Player Matchup

Izanami
Izanami
 
Izanami
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
MrBomb_Fkw
Erlang Shen
Level 69
God Stats
12W - 8L
1,561 SR
Queue Stats
229W - 217L
1,450 Elo+
Party 1
Atlas
Atlas
ToXiC_MANDARINE
Atlas
Level 28
God Stats
8W - 3L
1,703 SR
Queue Stats
57W - 59L
1,431 Elo+
Party 1
Mercury
Mercury
ToXiC_MARACUJA
Mercury
Level 82
God Stats
0W - 3L
1,500 SR
Queue Stats
114W - 96L
1,479 Elo+
Party 1
Yu Huang
Yu Huang
roockqt
Yu Huang
Level 117
God Stats
4W - 6L
1,482 SR
Queue Stats
49W - 39L
1,435 Elo+
Party 1
Team Averages
Level 80
1,549 SR
1,459 Elo+

VS

Team Averages
Level 101
1,468 SR
1,421 Elo+
Zeus
Zeus
 
Zeus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
 
Mercury
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
GHR_Quotenasiate
Atlas
Level 108
God Stats
12W - 15L
1,341 SR
Queue Stats
306W - 276L
1,521 Elo+
Party 2
Charybdis
Charybdis
Segu08
Charybdis
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 48L
1,500 Elo+
Solo
Osiris
Osiris
UpsIdidItAgain96
Osiris
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,083 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
1 / 2 / 0
6,109
509
3,349
7,133
2,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
MrBomb_Fkw
Erlang Shen
11
1 / 4 / 0
6,188
516
5,358
10,440
7,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 0 / 1
5,818
485
2,813
8,059
4,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 2 / 1
5,531
461
2,747
10,066
3,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
roockqt
Yu Huang
9
0 / 5 / 2
5,805
484
4,845
7,260
2,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
2 / 1 / 1
6,543
545
7,145
5,921
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
 
Mercury
10
2 / 2 / 6
6,304
525
3,981
9,442
3,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
4 / 0 / 2
6,528
544
5,009
7,491
6,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
Segu08
Charybdis
10
0 / 1 / 2
5,902
492
3,615
5,650
1,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
4 / 1 / 0
7,632
636
7,169
9,443
8,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
4
Kills
12
13
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
2
0
0.5
W
Zeus
 
Zeus
2
1
1
2.5
W
Mercury
 
Mercury
2
2
6
2.5
W
4
0
2
5
L
Erlang Shen
MrBomb_Fkw
Erlang Shen
1
4
0
0.25
W
Charybdis
Segu08
Charybdis
0
1
2
1
L
1
0
1
1.5
L
1
2
1
0.75
W
4
1
0
4
L
Yu Huang
roockqt
Yu Huang
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,112
Damage
26,919
42,958
Taken
37,947
20,862
Mitigated
22,255
7,970
Healing
11,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,349
2,361
92
2,408
7,133
2,288
0
576
6,557
0
49,974
W
Zeus
 
Zeus
7,145
1,286
0
1,930
5,921
2,256
0
4,015
1,906
55,598
0
W
Mercury
 
Mercury
3,981
1,543
0
1,401
9,442
3,416
0
1,276
8,166
0
39,454
W
5,009
2,548
0
2,109
7,491
6,604
0
1,455
6,036
21,207
0
L
Erlang Shen
MrBomb_Fkw
Erlang Shen
5,358
3,577
0
3,623
10,440
7,347
0
0
10,440
0
39,114
W
Charybdis
Segu08
Charybdis
3,615
1,876
0
1,750
5,650
1,769
167
836
4,814
0
38,976
L
2,813
698
0
1,527
8,059
4,863
0
4,047
4,012
16,709
0
L
2,747
1,512
0
80
10,066
3,721
0
3,445
6,621
0
29,369
W
7,169
4,376
0
4,015
9,443
8,210
432
76
9,367
0
51,120
L
Yu Huang
roockqt
Yu Huang
4,845
628
0
240
7,260
2,643
0
4,086
3,174
41,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,451
Gold Earned
32,909
296
Minions Killed
358
0
Camps Cleared
0
1,170,155
Distance Traveled
1,189,406
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,109
509
85
7
0
213,788
2
W
Zeus
6,543
545
106
9
0
219,904
4
W
Mercury
6,304
525
69
6
0
280,239
3
W
Atlas
6,528
544
31
3
0
239,652
3
L
Erlang Shen
6,188
516
69
6
0
221,814
2
W
Charybdis
5,902
492
52
4
0
216,654
2
L
Atlas
5,818
485
23
2
0
244,142
0
L
Mercury
5,531
461
48
4
0
272,211
0
W
Osiris
7,632
636
100
8
0
232,957
3
L
Yu Huang
5,805
484
71
6
0
218,200
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role