Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
 
Agni
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Dartidecai
Baron Samedi
Level 88
God Stats
4W - 4L
1,488 SR
Queue Stats
75W - 65L
1,553 Elo+
Party 2
Loki
Loki
Diablo3648
Loki
Level 59
God Stats
4W - 7L
1,475 SR
Queue Stats
111W - 100L
1,512 Elo+
Party 2
Kuzenbo
Kuzenbo
SoldNebula
Kuzenbo
Level 127
God Stats
14W - 10L
1,747 SR
Queue Stats
138W - 124L
1,536 Elo+
Party 2
Team Averages
Level 98
1,542 SR
1,520 Elo+

VS

Team Averages
Level 125
1,545 SR
1,522 Elo+
Tyr
Tyr
 
Tyr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yu Huang
Yu Huang
Cheryl9645
Yu Huang
Level 89
God Stats
1W - 0L
1,435 SR
Queue Stats
73W - 74L
1,494 Elo+
Party 3
Ne Zha
Ne Zha
Midegola
Ne Zha
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 17L
1,516 Elo+
Party 1
Neith
Neith
Sleeplys
Neith
Level 118
God Stats
26W - 21L
1,497 SR
Queue Stats
30W - 24L
1,509 Elo+
Party 1
Olorun
Olorun
TributeTreeborn
Olorun
Level 136
God Stats
3W - 1L
1,791 SR
Queue Stats
141W - 137L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
4 / 3 / 6
10,528
752
13,591
13,343
6,519
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
 
Agni
17
1 / 2 / 6
9,734
695
8,230
7,690
3,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Dartidecai
Baron Samedi
16
3 / 4 / 7
9,772
698
6,746
12,165
6,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 2 / 5
10,566
755
6,716
10,186
6,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
SoldNebula
Kuzenbo
16
0 / 2 / 8
9,679
691
9,816
14,469
21,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
2 / 2 / 4
9,739
696
9,026
16,010
18,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
Cheryl9645
Yu Huang
17
3 / 1 / 4
10,361
740
11,063
8,243
3,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
Midegola
Ne Zha
16
3 / 5 / 3
9,997
714
7,456
12,626
5,895
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
Sleeplys
Neith
18
4 / 1 / 3
10,873
777
8,336
10,060
4,874
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 2 / 4
9,956
711
6,052
10,845
5,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
31
11
Kills
13
13
Deaths
11
32
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
4
3
6
2.33
L
Agni
 
Agni
1
2
6
2
W
Tyr
 
Tyr
2
2
4
2
W
Yu Huang
Cheryl9645
Yu Huang
3
1
4
5
L
Baron Samedi
Dartidecai
Baron Samedi
3
4
7
1.63
L
3
2
5
2.75
W
Ne Zha
Midegola
Ne Zha
3
5
3
0.9
W
Neith
Sleeplys
Neith
4
1
3
5.5
L
Kuzenbo
SoldNebula
Kuzenbo
0
2
8
2
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,099
Damage
41,933
57,853
Taken
57,784
44,582
Mitigated
38,124
13,627
Healing
15,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
13,591
3,408
0
2,944
13,343
6,519
702
4,158
8,780
0
46,767
L
Agni
 
Agni
8,230
26
0
560
7,690
3,309
82
2,763
4,735
38,203
0
W
Tyr
 
Tyr
9,026
1,174
0
5,998
16,010
18,046
0
6,732
9,278
0
25,715
W
Yu Huang
Cheryl9645
Yu Huang
11,063
555
0
1,489
8,243
3,639
448
5,108
3,135
39,528
0
L
Baron Samedi
Dartidecai
Baron Samedi
6,746
753
1,633
3,922
12,165
6,631
168
3,128
8,831
25,036
0
L
6,716
1,211
0
1,787
10,186
6,655
0
2,338
7,738
0
42,838
W
Ne Zha
Midegola
Ne Zha
7,456
1,381
0
2,164
12,626
5,895
62
5,969
6,657
0
23,961
W
Neith
Sleeplys
Neith
8,336
4,996
0
3,975
10,060
4,874
1,700
3,807
6,253
0
55,913
L
Kuzenbo
SoldNebula
Kuzenbo
9,816
3,684
469
2,312
14,469
21,468
133
3,171
11,030
21,301
0
W
6,052
3,287
545
1,420
10,845
5,670
1,432
3,176
7,669
39,126
2,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,279
Gold Earned
50,926
283
Minions Killed
333
0
Camps Cleared
0
1,494,358
Distance Traveled
1,362,605
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,528
752
56
4
0
277,426
4
L
Agni
9,734
695
79
6
0
288,413
1
W
Tyr
9,739
696
46
3
0
293,445
1
W
Yu Huang
10,361
740
80
6
0
269,070
1
L
Baron Samedi
9,772
698
54
4
0
282,277
2
L
Loki
10,566
755
71
5
0
312,514
4
W
Ne Zha
9,997
714
17
1
0
264,103
1
W
Neith
10,873
777
95
7
0
262,692
2
L
Kuzenbo
9,679
691
23
2
0
333,728
3
W
Olorun
9,956
711
95
7
0
273,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role