112L
1,483 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xXquikscopezXx
Tsukuyomi
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,879 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
1 / 2 / 8
8,760
461
5,447
19,511
18,743
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
1 / 4 / 1
10,075
530
3,773
15,032
8,833
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Muzen Cab
Memfish7
Ah Muzen Cab
15
3 / 2 / 3
8,625
454
6,968
11,834
5,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
Sean028
Thor
17
8 / 1 / 4
10,703
563
11,760
16,303
10,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Scylla
Slofi
Scylla
18
4 / 0 / 6
10,448
550
13,289
7,893
3,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
DYG114
Pele
12
2 / 3 / 0
7,909
416
4,029
12,993
4,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

14
3 / 2 / 2
9,375
493
6,308
14,146
10,492
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
0 / 4 / 3
9,498
500
14,377
15,626
5,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
Yují
Ah Muzen Cab
15
0 / 4 / 2
9,080
478
4,993
12,751
5,446
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
xXquikscopezXx
Tsukuyomi
18
4 / 4 / 0
11,340
597
12,749
14,179
7,363
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
17
Kills
9
9
Deaths
17
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Yemoja
1
2
8
2.5
L
Pele
DYG114
Pele
2
3
0
0.67
W
1
4
1
0.38
W
Ah Muzen Cab
Memfish7
Ah Muzen Cab
3
2
3
2.25
L
3
2
2
2
W
Thor
Sean028
Thor
8
1
4
10
W
Scylla
Slofi
Scylla
4
0
6
7
L
0
4
3
0.38
L
Ah Muzen Cab
Yují
Ah Muzen Cab
0
4
2
0.25
L
Tsukuyomi
xXquikscopezXx
Tsukuyomi
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,237
Damage
42,456
70,573
Taken
69,695
46,825
Mitigated
33,894
29,292
Healing
15,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
5,447
1,101
4,970
4,825
19,511
18,743
530
9,350
10,161
27,856
0
L
Pele
DYG114
Pele
4,029
1,220
0
799
12,993
4,636
0
3,208
9,785
0
57,205
W
3,773
311
706
5,243
15,032
8,833
177
463
14,569
82,303
0
W
Ah Muzen Cab
Memfish7
Ah Muzen Cab
6,968
2,888
823
4,036
11,834
5,842
400
8,128
3,706
0
51,602
L
6,308
569
1,744
2,184
14,146
10,492
54
4,854
9,292
42,538
0
W
Thor
Sean028
Thor
11,760
3,096
0
5,640
16,303
10,116
45
1,420
14,883
0
86,908
W
Scylla
Slofi
Scylla
13,289
1,087
0
3,049
7,893
3,291
0
1,498
6,395
97,047
0
L
14,377
7,376
0
6,082
15,626
5,957
1,272
5,510
10,116
94,350
0
L
Ah Muzen Cab
Yují
Ah Muzen Cab
4,993
1,299
0
2,851
12,751
5,446
0
5,881
6,870
0
73,421
L
Tsukuyomi
xXquikscopezXx
Tsukuyomi
12,749
3,270
0
1,544
14,179
7,363
327
3,773
10,406
0
110,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,611
Gold Earned
47,202
600
Minions Killed
642
0
Camps Cleared
0
1,733,831
Distance Traveled
1,822,909
20
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,760
461
26
1
0
342,788
8
L
Pele
7,909
416
79
4
0
381,874
9
W
Hel
10,075
530
173
9
0
315,828
0
W
Ah Muzen Cab
8,625
454
87
5
0
332,690
0
L
Nox
9,375
493
82
4
0
373,599
5
W
Thor
10,703
563
159
8
0
381,846
3
W
Scylla
10,448
550
155
8
0
360,679
9
L
Sol
9,498
500
160
8
0
309,659
3
L
Ah Muzen Cab
9,080
478
132
7
0
364,976
12
L
Tsukuyomi
11,340
597
189
10
0
392,801
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role