Player Matchup

Skadi
Skadi
Cfam1230
Skadi
Level 65
God Stats
109W - 76L
1,604 SR
Queue Stats
294W - 316L
1,351 Elo+
Solo
Chaac
Chaac
Gamer420_Skater
Chaac
Level 41
God Stats
3W - 4L
1,870 SR
Queue Stats
113W - 119L
1,281 Elo+
Solo
Sylvanus
Sylvanus
dracomynickname
Sylvanus
Level 55
God Stats
6W - 3L
1,711 SR
Queue Stats
42W - 45L
1,302 Elo+
Solo
Anubis
Anubis
gambling_panda
Anubis
Level 110
God Stats
3W - 2L
1,500 SR
Queue Stats
159W - 161L
1,425 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
sprewths
Ah Muzen Cab
Level 46
God Stats
9W - 11L
1,287 SR
Queue Stats
23W - 30L
1,370 Elo+
Solo
Team Averages
Level 63
1,594 SR
1,346 Elo+

VS

Team Averages
Level 88
1,432 SR
1,480 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
DontReportMePls0
Bellona
Level 88
God Stats
3W - 3L
1,385 SR
Queue Stats
143W - 139L
1,379 Elo+
Solo
Fafnir
Fafnir
MeerBogen295160
Fafnir
Level 92
God Stats
11W - 14L
1,450 SR
Queue Stats
664W - 672L
1,375 Elo+
Solo
Danzaburou
Danzaburou
Mine2291
Danzaburou
Level 49
God Stats
0W - 2L
1,325 SR
Queue Stats
1W - 2L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Cfam1230
Skadi
10
0 / 0 / 1
5,431
494
3,131
5,946
2,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 0 / 0
5,730
521
1,976
5,431
4,300
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sylvanus
9
1 / 1 / 3
5,649
514
6,217
11,592
9,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
3 / 0 / 0
6,216
565
5,553
6,866
3,229
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
sprewths
Ah Muzen Cab
9
3 / 0 / 1
5,541
504
6,339
4,434
1,605
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
0 / 0 / 0
5,216
474
2,025
7,233
2,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
 
Neith
8
1 / 2 / 0
4,789
435
6,883
7,565
2,744
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 1 / 0
4,599
418
1,952
4,116
3,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 2 / 0
5,006
455
2,899
10,307
9,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Mine2291
Danzaburou
9
0 / 3 / 0
5,515
501
2,878
6,744
2,128
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
1
8
Kills
1
1
Deaths
8
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
0
0
0
L
Neith
 
Neith
1
2
0
0.5
W
Skadi
Cfam1230
Skadi
0
0
1
0.5
L
0
1
0
0
W
1
0
0
1
L
0
2
0
0
L
Danzaburou
Mine2291
Danzaburou
0
3
0
0
W
Sylvanus
1
1
3
2.5
W
3
0
0
3
W
Ah Muzen Cab
sprewths
Ah Muzen Cab
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,216
Damage
16,637
34,269
Taken
35,965
21,467
Mitigated
20,051
14,833
Healing
6,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
2,025
539
0
544
7,233
2,498
0
635
6,598
0
33,479
L
Neith
 
Neith
6,883
2,306
0
2,537
7,565
2,744
0
2,443
5,122
0
37,067
W
Skadi
Cfam1230
Skadi
3,131
1,390
0
1,486
5,946
2,384
312
28
5,918
0
39,739
L
1,952
739
0
487
4,116
3,303
0
0
4,116
0
22,079
W
1,976
259
0
1,556
5,431
4,300
504
0
5,431
0
29,291
L
2,899
843
0
1,869
10,307
9,378
0
3,774
6,533
12,484
0
L
Danzaburou
Mine2291
Danzaburou
2,878
903
13
1,536
6,744
2,128
744
4,918
1,826
0
33,489
W
Sylvanus
6,217
2,585
789
5,693
11,592
9,949
353
2,242
9,350
24,719
0
W
5,553
632
0
3,953
6,866
3,229
0
0
6,866
33,572
0
W
Ah Muzen Cab
sprewths
Ah Muzen Cab
6,339
2,488
0
1,356
4,434
1,605
871
629
3,805
0
32,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,567
Gold Earned
25,125
274
Minions Killed
250
0
Camps Cleared
0
911,639
Distance Traveled
931,703
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,216
474
74
7
0
235,252
1
L
Neith
4,789
435
54
5
0
178,481
0
W
Skadi
5,431
494
74
7
0
202,328
2
L
Bellona
4,599
418
35
3
0
152,109
3
W
Chaac
5,730
521
52
5
0
209,824
0
L
Fafnir
5,006
455
32
3
0
187,134
0
L
Danzaburou
5,515
501
55
5
0
178,727
0
W
Sylvanus
5,649
514
37
3
0
147,466
0
W
Anubis
6,216
565
66
6
0
168,930
1
W
Ah Muzen Cab
5,541
504
45
4
0
183,091
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role