Player Matchup

Terra
Terra
Esia
Terra
Level 127
God Stats
3W - 0L
1,804 SR
Queue Stats
134W - 70L
1,732 Elo+
Party 2
Ne Zha
Ne Zha
Holmprof
Ne Zha
Level 155
God Stats
7W - 3L
1,840 SR
Queue Stats
250W - 167L
1,658 Elo+
Party 2
Medusa
Medusa
Karup
Medusa
Level 126
God Stats
17W - 13L
1,706 SR
Queue Stats
150W - 90L
1,664 Elo+
Party 2
Sol
Sol
Niffling
Sol
Level 35
God Stats
9W - 1L
1,936 SR
Queue Stats
90W - 33L
1,711 Elo+
Party 2
Erlang Shen
Erlang Shen
Zoophy
Erlang Shen
Level 131
God Stats
20W - 15L
1,619 SR
Queue Stats
132W - 78L
1,729 Elo+
Party 2
Team Averages
Level 115
1,781 SR
1,699 Elo+

VS

Team Averages
Level 68
1,637 SR
1,529 Elo+
Ah Muzen Cab
Ah Muzen Cab
NoFairFights
Ah Muzen Cab
Level 35
God Stats
1W - 5L
1,319 SR
Queue Stats
6W - 9L
1,509 Elo+
Solo
Cerberus
Cerberus
Notverygoodgame
Cerberus
Level 18
God Stats
2W - 1L
1,809 SR
Queue Stats
186W - 63L
1,735 Elo+
Party 1
Bakasura
Bakasura
Reinmon
Bakasura
Level 112
God Stats
12W - 10L
1,813 SR
Queue Stats
248W - 243L
1,503 Elo+
Party 3
Rama
Rama
Safi1337
Rama
Level 156
God Stats
20W - 5L
1,759 SR
Queue Stats
283W - 94L
1,560 Elo+
Party 1
Ra
Ra
gamefreak7070
Ra
Level 17
God Stats
2W - 3L
1,484 SR
Queue Stats
112W - 128L
1,340 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Esia
Terra
12
3 / 0 / 6
7,437
572
3,873
10,682
8,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ne Zha
Holmprof
Ne Zha
13
4 / 1 / 3
7,956
612
7,620
9,670
3,663
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
Karup
Medusa
13
2 / 1 / 2
7,374
567
6,536
7,185
2,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 0 / 4
7,622
586
5,239
4,500
2,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Erlang Shen
Zoophy
Erlang Shen
13
5 / 0 / 7
7,835
603
6,084
7,588
4,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
NoFairFights
Ah Muzen Cab
9
1 / 2 / 0
5,945
457
4,078
5,305
1,558
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
8
0 / 3 / 0
5,211
401
2,032
9,852
5,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
Reinmon
Bakasura
10
0 / 5 / 0
5,887
453
5,492
13,086
4,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rama
13
1 / 3 / 0
7,477
575
4,905
7,752
2,224
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 4 / 0
5,678
437
1,387
7,974
3,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
17
Kills
2
2
Deaths
17
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Terra
Esia
Terra
3
0
6
6
W
Ne Zha
Holmprof
Ne Zha
4
1
3
5.5
W
Medusa
Karup
Medusa
2
1
2
3
W
3
0
4
5
L
Ah Muzen Cab
NoFairFights
Ah Muzen Cab
1
2
0
0.5
L
Cerberus
0
3
0
0
L
Bakasura
Reinmon
Bakasura
0
5
0
0
L
Rama
1
3
0
0.33
W
Erlang Shen
Zoophy
Erlang Shen
5
0
7
8.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,352
Damage
17,894
39,625
Taken
43,969
21,683
Mitigated
16,951
19,278
Healing
9,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Esia
Terra
3,873
886
2,454
4,988
10,682
8,642
224
2,062
7,948
24,843
0
W
Ne Zha
Holmprof
Ne Zha
7,620
2,684
0
3,739
9,670
3,663
469
39
9,517
0
59,549
W
Medusa
Karup
Medusa
6,536
3,001
0
2,677
7,185
2,598
0
610
6,575
0
57,842
W
5,239
2,653
0
1,575
4,500
2,019
990
703
3,378
61,124
0
L
Ah Muzen Cab
NoFairFights
Ah Muzen Cab
4,078
1,195
0
1,546
5,305
1,558
888
369
4,936
0
37,369
L
Cerberus
2,032
110
0
2,388
9,852
5,170
0
2,061
7,791
14,056
0
L
Bakasura
Reinmon
Bakasura
5,492
3,417
0
2,489
13,086
4,859
0
3,028
10,058
0
35,989
L
Rama
4,905
4,195
0
1,588
7,752
2,224
52
287
7,465
0
65,641
W
Erlang Shen
Zoophy
Erlang Shen
6,084
2,953
0
3,845
7,588
4,761
589
784
6,704
0
51,557
L
1,387
412
225
1,617
7,974
3,140
111
3,367
4,607
34,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,224
Gold Earned
30,198
441
Minions Killed
372
0
Camps Cleared
0
1,301,973
Distance Traveled
1,104,110
25
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,437
572
44
3
0
266,809
4
W
Ne Zha
7,956
612
115
9
0
251,079
5
W
Medusa
7,374
567
97
7
0
240,841
4
W
Sol
7,622
586
103
8
0
253,776
4
L
Ah Muzen Cab
5,945
457
63
5
0
153,406
1
L
Cerberus
5,211
401
24
2
0
205,639
2
L
Bakasura
5,887
453
92
7
0
276,717
0
L
Rama
7,477
575
134
10
0
236,098
4
W
Erlang Shen
7,835
603
82
6
0
289,468
8
L
Ra
5,678
437
59
5
0
232,250
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role