Player Matchup

Ganesha
Ganesha
EdgyEdd
Ganesha
Level 105
God Stats
1W - 1L
1,932 SR
Queue Stats
2W - 5L
1,437 Elo+
Party 4
Bakasura
Bakasura
Pineapple99000
Bakasura
Level 62
God Stats
1W - 2L
1,435 SR
Queue Stats
43W - 45L
1,432 Elo+
Party 1
Cupid
Cupid
dodgejci
Cupid
Level 109
God Stats
3W - 3L
1,358 SR
Queue Stats
144W - 136L
1,606 Elo+
Party 4
Arachne
Arachne
macdee
Arachne
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,410 Elo+
Party 1
Ah Puch
Ah Puch
xXtigolbittiesXx
Ah Puch
Level 105
God Stats
0W - 1L
2,056 SR
Queue Stats
13W - 17L
1,555 Elo+
Party 4
Team Averages
Level 85
1,656 SR
1,488 Elo+

VS

Team Averages
Level 88
1,589 SR
1,565 Elo+
Baron Samedi
Baron Samedi
Buzoer
Baron Samedi
Level 25
God Stats
18W - 7L
1,852 SR
Queue Stats
29W - 13L
1,697 Elo+
Party 2
Medusa
Medusa
DJMarsheezy
Medusa
Level 128
God Stats
7W - 4L
1,767 SR
Queue Stats
105W - 112L
1,512 Elo+
Solo
Cerberus
Cerberus
Falcon11F
Cerberus
Level 46
God Stats
3W - 5L
1,309 SR
Queue Stats
261W - 330L
1,454 Elo+
Party 3
Tyr
Tyr
Its A Bust
Tyr
Level 159
God Stats
19W - 9L
1,649 SR
Queue Stats
94W - 59L
1,709 Elo+
Party 2
Vulcan
Vulcan
SeIIoutTime-_-
Vulcan
Level 83
God Stats
6W - 15L
1,367 SR
Queue Stats
683W - 757L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
EdgyEdd
Ganesha
11
0 / 0 / 1
7,010
467
2,527
7,513
5,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Bakasura
13
2 / 4 / 0
7,902
527
7,462
12,885
5,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cupid
dodgejci
Cupid
11
0 / 0 / 1
6,457
430
3,054
5,713
2,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
macdee
Arachne
9
0 / 4 / 2
6,000
400
3,364
11,662
4,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 7 / 0
7,779
519
14,312
11,235
5,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Buzoer
Baron Samedi
14
6 / 3 / 2
8,337
556
8,064
13,445
6,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
13
0 / 0 / 0
6,854
457
3,206
6,198
2,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Falcon11F
Cerberus
12
1 / 0 / 3
7,332
489
3,521
10,780
8,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 1 / 3
9,066
604
10,087
12,616
8,651
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
4 / 2 / 2
7,371
491
6,596
10,502
4,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
6
Kills
15
15
Deaths
6
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Buzoer
Baron Samedi
6
3
2
2.33
W
Medusa
0
0
0
0
L
Ganesha
EdgyEdd
Ganesha
0
0
1
0.5
W
Cerberus
Falcon11F
Cerberus
1
0
3
2.5
W
4
1
3
5.5
L
Bakasura
2
4
0
0.5
W
4
2
2
2.5
L
Cupid
dodgejci
Cupid
0
0
1
0.5
L
Arachne
macdee
Arachne
0
4
2
0.25
L
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,719
Damage
31,474
49,008
Taken
53,541
23,249
Mitigated
30,996
11,608
Healing
24,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Buzoer
Baron Samedi
8,064
1,849
680
7,164
13,445
6,810
0
3,561
9,835
64,481
0
W
Medusa
3,206
729
0
3,965
6,198
2,446
965
494
5,704
0
62,938
L
Ganesha
EdgyEdd
Ganesha
2,527
170
107
2,455
7,513
5,638
0
3,141
4,372
29,132
0
W
Cerberus
Falcon11F
Cerberus
3,521
155
95
3,900
10,780
8,994
102
3,940
6,840
24,914
0
W
10,087
1,174
0
6,706
12,616
8,651
30
48
10,984
0
76,473
L
Bakasura
7,462
4,862
0
2,983
12,885
5,736
0
929
11,956
0
46,849
W
6,596
664
40
2,130
10,502
4,095
84
8,796
1,706
45,523
0
L
Cupid
dodgejci
Cupid
3,054
1,448
1,363
1,979
5,713
2,259
0
1,670
4,043
0
41,371
L
Arachne
macdee
Arachne
3,364
2,142
0
1,435
11,662
4,593
0
3,180
8,482
0
34,001
L
14,312
494
0
1,286
11,235
5,023
0
9,261
1,974
61,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,148
Gold Earned
38,960
375
Minions Killed
484
0
Camps Cleared
0
1,488,470
Distance Traveled
1,416,131
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,337
556
93
6
0
250,087
3
W
Medusa
6,854
457
113
8
0
261,752
3
L
Ganesha
7,010
467
9
1
0
341,793
3
W
Cerberus
7,332
489
51
3
0
298,128
5
W
Tyr
9,066
604
137
9
0
305,249
7
L
Bakasura
7,902
527
106
7
0
310,075
3
W
Vulcan
7,371
491
90
6
0
300,915
4
L
Cupid
6,457
430
104
7
0
275,850
4
L
Arachne
6,000
400
60
4
0
290,855
2
L
Ah Puch
7,779
519
96
6
0
269,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role