Player Matchup

Aphrodite
Aphrodite
BRseraph
Aphrodite
Level 124
God Stats
1W - 0L
1,172 SR
Queue Stats
231W - 215L
1,509 Elo+
Party 2
Charybdis
Charybdis
Noykin
Charybdis
Level 44
God Stats
39W - 26L
1,671 SR
Queue Stats
156W - 175L
1,448 Elo+
Party 2
Chang'e
Chang'e
Spantik
Chang'e
Level 140
God Stats
12W - 9L
1,535 SR
Queue Stats
237W - 215L
1,507 Elo+
Party 2
Ravana
Ravana
Thormadn3ss
Ravana
Level 128
God Stats
16W - 4L
1,820 SR
Queue Stats
228W - 180L
1,544 Elo+
Party 2
Hel
Hel
o0_FocusOnMeh_0o
Hel
Level 86
God Stats
3W - 3L
1,409 SR
Queue Stats
150W - 138L
1,409 Elo+
Party 2
Team Averages
Level 104
1,521 SR
1,483 Elo+

VS

Team Averages
Level 66
1,496 SR
1,471 Elo+
Cliodhna
Cliodhna
BigBubbaGrease69
Cliodhna
Level 87
God Stats
3W - 2L
1,730 SR
Queue Stats
268W - 277L
1,454 Elo+
Party 1
Ymir
Ymir
KillerDrakons
Ymir
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,662 Elo+
Party 1
Hades
Hades
Leinad2Hearts
Hades
Level 86
God Stats
10W - 14L
1,392 SR
Queue Stats
115W - 134L
1,369 Elo+
Party 3
Achilles
Achilles
RedRyderGaming
Achilles
Level 26
God Stats
2W - 4L
1,294 SR
Queue Stats
24W - 30L
1,379 Elo+
Party 3
Ullr
Ullr
rantecursor
Ullr
Level 126
God Stats
271W - 314L
1,563 SR
Queue Stats
322W - 377L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BRseraph
Aphrodite
9
0 / 0 / 7
5,760
576
3,290
4,491
2,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Noykin
Charybdis
10
6 / 1 / 0
6,376
638
9,458
9,155
3,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Spantik
Chang'e
10
1 / 1 / 3
6,105
611
3,947
7,821
2,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
9
2 / 1 / 3
5,588
559
4,126
6,212
2,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 1 / 0
5,745
575
2,327
4,401
1,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 0
4,593
459
2,978
5,946
1,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
0 / 4 / 1
4,545
455
1,294
7,981
3,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 1 / 1
5,443
544
4,350
6,512
3,325
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
8
1 / 2 / 0
4,955
496
5,079
9,213
5,842
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

8
1 / 2 / 0
5,155
516
4,389
7,235
2,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
11
Kills
4
4
Deaths
11
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BRseraph
Aphrodite
0
0
7
3.5
L
1
2
0
0.5
L
0
4
1
0.13
L
1
1
1
1.5
W
Charybdis
Noykin
Charybdis
6
1
0
6
L
Achilles
1
2
0
0.5
W
Chang'e
Spantik
Chang'e
1
1
3
2.5
W
Ravana
2
1
3
3.5
W
2
1
0
2
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,148
Damage
18,090
32,080
Taken
36,887
12,898
Mitigated
16,768
17,047
Healing
9,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BRseraph
Aphrodite
3,290
1,257
1,366
2,412
4,491
2,926
0
1,460
3,031
15,493
0
L
2,978
629
0
1,873
5,946
1,632
0
976
4,970
0
18,081
L
1,294
735
151
1,064
7,981
3,846
0
1,072
6,909
6,002
0
L
4,350
264
702
2,935
6,512
3,325
0
3,437
3,075
37,265
0
W
Charybdis
Noykin
Charybdis
9,458
6,807
0
4,437
9,155
3,083
0
1,188
7,967
0
45,996
L
Achilles
5,079
1,342
0
457
9,213
5,842
0
3,726
5,487
0
24,041
W
Chang'e
Spantik
Chang'e
3,947
497
432
5,029
7,821
2,920
0
552
7,269
41,468
0
W
Ravana
4,126
1,165
0
1,189
6,212
2,484
0
897
5,315
0
35,116
W
2,327
199
638
1,544
4,401
1,485
0
1,547
2,854
39,034
0
L
4,389
1,716
0
2,203
7,235
2,123
0
353
6,882
0
30,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,574
Gold Earned
24,691
334
Minions Killed
186
0
Camps Cleared
0
932,995
Distance Traveled
891,822
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,760
576
31
3
0
179,344
2
L
Cliodhna
4,593
459
37
4
0
220,765
1
L
Ymir
4,545
455
5
1
0
138,812
2
L
Hades
5,443
544
63
6
0
193,037
0
W
Charybdis
6,376
638
74
7
0
169,890
0
L
Achilles
4,955
496
31
3
0
202,274
0
W
Chang'e
6,105
611
89
9
0
194,609
1
W
Ravana
5,588
559
66
7
0
204,413
3
W
Hel
5,745
575
74
7
0
184,739
7
L
Ullr
5,155
516
50
5
0
136,934
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role